VST3SDK: separated plugins CMake modules

This commit is contained in:
redtide 2024-02-21 22:44:10 +01:00
parent 09afbb5370
commit d7b9e524ff
5 changed files with 308 additions and 306 deletions

View file

@ -1,3 +1,6 @@
list(APPEND CMAKE_MODULE_PATH "${CMAKE_MODULE_PATH}"
"${CMAKE_CURRENT_SOURCE_DIR}/cmake"
)
if(SFIZZ_USE_SYSTEM_VST3SDK) if(SFIZZ_USE_SYSTEM_VST3SDK)
find_package(PkgConfig REQUIRED) find_package(PkgConfig REQUIRED)
pkg_check_modules(VST3SDK "vst3sdk" REQUIRED) pkg_check_modules(VST3SDK "vst3sdk" REQUIRED)
@ -6,16 +9,13 @@ else()
set(VST3SDK_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/VST_SDK/VST3_SDK") set(VST3SDK_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/VST_SDK/VST3_SDK")
endif() endif()
#set(AUWRAPPER_BASEDIR "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper")
set(AUWRAPPER_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/sfzt_auwrapper")
# VST plugin specific settings # VST plugin specific settings
include(VSTConfig) include(VSTConfig)
configure_file(VstPluginDefs.h.in "${CMAKE_CURRENT_BINARY_DIR}/VstPluginDefs.h") configure_file(VstPluginDefs.h.in "${CMAKE_CURRENT_BINARY_DIR}/VstPluginDefs.h")
# Build VST3 SDK # Build VST3 SDK
include("cmake/Vst3.cmake") include(VST3SDK)
# Add the ring buffer # Add the ring buffer
set(RINGBUFFER_SOURCES set(RINGBUFFER_SOURCES
@ -79,317 +79,18 @@ gw_target_warn(plugins_vst3_core PRIVATE
add_library(plugins::vst3_core ALIAS plugins_vst3_core) add_library(plugins::vst3_core ALIAS plugins_vst3_core)
# --- VST3 plugin --- # # --- VST3 plugin --- #
if(PLUGIN_VST3) if(PLUGIN_VST3)
set(VST3_PLUGIN_PRJ_NAME "plugins_vst3") include(VST3Plugin)
set(VST3_PLUGIN_BUNDLE_NAME "${PROJECT_NAME}.vst3")
if(SFIZZ_CMAKE_USE_EMPTY_SOURCE_GROUPS)
source_group("" FILES VstPluginFactory.cpp)
endif()
add_library(${VST3_PLUGIN_PRJ_NAME} MODULE "VstPluginFactory.cpp")
if(WIN32)
target_sources(${VST3_PLUGIN_PRJ_NAME} PRIVATE vst3.def)
endif()
target_include_directories(${VST3_PLUGIN_PRJ_NAME}
PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
target_link_libraries(${VST3_PLUGIN_PRJ_NAME}
PRIVATE plugins_vst3_core)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
OUTPUT_NAME "${PROJECT_NAME}"
PREFIX "")
plugin_add_vst3sdk(${VST3_PLUGIN_PRJ_NAME})
plugin_add_vstgui(${VST3_PLUGIN_PRJ_NAME})
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_link_libraries(${VST3_PLUGIN_PRJ_NAME} PRIVATE
"-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/vst3.version")
endif()
sfizz_enable_lto_if_needed(${VST3_PLUGIN_PRJ_NAME})
if(MINGW)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES LINK_FLAGS "-static")
endif()
# Create the bundle(see "VST 3 Locations / Format")
execute_process(
COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/Resources")
copy_editor_resources(
${VST3_PLUGIN_PRJ_NAME}
"${CMAKE_CURRENT_SOURCE_DIR}/../editor/resources"
"${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/Resources")
if(WIN32)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
SUFFIX ".vst3"
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/${VST3_PACKAGE_ARCHITECTURE}-win/$<0:>")
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/win/Plugin.ico"
"${CMAKE_CURRENT_SOURCE_DIR}/win/desktop.ini"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}")
elseif(APPLE)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
SUFFIX ""
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/MacOS/$<0:>")
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/PkgInfo"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents")
set(SFIZZ_VST3_BUNDLE_EXECUTABLE "${PROJECT_NAME}")
set(SFIZZ_VST3_BUNDLE_VERSION "${PROJECT_VERSION}")
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.vst3.plist"
"${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/Info.plist" @ONLY)
else()
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/${VST3_PACKAGE_ARCHITECTURE}-linux/$<0:>")
endif()
# Copy the license
if(APPLE)
# on macOS, files are not permitted at the bundle root, during code signing
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/SharedSupport/License")
else()
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}")
endif()
# To help debugging the link only
if(FALSE)
target_link_options(${VST3_PLUGIN_PRJ_NAME} PRIVATE "-Wl,-no-undefined")
endif()
# Installation
if(NOT MSVC)
install(DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}"
DESTINATION "${VST3_PLUGIN_INSTALL_DIR}"
COMPONENT "vst"
USE_SOURCE_PERMISSIONS)
bundle_dylibs(vst
"${VST3_PLUGIN_INSTALL_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/MacOS/sfizz"
COMPONENT "vst")
endif()
endif() endif()
# --- Audio Unit wrapper --- # # --- Audio Unit wrapper --- #
if(PLUGIN_AU AND NOT APPLE) if(PLUGIN_AU AND NOT APPLE)
message(WARNING "Audio Unit is available only for macOS builds") message(WARNING "Audio Unit is available only for macOS builds")
elseif(PLUGIN_AU) elseif(PLUGIN_AU)
set(AU_PLUGIN_PRJ_NAME "plugins_au") include(AU2Plugin)
set(AU_PLUGIN_BUNDLE_NAME "${PROJECT_NAME}.component")
add_library(${AU_PLUGIN_PRJ_NAME} MODULE
"VstPluginFactory.cpp"
"${AUWRAPPER_BASEDIR}/aucarbonview.mm"
"${AUWRAPPER_BASEDIR}/aucocoaview.mm"
"${AUWRAPPER_BASEDIR}/ausdk.mm"
"${AUWRAPPER_BASEDIR}/auwrapper.mm"
"${AUWRAPPER_BASEDIR}/NSDataIBStream.mm")
target_include_directories(${AU_PLUGIN_PRJ_NAME} PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
"${VST3SDK_BASEDIR}")
target_link_libraries(${AU_PLUGIN_PRJ_NAME} PRIVATE
"${APPLE_FOUNDATION_LIBRARY}"
"${APPLE_COCOA_LIBRARY}"
"${APPLE_CARBON_LIBRARY}"
"${APPLE_AUDIOTOOLBOX_LIBRARY}"
"${APPLE_AUDIOUNIT_LIBRARY}"
"${APPLE_COREAUDIO_LIBRARY}"
"${APPLE_COREMIDI_LIBRARY}")
target_link_libraries(${AU_PLUGIN_PRJ_NAME}
PRIVATE plugins_vst3_core)
set_target_properties(${AU_PLUGIN_PRJ_NAME} PROPERTIES
OUTPUT_NAME "${PROJECT_NAME}"
PREFIX "")
plugin_add_vst3sdk(${AU_PLUGIN_PRJ_NAME})
plugin_add_vstgui(${AU_PLUGIN_PRJ_NAME})
# Get Core Audio utility classes if missing
set(CA_UTILITY_BASEDIR
"${CMAKE_CURRENT_SOURCE_DIR}/external/CoreAudioUtilityClasses")
if(EXISTS "${CA_UTILITY_BASEDIR}")
message(STATUS "The CoreAudioUtilityClasses are available locally")
else()
message(STATUS "The CoreAudioUtilityClasses are not available locally")
set(CA_UTILITY_VERSION "1.1")
set(CA_UTILITY_ARCHIVE "CoreAudioUtilityClasses-${CA_UTILITY_VERSION}.tar.gz")
set(CA_UTILITY_DOWNLOAD_URL "https://github.com/sfztools/CoreAudioUtilityClasses/releases/download/v${CA_UTILITY_VERSION}/${CA_UTILITY_ARCHIVE}")
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}")
message(STATUS "The CoreAudioUtilityClasses archive is available")
else()
message(STATUS "The CoreAudioUtilityClasses archive is missing")
message(STATUS "Downloading: ${CA_UTILITY_DOWNLOAD_URL}")
file(MAKE_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/download")
file(DOWNLOAD "${CA_UTILITY_DOWNLOAD_URL}"
"${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}")
endif()
message(STATUS "Extracting: ${CA_UTILITY_ARCHIVE}")
execute_process(COMMAND "${CMAKE_COMMAND}" "-E" "tar" "xvf"
"${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}"
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/external")
endif()
# Add Core Audio utility classes
target_include_directories(${AU_PLUGIN_PRJ_NAME} PRIVATE
"${CA_UTILITY_BASEDIR}/CoreAudio"
"${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits"
"${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/AUBase"
"${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/Utility"
"${CA_UTILITY_BASEDIR}/CoreAudio/PublicUtility")
# Add VST hosting classes
target_link_libraries(${AU_PLUGIN_PRJ_NAME} PRIVATE vst3sdk_hosting)
# Add generated source
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include")
target_include_directories(${AU_PLUGIN_PRJ_NAME} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/include")
string(TIMESTAMP SFIZZ_AU_CLASS_PREFIX_NUMBER "%s" UTC)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/include/aucocoaclassprefix.h"
"#define SMTG_AU_NAMESPACE SMTGAUCocoa${SFIZZ_AU_CLASS_PREFIX_NUMBER}_")
sfizz_enable_lto_if_needed(${AU_PLUGIN_PRJ_NAME})
# Create the bundle
execute_process(
COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Resources")
copy_editor_resources(
${AU_PLUGIN_PRJ_NAME}
"${CMAKE_CURRENT_SOURCE_DIR}/../editor/resources"
"${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Resources")
set_target_properties(${AU_PLUGIN_PRJ_NAME} PROPERTIES
SUFFIX ""
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/MacOS/$<0:>")
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/PkgInfo"
DESTINATION "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents")
set(SFIZZ_AU_BUNDLE_EXECUTABLE "${PROJECT_NAME}")
set(SFIZZ_AU_BUNDLE_VERSION "${PROJECT_VERSION}")
set(SFIZZ_AU_BUNDLE_IDENTIFIER "tools.sfz.sfizz.au")
set(SFIZZ_AU_BUNDLE_TYPE "aumu")
set(SFIZZ_AU_BUNDLE_SUBTYPE "samp")
set(SFIZZ_AU_BUNDLE_MANUFACTURER "Sfzt")
set(SFIZZ_AU_BUNDLE_AUTHOR "SFZTools")
math(EXPR SFIZZ_AU_DECIMAL_VERSION
"${PROJECT_VERSION_MAJOR}*256*256 + ${PROJECT_VERSION_MINOR}*256 + ${PROJECT_VERSION_PATCH}")
execute_process(
COMMAND "sh" "-c" "echo 'obase=16;${SFIZZ_AU_DECIMAL_VERSION}' | bc"
OUTPUT_VARIABLE SFIZZ_AU_HEXADECIMAL_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.au.plist"
"${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Info.plist" @ONLY)
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/SharedSupport/License")
# Add the resource fork
if(FALSE)
execute_process(COMMAND "xcrun" "--find" "Rez"
OUTPUT_VARIABLE OSX_REZ_COMMAND OUTPUT_STRIP_TRAILING_WHITESPACE)
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include")
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/audiounitconfig.h.in"
"${CMAKE_CURRENT_BINARY_DIR}/include/audiounitconfig.h" @ONLY)
add_custom_command(TARGET ${AU_PLUGIN_PRJ_NAME} POST_BUILD COMMAND
"${OSX_REZ_COMMAND}"
"-d" "SystemSevenOrLater=1"
"-script" "Roman"
"-d" "i386_YES"
"-d" "x86_64_YES"
"-is" "${CMAKE_OSX_SYSROOT}"
"-I" "${CMAKE_OSX_SYSROOT}/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers"
"-I" "/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers"
"-I" "/System/Library/Frameworks/AudioUnit.framework/Versions/A/Headers/"
"-I" "${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/AUBase"
"-I" "${CMAKE_CURRENT_BINARY_DIR}/include" # generated audiounitconfig.h
"-o" "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Resources/${PROJECT_NAME}.rsrc"
"-useDF"
"${AUWRAPPER_BASEDIR}/auresource.r")
endif()
# Installation
if(AU_PLUGIN_INSTALL_DIR)
install(DIRECTORY "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}"
DESTINATION "${AU_PLUGIN_INSTALL_DIR}"
COMPONENT "au"
USE_SOURCE_PERMISSIONS)
bundle_dylibs(au
"${AU_PLUGIN_INSTALL_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/MacOS/sfizz"
COMPONENT "au")
endif()
endif() endif()
# --- VST2 wrapper --- # # --- VST2 wrapper --- #
if(PLUGIN_VST2) if(PLUGIN_VST2)
set(VST2_PLUGIN_PRJ_NAME "${PROJECT_NAME}_vst2") include(VST2Plugin)
set(VST2_PLUGIN_BUNDLE_NAME "${PROJECT_NAME}.vst2")
set(VST2SDK_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/vstsdk2.4")
set(VST2WRAPPER_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/VST_SDK/VST3_SDK/public.sdk/source/vst/vst2wrapper")
if(NOT EXISTS "${VST2SDK_BASEDIR}/pluginterfaces/vst2.x/aeffect.h")
message(FATAL_ERROR "VST SDK 2.4 is missing. Make it available in the following folder: ${VST2SDK_BASEDIR}")
endif()
add_library(${VST2_PLUGIN_PRJ_NAME} MODULE
"VstPluginFactory.cpp"
"Vst2PluginFactory.cpp"
"Vst2PluginEntry.c"
"${VST2WRAPPER_BASEDIR}/vst2wrapper.cpp"
"${VST2WRAPPER_BASEDIR}/../basewrapper/basewrapper.cpp"
"${VST2SDK_BASEDIR}/public.sdk/source/vst2.x/audioeffect.cpp"
"${VST2SDK_BASEDIR}/public.sdk/source/vst2.x/audioeffectx.cpp")
target_include_directories(${VST2_PLUGIN_PRJ_NAME} PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
"${VST2SDK_BASEDIR}")
if(NOT WIN32)
target_compile_definitions(${VST2_PLUGIN_PRJ_NAME} PRIVATE "__cdecl=")
endif()
target_link_libraries(${VST2_PLUGIN_PRJ_NAME}
PRIVATE plugins_vst3_core)
set_target_properties(${VST2_PLUGIN_PRJ_NAME} PROPERTIES
OUTPUT_NAME "${PROJECT_NAME}"
PREFIX "")
plugin_add_vst3sdk(${VST2_PLUGIN_PRJ_NAME})
plugin_add_vstgui(${VST2_PLUGIN_PRJ_NAME})
# Add VST hosting classes
target_link_libraries(${VST2_PLUGIN_PRJ_NAME} PRIVATE vst3sdk_hosting)
sfizz_enable_lto_if_needed(${VST2_PLUGIN_PRJ_NAME})
# Create the bundle
execute_process(
COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Resources")
copy_editor_resources(
${VST2_PLUGIN_PRJ_NAME}
"${CMAKE_CURRENT_SOURCE_DIR}/../editor/resources"
"${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Resources")
set_target_properties(${VST2_PLUGIN_PRJ_NAME} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Binary/$<0:>")
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}")
if(MINGW)
set_target_properties(${VST2_PLUGIN_PRJ_NAME} PROPERTIES LINK_FLAGS "-static")
endif()
# Installation
if(VST2_PLUGIN_INSTALL_DIR)
install(DIRECTORY "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}"
DESTINATION "${VST2_PLUGIN_INSTALL_DIR}"
COMPONENT "vst2"
USE_SOURCE_PERMISSIONS)
if(APPLE)
bundle_dylibs(vst2
"${VST2_PLUGIN_INSTALL_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Binary/sfizz.${CMAKE_SHARED_MODULE_SUFFIX}"
COMPONENT "vst2")
endif()
endif()
endif() endif()

View file

@ -0,0 +1,145 @@
#set(AUWRAPPER_BASEDIR "${VST3SDK_BASEDIR}/public.sdk/source/vst/auwrapper")
set(AUWRAPPER_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/sfzt_auwrapper")
set(AU_PLUGIN_PRJ_NAME "plugins_au")
set(AU_PLUGIN_BUNDLE_NAME "${PROJECT_NAME}.component")
add_library(${AU_PLUGIN_PRJ_NAME} MODULE
"VstPluginFactory.cpp"
"${AUWRAPPER_BASEDIR}/aucarbonview.mm"
"${AUWRAPPER_BASEDIR}/aucocoaview.mm"
"${AUWRAPPER_BASEDIR}/ausdk.mm"
"${AUWRAPPER_BASEDIR}/auwrapper.mm"
"${AUWRAPPER_BASEDIR}/NSDataIBStream.mm")
target_include_directories(${AU_PLUGIN_PRJ_NAME} PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
"${VST3SDK_BASEDIR}")
target_link_libraries(${AU_PLUGIN_PRJ_NAME} PRIVATE
"${APPLE_FOUNDATION_LIBRARY}"
"${APPLE_COCOA_LIBRARY}"
"${APPLE_CARBON_LIBRARY}"
"${APPLE_AUDIOTOOLBOX_LIBRARY}"
"${APPLE_AUDIOUNIT_LIBRARY}"
"${APPLE_COREAUDIO_LIBRARY}"
"${APPLE_COREMIDI_LIBRARY}")
target_link_libraries(${AU_PLUGIN_PRJ_NAME}
PRIVATE plugins_vst3_core)
set_target_properties(${AU_PLUGIN_PRJ_NAME} PROPERTIES
OUTPUT_NAME "${PROJECT_NAME}"
PREFIX "")
plugin_add_vst3sdk(${AU_PLUGIN_PRJ_NAME})
plugin_add_vstgui(${AU_PLUGIN_PRJ_NAME})
# Get Core Audio utility classes if missing
set(CA_UTILITY_BASEDIR
"${CMAKE_CURRENT_SOURCE_DIR}/external/CoreAudioUtilityClasses")
if(EXISTS "${CA_UTILITY_BASEDIR}")
message(STATUS "The CoreAudioUtilityClasses are available locally")
else()
message(STATUS "The CoreAudioUtilityClasses are not available locally")
set(CA_UTILITY_VERSION "1.1")
set(CA_UTILITY_ARCHIVE "CoreAudioUtilityClasses-${CA_UTILITY_VERSION}.tar.gz")
set(CA_UTILITY_DOWNLOAD_URL "https://github.com/sfztools/CoreAudioUtilityClasses/releases/download/v${CA_UTILITY_VERSION}/${CA_UTILITY_ARCHIVE}")
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}")
message(STATUS "The CoreAudioUtilityClasses archive is available")
else()
message(STATUS "The CoreAudioUtilityClasses archive is missing")
message(STATUS "Downloading: ${CA_UTILITY_DOWNLOAD_URL}")
file(MAKE_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/download")
file(DOWNLOAD "${CA_UTILITY_DOWNLOAD_URL}"
"${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}")
endif()
message(STATUS "Extracting: ${CA_UTILITY_ARCHIVE}")
execute_process(COMMAND "${CMAKE_COMMAND}" "-E" "tar" "xvf"
"${CMAKE_CURRENT_SOURCE_DIR}/download/${CA_UTILITY_ARCHIVE}"
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/external")
endif()
# Add Core Audio utility classes
target_include_directories(${AU_PLUGIN_PRJ_NAME} PRIVATE
"${CA_UTILITY_BASEDIR}/CoreAudio"
"${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits"
"${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/AUBase"
"${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/Utility"
"${CA_UTILITY_BASEDIR}/CoreAudio/PublicUtility")
# Add VST hosting classes
target_link_libraries(${AU_PLUGIN_PRJ_NAME} PRIVATE vst3sdk_hosting)
# Add generated source
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include")
target_include_directories(${AU_PLUGIN_PRJ_NAME} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/include")
string(TIMESTAMP SFIZZ_AU_CLASS_PREFIX_NUMBER "%s" UTC)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/include/aucocoaclassprefix.h"
"#define SMTG_AU_NAMESPACE SMTGAUCocoa${SFIZZ_AU_CLASS_PREFIX_NUMBER}_")
sfizz_enable_lto_if_needed(${AU_PLUGIN_PRJ_NAME})
# Create the bundle
execute_process(
COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Resources")
copy_editor_resources(
${AU_PLUGIN_PRJ_NAME}
"${CMAKE_CURRENT_SOURCE_DIR}/../editor/resources"
"${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Resources")
set_target_properties(${AU_PLUGIN_PRJ_NAME} PROPERTIES
SUFFIX ""
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/MacOS/$<0:>")
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/PkgInfo"
DESTINATION "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents")
set(SFIZZ_AU_BUNDLE_EXECUTABLE "${PROJECT_NAME}")
set(SFIZZ_AU_BUNDLE_VERSION "${PROJECT_VERSION}")
set(SFIZZ_AU_BUNDLE_IDENTIFIER "tools.sfz.sfizz.au")
set(SFIZZ_AU_BUNDLE_TYPE "aumu")
set(SFIZZ_AU_BUNDLE_SUBTYPE "samp")
set(SFIZZ_AU_BUNDLE_MANUFACTURER "Sfzt")
set(SFIZZ_AU_BUNDLE_AUTHOR "SFZTools")
math(EXPR SFIZZ_AU_DECIMAL_VERSION
"${PROJECT_VERSION_MAJOR}*256*256 + ${PROJECT_VERSION_MINOR}*256 + ${PROJECT_VERSION_PATCH}")
execute_process(
COMMAND "sh" "-c" "echo 'obase=16;${SFIZZ_AU_DECIMAL_VERSION}' | bc"
OUTPUT_VARIABLE SFIZZ_AU_HEXADECIMAL_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.au.plist"
"${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Info.plist" @ONLY)
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/SharedSupport/License")
# Add the resource fork
if(FALSE)
execute_process(COMMAND "xcrun" "--find" "Rez"
OUTPUT_VARIABLE OSX_REZ_COMMAND OUTPUT_STRIP_TRAILING_WHITESPACE)
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include")
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/audiounitconfig.h.in"
"${CMAKE_CURRENT_BINARY_DIR}/include/audiounitconfig.h" @ONLY)
add_custom_command(TARGET ${AU_PLUGIN_PRJ_NAME} POST_BUILD COMMAND
"${OSX_REZ_COMMAND}"
"-d" "SystemSevenOrLater=1"
"-script" "Roman"
"-d" "i386_YES"
"-d" "x86_64_YES"
"-is" "${CMAKE_OSX_SYSROOT}"
"-I" "${CMAKE_OSX_SYSROOT}/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers"
"-I" "/System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers"
"-I" "/System/Library/Frameworks/AudioUnit.framework/Versions/A/Headers/"
"-I" "${CA_UTILITY_BASEDIR}/CoreAudio/AudioUnits/AUPublic/AUBase"
"-I" "${CMAKE_CURRENT_BINARY_DIR}/include" # generated audiounitconfig.h
"-o" "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/Resources/${PROJECT_NAME}.rsrc"
"-useDF"
"${AUWRAPPER_BASEDIR}/auresource.r")
endif()
# Installation
if(AU_PLUGIN_INSTALL_DIR)
install(DIRECTORY "${PROJECT_BINARY_DIR}/${AU_PLUGIN_BUNDLE_NAME}"
DESTINATION "${AU_PLUGIN_INSTALL_DIR}"
COMPONENT "au"
USE_SOURCE_PERMISSIONS)
bundle_dylibs(au
"${AU_PLUGIN_INSTALL_DIR}/${AU_PLUGIN_BUNDLE_NAME}/Contents/MacOS/sfizz"
COMPONENT "au")
endif()

View file

@ -0,0 +1,69 @@
set(VST2_PLUGIN_PRJ_NAME "${PROJECT_NAME}_vst2")
set(VST2_PLUGIN_BUNDLE_NAME "${PROJECT_NAME}.vst2")
set(VST2SDK_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/vstsdk2.4")
set(VST2WRAPPER_BASEDIR "${CMAKE_CURRENT_SOURCE_DIR}/external/VST_SDK/VST3_SDK/public.sdk/source/vst/vst2wrapper")
if(NOT EXISTS "${VST2SDK_BASEDIR}/pluginterfaces/vst2.x/aeffect.h")
message(FATAL_ERROR "VST SDK 2.4 is missing. Make it available in the following folder: ${VST2SDK_BASEDIR}")
endif()
add_library(${VST2_PLUGIN_PRJ_NAME} MODULE
"VstPluginFactory.cpp"
"Vst2PluginFactory.cpp"
"Vst2PluginEntry.c"
"${VST2WRAPPER_BASEDIR}/vst2wrapper.cpp"
"${VST2WRAPPER_BASEDIR}/../basewrapper/basewrapper.cpp"
"${VST2SDK_BASEDIR}/public.sdk/source/vst2.x/audioeffect.cpp"
"${VST2SDK_BASEDIR}/public.sdk/source/vst2.x/audioeffectx.cpp")
target_include_directories(${VST2_PLUGIN_PRJ_NAME} PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
"${VST2SDK_BASEDIR}")
if(NOT WIN32)
target_compile_definitions(${VST2_PLUGIN_PRJ_NAME} PRIVATE "__cdecl=")
endif()
target_link_libraries(${VST2_PLUGIN_PRJ_NAME}
PRIVATE plugins_vst3_core)
set_target_properties(${VST2_PLUGIN_PRJ_NAME} PROPERTIES
OUTPUT_NAME "${PROJECT_NAME}"
PREFIX "")
plugin_add_vst3sdk(${VST2_PLUGIN_PRJ_NAME})
plugin_add_vstgui(${VST2_PLUGIN_PRJ_NAME})
# Add VST hosting classes
target_link_libraries(${VST2_PLUGIN_PRJ_NAME} PRIVATE vst3sdk_hosting)
sfizz_enable_lto_if_needed(${VST2_PLUGIN_PRJ_NAME})
# Create the bundle
execute_process(
COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Resources")
copy_editor_resources(
${VST2_PLUGIN_PRJ_NAME}
"${CMAKE_CURRENT_SOURCE_DIR}/../editor/resources"
"${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Resources")
set_target_properties(${VST2_PLUGIN_PRJ_NAME} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Binary/$<0:>")
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}")
if(MINGW)
set_target_properties(${VST2_PLUGIN_PRJ_NAME} PROPERTIES LINK_FLAGS "-static")
endif()
# Installation
if(VST2_PLUGIN_INSTALL_DIR)
install(DIRECTORY "${PROJECT_BINARY_DIR}/${VST2_PLUGIN_BUNDLE_NAME}"
DESTINATION "${VST2_PLUGIN_INSTALL_DIR}"
COMPONENT "vst2"
USE_SOURCE_PERMISSIONS)
if(APPLE)
bundle_dylibs(vst2
"${VST2_PLUGIN_INSTALL_DIR}/${VST2_PLUGIN_BUNDLE_NAME}/Contents/Binary/sfizz.${CMAKE_SHARED_MODULE_SUFFIX}"
COMPONENT "vst2")
endif()
endif()

View file

@ -0,0 +1,87 @@
set(VST3_PLUGIN_PRJ_NAME "plugins_vst3")
set(VST3_PLUGIN_BUNDLE_NAME "${PROJECT_NAME}.vst3")
if(SFIZZ_CMAKE_USE_EMPTY_SOURCE_GROUPS)
source_group("" FILES VstPluginFactory.cpp)
endif()
add_library(${VST3_PLUGIN_PRJ_NAME} MODULE "VstPluginFactory.cpp")
if(WIN32)
target_sources(${VST3_PLUGIN_PRJ_NAME} PRIVATE vst3.def)
endif()
target_include_directories(${VST3_PLUGIN_PRJ_NAME}
PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
target_link_libraries(${VST3_PLUGIN_PRJ_NAME}
PRIVATE plugins_vst3_core)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
OUTPUT_NAME "${PROJECT_NAME}"
PREFIX "")
plugin_add_vst3sdk(${VST3_PLUGIN_PRJ_NAME})
plugin_add_vstgui(${VST3_PLUGIN_PRJ_NAME})
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_link_libraries(${VST3_PLUGIN_PRJ_NAME} PRIVATE
"-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/vst3.version")
endif()
sfizz_enable_lto_if_needed(${VST3_PLUGIN_PRJ_NAME})
if(MINGW)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES LINK_FLAGS "-static")
endif()
# Create the bundle(see "VST 3 Locations / Format")
execute_process(
COMMAND "${CMAKE_COMMAND}" -E make_directory "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/Resources")
copy_editor_resources(
${VST3_PLUGIN_PRJ_NAME}
"${CMAKE_CURRENT_SOURCE_DIR}/../editor/resources"
"${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/Resources")
if(WIN32)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
SUFFIX ".vst3"
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/${VST3_PACKAGE_ARCHITECTURE}-win/$<0:>")
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/win/Plugin.ico"
"${CMAKE_CURRENT_SOURCE_DIR}/win/desktop.ini"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}")
elseif(APPLE)
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
SUFFIX ""
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/MacOS/$<0:>")
file(COPY "${CMAKE_CURRENT_SOURCE_DIR}/mac/PkgInfo"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents")
set(SFIZZ_VST3_BUNDLE_EXECUTABLE "${PROJECT_NAME}")
set(SFIZZ_VST3_BUNDLE_VERSION "${PROJECT_VERSION}")
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.vst3.plist"
"${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/Info.plist" @ONLY)
else()
set_target_properties(${VST3_PLUGIN_PRJ_NAME} PROPERTIES
LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/${VST3_PACKAGE_ARCHITECTURE}-linux/$<0:>")
endif()
# Copy the license
if(APPLE)
# on macOS, files are not permitted at the bundle root, during code signing
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/SharedSupport/License")
else()
file(COPY "gpl-3.0.txt"
DESTINATION "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}")
endif()
# To help debugging the link only
if(FALSE)
target_link_options(${VST3_PLUGIN_PRJ_NAME} PRIVATE "-Wl,-no-undefined")
endif()
# Installation
if(NOT MSVC)
install(DIRECTORY "${PROJECT_BINARY_DIR}/${VST3_PLUGIN_BUNDLE_NAME}"
DESTINATION "${VST3_PLUGIN_INSTALL_DIR}"
COMPONENT "vst"
USE_SOURCE_PERMISSIONS)
bundle_dylibs(vst
"${VST3_PLUGIN_INSTALL_DIR}/${VST3_PLUGIN_BUNDLE_NAME}/Contents/MacOS/sfizz"
COMPONENT "vst")
endif()