sfizz-ui/plugins/vst/SfizzVstUpdates.h

241 lines
6.5 KiB
C++

// SPDX-License-Identifier: BSD-2-Clause
// This code is part of the sfizz library and is licensed under a BSD 2-clause
// license. You should have receive a LICENSE.md file along with the code.
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
#pragma once
#include "SfizzVstState.h"
#include <public.sdk/source/vst/vstcomponentbase.h>
#include <pluginterfaces/vst/ivstmessage.h>
#include <base/source/fobject.h>
#include <vector>
#include <map>
#include <string>
#include <memory>
#include <mutex>
#include <cstring>
#include <cstdint>
/**
* @brief Update which is convertible with Vst::IMessage back and forth.
*/
template <class T> class IConvertibleToMessage {
public:
virtual ~IConvertibleToMessage() {}
IPtr<Vst::IMessage> convertToMessage(Vst::ComponentBase* sender) const;
bool convertFromMessage(Vst::IMessage& message);
static IPtr<T> createFromMessage(Vst::IMessage& message);
protected:
virtual bool saveToAttributes(Vst::IAttributeList* attrs) const = 0;
virtual bool loadFromAttributes(Vst::IAttributeList* attrs) = 0;
};
/**
* @brief Update which notifies a FIFO queue of one-time updates
*/
class QueuedUpdates : public Steinberg::FObject {
public:
using List = std::vector<IPtr<FObject>>;
void enqueue(IPtr<FObject> update);
List getUpdates(IDependent* dep);
void addDependent(IDependent* dep) override;
void removeDependent(IDependent* dep) override;
OBJ_METHODS(QueuedUpdates, FObject)
private:
std::mutex mutex_;
std::map<IDependent*, List> updates_;
};
/**
* @brief Update which notifies a single OSC message
*/
class OSCUpdate : public Steinberg::FObject,
public IConvertibleToMessage<OSCUpdate> {
public:
OSCUpdate() = default;
OSCUpdate(const uint8* data, uint32 size) : data_(data, data + size) {}
const uint8* data() const noexcept { return data_.data(); }
uint32_t size() const noexcept { return static_cast<uint32_t>(data_.size()); }
bool saveToAttributes(Vst::IAttributeList* attrs) const override;
bool loadFromAttributes(Vst::IAttributeList* attrs) override;
OBJ_METHODS(OSCUpdate, FObject)
private:
std::vector<uint8> data_;
};
/**
* @brief Update which notifies one or more note on/off events
*/
class NoteUpdate : public Steinberg::FObject,
public IConvertibleToMessage<NoteUpdate> {
public:
using Item = std::pair<uint32, float>;
NoteUpdate() = default;
NoteUpdate(const Item* items, uint32 count) : events_(items, items + count) {}
const Item* events() const noexcept { return events_.data(); }
const uint32 count() const noexcept { return static_cast<uint32>(events_.size()); }
bool saveToAttributes(Vst::IAttributeList* attrs) const override;
bool loadFromAttributes(Vst::IAttributeList* attrs) override;
OBJ_METHODS(NoteUpdate, FObject)
private:
std::vector<Item> events_;
};
/**
* @brief Abstract update which notifies change of a certain file path.
*/
class FilePathUpdate : public Steinberg::FObject {
protected:
FilePathUpdate() = default;
public:
void setPath(std::string newPath)
{
std::lock_guard<std::mutex> lock(mutex_);
path_ = std::move(newPath);
}
std::string getPath() const
{
std::lock_guard<std::mutex> lock(mutex_);
return path_;
}
OBJ_METHODS(FilePathUpdate, FObject)
protected:
bool saveFilePathAttributes_(Vst::IAttributeList* attrs) const;
bool loadFilePathAttributes_(Vst::IAttributeList* attrs);
private:
std::string path_;
mutable std::mutex mutex_;
};
/**
* @brief Update which notifies a change of SFZ file.
*/
class SfzUpdate : public FilePathUpdate,
public IConvertibleToMessage<SfzUpdate> {
public:
OBJ_METHODS(SfzUpdate, FilePathUpdate)
bool saveToAttributes(Vst::IAttributeList* attrs) const override;
bool loadFromAttributes(Vst::IAttributeList* attrs) override;
};
/**
* @brief Update which notifies a change of scala file.
*/
class ScalaUpdate : public FilePathUpdate,
public IConvertibleToMessage<ScalaUpdate> {
public:
OBJ_METHODS(ScalaUpdate, FilePathUpdate)
bool saveToAttributes(Vst::IAttributeList* attrs) const override;
bool loadFromAttributes(Vst::IAttributeList* attrs) override;
};
/**
* @brief Update which notifies a change of SFZ description.
*/
class SfzDescriptionUpdate : public Steinberg::FObject,
public IConvertibleToMessage<SfzDescriptionUpdate> {
public:
void setDescription(std::string newDescription)
{
std::lock_guard<std::mutex> lock(mutex_);
description_ = std::move(newDescription);
}
std::string getDescription() const
{
std::lock_guard<std::mutex> lock(mutex_);
return description_;
}
bool saveToAttributes(Vst::IAttributeList* attrs) const override;
bool loadFromAttributes(Vst::IAttributeList* attrs) override;
OBJ_METHODS(SfzDescriptionUpdate, FObject)
private:
std::string description_;
mutable std::mutex mutex_;
};
/**
* @brief Update which indicates the playing SFZ status.
*/
class PlayStateUpdate : public Steinberg::FObject,
public IConvertibleToMessage<PlayStateUpdate> {
public:
void setState(SfizzPlayState newState)
{
std::lock_guard<std::mutex> lock(mutex_);
state_ = std::move(newState);
}
SfizzPlayState getState() const
{
std::lock_guard<std::mutex> lock(mutex_);
return state_;
}
bool saveToAttributes(Vst::IAttributeList* attrs) const override;
virtual bool loadFromAttributes(Vst::IAttributeList* attrs) override;
OBJ_METHODS(PlayStateUpdate, FObject)
private:
SfizzPlayState state_ {};
mutable std::mutex mutex_;
};
/**
* @brief Update which automates a pack of parameters
*/
class AutomationUpdate : public Steinberg::FObject,
public IConvertibleToMessage<AutomationUpdate> {
public:
using Item = std::pair<Vst::ParamID, float>;
AutomationUpdate() = default;
void setItems(std::vector<Item> newItems)
{
std::lock_guard<std::mutex> lock(mutex_);
items_ = std::move(newItems);
}
std::vector<Item> getItems() const
{
std::lock_guard<std::mutex> lock(mutex_);
return items_;
}
bool saveToAttributes(Vst::IAttributeList* attrs) const override;
bool loadFromAttributes(Vst::IAttributeList* attrs) override;
OBJ_METHODS(AutomationUpdate, FObject)
private:
std::vector<Item> items_;
mutable std::mutex mutex_;
};
#include "SfizzVstUpdates.hpp"