sfizz/benchmarks/BM_pan.cpp

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// SPDX-License-Identifier: BSD-2-Clause
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// This code is part of the sfizz library and is licensed under a BSD 2-clause
// license. You should have receive a LICENSE.md file along with the code.
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
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#include "SIMDHelpers.h"
#include <benchmark/benchmark.h>
#include <random>
#include <numeric>
#include <vector>
#include <cmath>
#include <iostream>
#include "Config.h"
#include "ScopedFTZ.h"
#include "absl/types/span.h"
class PanArray : public benchmark::Fixture {
public:
void SetUp(const ::benchmark::State& state) {
std::random_device rd { };
std::mt19937 gen { rd() };
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std::uniform_real_distribution<float> dist { 0.001f, 1.0f };
pan = std::vector<float>(state.range(0));
left = std::vector<float>(state.range(0));
right = std::vector<float>(state.range(0));
std::generate(pan.begin(), pan.end(), [&]() { return dist(gen); });
std::generate(right.begin(), right.end(), [&]() { return dist(gen); });
std::generate(left.begin(), left.end(), [&]() { return dist(gen); });
temp1 = std::vector<float>(state.range(0));
temp2 = std::vector<float>(state.range(0));
span1 = absl::MakeSpan(temp1);
span2 = absl::MakeSpan(temp2);
}
void TearDown(const ::benchmark::State& /* state */) {
}
std::vector<float> pan;
std::vector<float> left;
std::vector<float> right;
std::vector<float> temp1;
std::vector<float> temp2;
absl::Span<float> span1;
absl::Span<float> span2;
};
BENCHMARK_DEFINE_F(PanArray, Scalar)(benchmark::State& state) {
ScopedFTZ ftz;
for (auto _ : state)
{
sfz::pan<float, false>(pan, absl::MakeSpan(left), absl::MakeSpan(right));
}
}
BENCHMARK_DEFINE_F(PanArray, SIMD)(benchmark::State& state) {
ScopedFTZ ftz;
for (auto _ : state)
{
sfz::pan<float, true>(pan, absl::MakeSpan(left), absl::MakeSpan(right));
}
}
BENCHMARK_REGISTER_F(PanArray, Scalar)->RangeMultiplier(4)->Range(1 << 2, 1 << 12);
BENCHMARK_REGISTER_F(PanArray, SIMD)->RangeMultiplier(4)->Range(1 << 2, 1 << 12);
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BENCHMARK_MAIN();