sfizz/benchmarks/AudioBuffer_Interleaved_Read.cpp

35 lines
1.2 KiB
C++
Raw Normal View History

#include <benchmark/benchmark.h>
#include "../sources/AudioBuffer.h"
#include <algorithm>
#include <numeric>
static void Interleaved_Read(benchmark::State& state) {
AudioBuffer<float> buffer (state.range(0));
std::vector<float> input (state.range(0) * 2);
std::iota(input.begin(), input.end(), 1.0f);
for (auto _ : state) {
buffer.readInterleaved(input.data(), state.range(0));
}
}
BENCHMARK(Interleaved_Read)->Range((8<<10) + 3, (8<<20) + 3);
static void Interleaved_Read_SSE(benchmark::State& state) {
AudioBuffer<float> buffer (state.range(0));
std::vector<float> input (state.range(0) * 2);
std::iota(input.begin(), input.end(), 1.0f);
for (auto _ : state) {
buffer.readInterleaved<VectorOperations::sse>(input.data(), state.range(0));
}
}
BENCHMARK(Interleaved_Read_SSE)->Range((8<<10) + 3, (8<<20) + 3);
static void Unaligned_Interleaved_Read_SSE(benchmark::State& state) {
AudioBuffer<float> buffer (state.range(0));
std::vector<float> input (state.range(0) * 2);
std::iota(input.begin(), input.end(), 1.0f);
for (auto _ : state) {
buffer.readInterleaved<VectorOperations::sse>(input.data() + 1, state.range(0) - 1);
}
}
BENCHMARK(Unaligned_Interleaved_Read_SSE)->Range((8<<10) + 3, (8<<20) + 3);
BENCHMARK_MAIN();