sfizz/tests/RandomHelpersT.cpp

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// SPDX-License-Identifier: BSD-2-Clause
// This code is part of the sfizz library and is licensed under a BSD 2-clause
// license. You should have receive a LICENSE.md file along with the code.
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
#include "catch2/catch.hpp"
#include "sfizz/MathHelpers.h"
#include <vector>
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template <class T>
static inline T squared(T x)
{
return x * x;
}
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/**
* @brief Check the behavior of a uniform real random generator
*
* - ensure all results to be in range [min;max]
* - ensure to have at least one element in every division of the result range
*/
template <class Rand, class Dist>
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static bool uniformRandomTest(float min, float max, unsigned gen, unsigned div)
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{
fast_rand prng;
fast_real_distribution<float> dist(min, max);
std::vector<unsigned> counts(div);
for (unsigned i = 0; i < gen; ++i) {
float r = dist(prng);
if (r < min || r > max)
return false;
unsigned d = clamp<int>(div * (r - min) / (max - min), 0, div - 1);
++counts[d];
}
for (unsigned count : counts) {
if (count == 0)
return false;
}
return true;
}
TEST_CASE("[Random] Fast random generation")
{
unsigned numGenerations = 1000;
unsigned numDivisions = 128;
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auto& test = uniformRandomTest<fast_rand, fast_real_distribution<float>>;
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REQUIRE(test(0.0f, 1.0f, numGenerations, numDivisions));
REQUIRE(test(-1.0f, 1.0f, numGenerations, numDivisions));
REQUIRE(test(0.0f, 123.0f, numGenerations, numDivisions));
REQUIRE(test(-123.0f, 0.0f, numGenerations, numDivisions));
}
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/**
* @brief Check the behavior of a gaussian real random generator
*
* - compute a histogram of random generations
* - compare it against the standard library normal distribution
*/
template <unsigned Quality>
static bool gaussianRandomTest(double mean, float variance, size_t numGen, size_t histSize, double maxAbsErr)
{
fast_gaussian_generator<float, Quality> gen(mean, variance);
std::mt19937_64 prng;
std::normal_distribution<float> dist(mean, variance);
// the tested bounds
const double min = -1.0 + mean;
const double max = +1.0 + mean;
// generate, quantify, count occurrences
std::vector<size_t> counts(histSize);
for (size_t i = 0; i < numGen; ++i) {
double value = gen();
double normalized = (value - min) / (max - min);
long bin = std::lround(histSize * normalized);
if (bin >= 0 && static_cast<size_t>(bin) < histSize)
counts[bin] += 1;
}
std::vector<size_t> referenceCounts(histSize);
for (size_t i = 0; i < numGen; ++i) {
double value = dist(prng);
double normalized = (value - min) / (max - min);
long bin = std::lround(histSize * normalized);
if (bin >= 0 && static_cast<size_t>(bin) < histSize)
referenceCounts[bin] += 1;
}
// bin probabilities
std::vector<double> proba(histSize);
std::vector<double> referenceProba(histSize);
for (size_t i = 0; i < histSize; ++i) {
proba[i] = static_cast<double>(counts[i]) / numGen;
referenceProba[i] = static_cast<double>(referenceCounts[i]) / numGen;
}
// normalize to unity, for the sake of comparison
{
double sum = 0.0;
for (double x : referenceProba)
sum += x;
double scaleFactor = 1.0 / sum;
for (size_t i = 0; i < histSize; ++i) {
proba[i] *= scaleFactor;
referenceProba[i] *= scaleFactor;
}
}
auto normalizeToUnity = [](absl::Span<double> v) {
double s = 0;
for (double x : v)
s += x;
for (double& x : v)
x *= 1.0 / s;
};
normalizeToUnity(absl::MakeSpan(proba));
normalizeToUnity(absl::MakeSpan(referenceProba));
// compare
for (size_t i = 0; i < histSize; ++i) {
double absErr = std::abs(proba[i] - referenceProba[i]);
if (absErr > maxAbsErr)
return false;
}
return true;
}
TEST_CASE("[Random] Gaussian random generation")
{
unsigned numGenerations = 16384;
unsigned numDivisions = 128;
const double maxAbsErr = 0.05; // PDF ±5%
REQUIRE(gaussianRandomTest<4>(0.0f, 0.25f, numGenerations, numDivisions, maxAbsErr));
REQUIRE(gaussianRandomTest<4>(0.0f, 0.50f, numGenerations, numDivisions, maxAbsErr));
REQUIRE(gaussianRandomTest<4>(0.0f, 0.75f, numGenerations, numDivisions, maxAbsErr));
}