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# sfizz
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[](https://travis-ci.com/sfztools/sfizz)
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[![Travis Build Status]](https://travis-ci.com/sfztools/sfizz)
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## Building
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Sfizz depends on the `sndfile` library.
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The Jack client that you will probably build depends on the `jack` library.
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Sfizz depends on the [sndfile] library.
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The [JACK] client that you will probably build depends on the `jack` library.
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To build `sfizz` you need to install both as shared libraries on the system.
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In Debian-based distributions, this translates into
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```
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```bash
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sudo apt install libjack-jackd2-dev libsndfile1-dev
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```
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The process is as follows:
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1. Clone the repository with all the submodules
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2. Create a build directory for CMake and `cd` into it
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3. Prep the Makefiles with the `SFIZZ_CLIENTS` option
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4. Build
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5. Enjoy :)
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3. Build
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4. Enjoy :)
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In the shell world, this means
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```sh
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```bash
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git clone --recursive https://github.com/sfztools/sfizz.git
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cd sfizz
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mkdir build && cd build
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cmake -D CMAKE_BUILD_TYPE=Release -D SFIZZ_CLIENTS=ON ..
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cmake -DCMAKE_BUILD_TYPE=Release ..
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make
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```
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You can then find the Jack client in `clients/sfizz_jack`.
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Current configuration switches for CMake are:
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```
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ENABLE_LTO Enable Link Time Optimization [default: ON]
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SFIZZ_JACK Enable JACK stand-alone build [default: ON]
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SFIZZ_LV2 Enable LV2 plug-in build [default: ON]
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SFIZZ_BENCHMARKS Enable benchmarks build [default: OFF]
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SFIZZ_TESTS Enable tests build [default: OFF]
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SFIZZ_SHARED Enable shared library build [default: ON]
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```
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For details about building under macOS, see [here].
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You can then find the JACK client in `clients/sfizz_jack`.
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Just specify an `.sfz` file as a parameter and you are good to go.
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The client will forcefully connect to the system output, and open an event input in Jack for you to connect a midi capable software or hardware (e.g. `jack-keyboard`).
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The client will forcefully connect to the system output,
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and open an event input in JACK for you to connect a midi capable software
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or hardware (e.g. `jack-keyboard`).
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If no Jack server is already started it will start one with basic options.
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### Possible pitfalls and alternatives
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## Possible pitfalls and alternatives
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If you already cloned the repository without the `--recursive` option, update the submodules manually with
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```
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If you already cloned the repository without the `--recursive` option,
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update the submodules manually with
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```bash
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git submodule update --init --recursive
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```
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You can build with `clang`, although in that case the CMakeFile defaults to using `libc++` instead of `libstdc++`.
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You can build with `clang`, although in that case the CMakeFile
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defaults to using `libc++` instead of `libstdc++`.
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[Travis Build Status]: https://img.shields.io/travis/com/sfztools/sfizz.svg?label=Linux-macOS&style=popout&logo=travis
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[JACK]: https://jackaudio.org/
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[sndfile]: http://mega-nerd.com/libsndfile/
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[here]: https://sfztools.github.io/sfizz/macos
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