Set loop_mode to one_shot for release regions

This commit is contained in:
Paul Ferrand 2020-08-18 23:13:11 +02:00
parent 95165ca650
commit 1cf5e8d571
2 changed files with 7 additions and 0 deletions

View file

@ -349,9 +349,11 @@ bool sfz::Region::parseOpcode(const Opcode& rawOpcode)
break;
case hash("release"):
trigger = SfzTrigger::release;
loopMode = SfzLoopMode::one_shot;
break;
case hash("release_key"):
trigger = SfzTrigger::release_key;
loopMode = SfzLoopMode::one_shot;
break;
default:
DBG("Unknown trigger mode: " << opcode.value);

View file

@ -497,10 +497,15 @@ TEST_CASE("[Region] Parsing opcodes")
REQUIRE(region.trigger == SfzTrigger::attack);
region.parseOpcode({ "trigger", "release" });
REQUIRE(region.trigger == SfzTrigger::release);
REQUIRE(region.loopMode == SfzLoopMode::one_shot);
region.parseOpcode({ "trigger", "first" });
REQUIRE(region.trigger == SfzTrigger::first);
region.parseOpcode({ "trigger", "legato" });
REQUIRE(region.trigger == SfzTrigger::legato);
region.parseOpcode({ "loop_mode", "no_loop" });
region.parseOpcode({ "trigger", "release_key" });
REQUIRE(region.trigger == SfzTrigger::release_key);
REQUIRE(region.loopMode == SfzLoopMode::one_shot);
}
SECTION("on_locc, on_hicc")