Clean up file/header separation

This commit is contained in:
paulfd 2019-08-29 11:48:38 +02:00
parent c59bb27286
commit 1de541a3c0
7 changed files with 455 additions and 401 deletions

View file

@ -72,9 +72,8 @@ set(COMMON_SOURCES
sources/Synth.cpp
sources/FilePool.cpp
sources/Region.cpp
sources/Voice.cpp
sources/FloatEnvelopes.cpp
# sources/LinearEnvelope.cpp
# sources/ADSREnvelope.cpp
sources/Parser.cpp
)

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@ -546,4 +546,40 @@ void sfz::Region::registerTempo(float secondsPerQuarter)
bpmSwitched = true;
else
bpmSwitched = false;
}
float sfz::Region::getBasePitchVariation(int noteNumber, uint8_t velocity) noexcept
{
auto pitchVariationInCents = pitchKeytrack * (noteNumber - (int)pitchKeycenter); // note difference with pitch center
pitchVariationInCents += tune; // sample tuning
pitchVariationInCents += config::centPerSemitone * transpose; // sample transpose
pitchVariationInCents += velocity / 127 * pitchVeltrack; // track velocity
pitchVariationInCents += pitchDistribution(Random::randomGenerator); // random pitch changes
return centsFactor(pitchVariationInCents);
}
float sfz::Region::getBaseGain() noexcept
{
float baseGaindB { volume };
baseGaindB += gainDistribution(Random::randomGenerator);
return db2mag(baseGaindB);
}
uint32_t sfz::Region::getOffset() noexcept
{
return offset + offsetDistribution(Random::randomGenerator);
}
uint32_t sfz::Region::getDelay() noexcept
{
return delay + delayDistribution(Random::randomGenerator);
}
uint32_t sfz::Region::trueSampleEnd() const noexcept
{
return min(sampleEnd, loopRange.getEnd());
}
bool sfz::Region::canUsePreloadedData() const noexcept
{
if (preloadedData == nullptr)
return false;
return trueSampleEnd() < static_cast<uint32_t>(preloadedData->getNumFrames());
}

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@ -2,7 +2,6 @@
#include "CCMap.h"
#include "Defaults.h"
#include "EGDescription.h"
#include "Helpers.h"
#include "Opcode.h"
#include "StereoBuffer.h"
#include <bitset>
@ -31,44 +30,14 @@ struct Region {
void registerAftertouch(int channel, uint8_t aftertouch);
void registerTempo(float secondsPerQuarter);
bool isStereo() const noexcept;
float getBasePitchVariation(int noteNumber, uint8_t velocity) noexcept
{
auto pitchVariationInCents = pitchKeytrack * (noteNumber - (int)pitchKeycenter); // note difference with pitch center
pitchVariationInCents += tune; // sample tuning
pitchVariationInCents += config::centPerSemitone * transpose; // sample transpose
pitchVariationInCents += velocity / 127 * pitchVeltrack; // track velocity
if (pitchRandom > 0)
pitchVariationInCents += pitchDistribution(Random::randomGenerator); // random pitch changes
return centsFactor(pitchVariationInCents);
}
float getBaseGain()
{
float baseGaindB { volume };
baseGaindB += gainDistribution(Random::randomGenerator);
return db2mag(baseGaindB);
}
uint32_t getOffset()
{
return offset + offsetDistribution(Random::randomGenerator);
}
uint32_t getDelay()
{
return delay + delayDistribution(Random::randomGenerator);
}
uint32_t trueSampleEnd()
{
return min(sampleEnd, loopRange.getEnd());
}
bool canUsePreloadedData()
{
if (preloadedData == nullptr)
return false;
return trueSampleEnd() < static_cast<uint32_t>(preloadedData->getNumFrames());
}
float getBasePitchVariation(int noteNumber, uint8_t velocity) noexcept;
float getBaseGain() noexcept;
uint32_t getOffset() noexcept;
uint32_t getDelay() noexcept;
uint32_t trueSampleEnd() const noexcept;
bool canUsePreloadedData() const noexcept;
bool parseOpcode(const Opcode& opcode);
// Sound source: sample playback
std::string sample {}; // Sample
float delay { Default::delay }; // delay

View file

@ -4,6 +4,12 @@
#include <iostream>
#include <utility>
sfz::Synth::Synth()
{
for (int i = 0; i < config::numVoices; ++i)
voices.push_back(std::make_unique<Voice>(ccState));
}
void sfz::Synth::callback(std::string_view header, const std::vector<Opcode>& members)
{
switch (hash(header)) {
@ -167,3 +173,115 @@ bool sfz::Synth::loadSfzFile(const std::filesystem::path& filename)
regions.resize(std::distance(regions.begin(), lastRegion) + 1);
return parserReturned;
}
sfz::Voice* sfz::Synth::findFreeVoice()
{
auto freeVoice = absl::c_find_if(voices, [](const auto& voice) { return voice->isFree(); });
if (freeVoice == voices.end()) {
DBG("Voices are overloaded, can't start a new note");
return {};
}
return freeVoice->get();
}
void sfz::Synth::getNumActiveVoices() const
{
auto activeVoices { 0 };
for (const auto& voice : voices) {
if (!voice->isFree())
activeVoices++;
}
}
void sfz::Synth::garbageCollect()
{
for (auto& voice : voices) {
voice->garbageCollect();
}
}
void sfz::Synth::setSamplesPerBlock(int samplesPerBlock)
{
DBG("[Synth] Samples per block set to " << samplesPerBlock);
this->samplesPerBlock = samplesPerBlock;
this->tempBuffer.resize(samplesPerBlock);
for (auto& voice : voices)
voice->setSamplesPerBlock(samplesPerBlock);
}
void sfz::Synth::setSampleRate(float sampleRate)
{
DBG("[Synth] Sample rate set to " << sampleRate);
this->sampleRate = sampleRate;
for (auto& voice : voices)
voice->setSampleRate(sampleRate);
}
void sfz::Synth::renderBlock(StereoSpan<float> buffer)
{
ScopedFTZ ftz;
buffer.fill(0.0f);
StereoSpan<float> tempSpan { tempBuffer, buffer.size() };
for (auto& voice : voices) {
voice->renderBlock(tempSpan);
buffer.add(tempSpan);
}
}
void sfz::Synth::noteOn(int delay, int channel, int noteNumber, uint8_t velocity)
{
auto randValue = randNoteDistribution(Random::randomGenerator);
for (auto& region : regions) {
if (region->registerNoteOn(channel, noteNumber, velocity, randValue)) {
for (auto& voice : voices) {
if (voice->checkOffGroup(delay, region->group))
noteOff(delay, voice->getTriggerChannel(), voice->getTriggerNumber(), 0);
}
auto voice = findFreeVoice();
if (voice == nullptr)
continue;
voice->startVoice(region.get(), delay, channel, noteNumber, velocity, Voice::TriggerType::NoteOn);
filePool.enqueueLoading(voice, region->sample, region->trueSampleEnd());
}
}
}
void sfz::Synth::noteOff(int delay, int channel, int noteNumber, uint8_t velocity)
{
auto randValue = randNoteDistribution(Random::randomGenerator);
for (auto& voice : voices)
voice->registerNoteOff(delay, channel, noteNumber, velocity);
for (auto& region : regions) {
if (region->registerNoteOff(channel, noteNumber, velocity, randValue)) {
auto voice = findFreeVoice();
if (voice == nullptr)
continue;
voice->startVoice(region.get(), delay, channel, noteNumber, velocity, Voice::TriggerType::NoteOff);
filePool.enqueueLoading(voice, region->sample, region->trueSampleEnd());
}
}
}
void sfz::Synth::cc(int delay, int channel, int ccNumber, uint8_t ccValue)
{
for (auto& voice : voices)
voice->registerCC(delay, channel, ccNumber, ccValue);
ccState[ccNumber] = ccValue;
for (auto& region : regions) {
if (region->registerCC(channel, ccNumber, ccValue)) {
auto voice = findFreeVoice();
if (voice == nullptr)
continue;
voice->startVoice(region.get(), delay, channel, ccNumber, ccValue, Voice::TriggerType::CC);
filePool.enqueueLoading(voice, region->sample, region->trueSampleEnd());
}
}
}

View file

@ -19,16 +19,7 @@ namespace sfz {
class Synth : public Parser {
public:
Synth()
{
for (int i = 0; i < config::numVoices; ++i)
voices.push_back(std::make_unique<Voice>(ccState));
}
~Synth()
{
}
Synth();
bool loadSfzFile(const std::filesystem::path& file) final;
int getNumRegions() const noexcept { return static_cast<int>(regions.size()); }
@ -39,124 +30,23 @@ public:
auto getUnknownOpcodes() { return unknownOpcodes; }
size_t getNumPreloadedSamples() { return filePool.getNumPreloadedSamples(); }
void setSamplesPerBlock(int samplesPerBlock)
{
DBG("[Synth] Samples per block set to " << samplesPerBlock);
this->samplesPerBlock = samplesPerBlock;
this->tempBuffer.resize(samplesPerBlock);
for (auto& voice : voices)
voice->setSamplesPerBlock(samplesPerBlock);
}
void setSampleRate(float sampleRate)
{
DBG("[Synth] Sample rate set to " << sampleRate);
this->sampleRate = sampleRate;
for (auto& voice : voices)
voice->setSampleRate(sampleRate);
}
void renderBlock(StereoSpan<float> buffer)
{
ScopedFTZ ftz;
buffer.fill(0.0f);
StereoSpan<float> tempSpan { tempBuffer, buffer.size() };
for (auto& voice : voices) {
voice->renderBlock(tempSpan);
buffer.add(tempSpan);
}
}
void noteOn(int delay, int channel, int noteNumber, uint8_t velocity)
{
auto randValue = randNoteDistribution(Random::randomGenerator);
for (auto& region : regions) {
if (region->registerNoteOn(channel, noteNumber, velocity, randValue)) {
for (auto& voice : voices) {
if (voice->checkOffGroup(delay, region->group))
noteOff(delay, voice->getTriggerChannel(), voice->getTriggerNumber(), 0);
}
auto voice = findFreeVoice();
if (voice == nullptr)
continue;
voice->startVoice(region.get(), delay, channel, noteNumber, velocity, Voice::TriggerType::NoteOn);
filePool.enqueueLoading(voice, region->sample, region->trueSampleEnd());
}
}
}
void noteOff(int delay, int channel, int noteNumber, uint8_t velocity)
{
auto randValue = randNoteDistribution(Random::randomGenerator);
for (auto& voice : voices)
voice->registerNoteOff(delay, channel, noteNumber, velocity);
for (auto& region : regions) {
if (region->registerNoteOff(channel, noteNumber, velocity, randValue)) {
auto voice = findFreeVoice();
if (voice == nullptr)
continue;
voice->startVoice(region.get(), delay, channel, noteNumber, velocity, Voice::TriggerType::NoteOff);
filePool.enqueueLoading(voice, region->sample, region->trueSampleEnd());
}
}
}
void cc(int delay, int channel, int ccNumber, uint8_t ccValue)
{
for (auto& voice : voices)
voice->registerCC(delay, channel, ccNumber, ccValue);
ccState[ccNumber] = ccValue;
for (auto& region : regions) {
if (region->registerCC(channel, ccNumber, ccValue)) {
auto voice = findFreeVoice();
if (voice == nullptr)
continue;
voice->startVoice(region.get(), delay, channel, ccNumber, ccValue, Voice::TriggerType::CC);
filePool.enqueueLoading(voice, region->sample, region->trueSampleEnd());
}
}
}
void setSamplesPerBlock(int samplesPerBlock);
void setSampleRate(float sampleRate);
void renderBlock(StereoSpan<float> buffer);
void noteOn(int delay, int channel, int noteNumber, uint8_t velocity);
void noteOff(int delay, int channel, int noteNumber, uint8_t velocity);
void cc(int delay, int channel, int ccNumber, uint8_t ccValue);
void pitchWheel(int delay, int channel, int pitch);
void aftertouch(int delay, int channel, uint8_t aftertouch);
void tempo(int delay, float secondsPerQuarter);
void getNumActiveVoices() const
{
auto activeVoices { 0 };
for (const auto& voice : voices) {
if (!voice->isFree())
activeVoices++;
}
}
void garbageCollect()
{
for (auto& voice : voices) {
voice->garbageCollect();
}
}
void getNumActiveVoices() const;
void garbageCollect();
protected:
void callback(std::string_view header, const std::vector<Opcode>& members) final;
private:
Voice* findFreeVoice()
{
auto freeVoice = absl::c_find_if(voices, [](const auto& voice) { return voice->isFree(); });
if (freeVoice == voices.end()) {
DBG("Voices are overloaded, can't start a new note");
return {};
}
return freeVoice->get();
}
bool hasGlobal { false };
bool hasControl { false };
int numGroups { 0 };
@ -165,12 +55,15 @@ private:
void clear();
void handleGlobalOpcodes(const std::vector<Opcode>& members);
void handleControlOpcodes(const std::vector<Opcode>& members);
void buildRegion(const std::vector<Opcode>& regionOpcodes);
std::vector<Opcode> globalOpcodes;
std::vector<Opcode> masterOpcodes;
std::vector<Opcode> groupOpcodes;
FilePool filePool;
CCValueArray ccState;
Voice* findFreeVoice();
std::vector<CCNamePair> ccNames;
std::optional<uint8_t> defaultSwitch;
std::set<std::string_view> unknownOpcodes;
@ -179,7 +72,6 @@ private:
std::vector<std::unique_ptr<Voice>> voices;
std::array<RegionPtrVector, 128> noteActivationLists;
std::array<RegionPtrVector, 128> ccActivationLists;
void buildRegion(const std::vector<Opcode>& regionOpcodes);
StereoBuffer<float> tempBuffer { config::defaultSamplesPerBlock };
int samplesPerBlock { config::defaultSamplesPerBlock };

259
sources/Voice.cpp Normal file
View file

@ -0,0 +1,259 @@
#include "Voice.h"
#include "SIMDHelpers.h"
#include "SfzHelpers.h"
sfz::Voice::Voice(const CCValueArray& ccState)
: ccState(ccState)
{
}
void sfz::Voice::startVoice(Region* region, int delay, int channel, int number, uint8_t value, sfz::Voice::TriggerType triggerType)
{
this->triggerType = triggerType;
triggerNumber = number;
triggerChannel = channel;
triggerValue = value;
this->region = region;
ASSERT(delay >= 0);
if (delay < 0)
delay = 0;
DBG("Starting voice with " << region->sample);
state = State::playing;
speedRatio = static_cast<float>(region->sampleRate / this->sampleRate);
pitchRatio = region->getBasePitchVariation(number, value);
baseGain = region->getBaseGain();
sourcePosition = region->getOffset();
initialDelay = delay + region->getDelay();
baseFrequency = midiNoteFrequency(number) * pitchRatio;
prepareEGEnvelope(delay, value);
}
void sfz::Voice::prepareEGEnvelope(int delay, uint8_t velocity)
{
auto secondsToSamples = [this](auto timeInSeconds) {
return static_cast<int>(timeInSeconds * sampleRate);
};
egEnvelope.reset(
secondsToSamples(region->amplitudeEG.getAttack(ccState, velocity)),
secondsToSamples(region->amplitudeEG.getRelease(ccState, velocity)),
normalizePercents(region->amplitudeEG.getSustain(ccState, velocity)),
delay + secondsToSamples(region->amplitudeEG.getDelay(ccState, velocity)),
secondsToSamples(region->amplitudeEG.getDecay(ccState, velocity)),
secondsToSamples(region->amplitudeEG.getHold(ccState, velocity)),
normalizePercents(region->amplitudeEG.getStart(ccState, velocity)));
}
void sfz::Voice::setFileData(std::unique_ptr<StereoBuffer<float>> file)
{
fileData = std::move(file);
dataReady.store(true);
}
bool sfz::Voice::isFree() const
{
return (region == nullptr);
}
void sfz::Voice::registerNoteOff(int delay, int channel, int noteNumber, uint8_t velocity [[maybe_unused]])
{
if (region == nullptr)
return;
if (state != State::playing)
return;
if (triggerChannel == channel && triggerNumber == noteNumber) {
noteIsOff = true;
if (region->loopMode == SfzLoopMode::one_shot)
return;
if (ccState[64] < 63)
egEnvelope.startRelease(delay);
}
}
void sfz::Voice::registerCC(int delay, int channel [[maybe_unused]], int ccNumber, uint8_t ccValue)
{
if (ccNumber == 64 && noteIsOff && ccValue < 63)
egEnvelope.startRelease(delay);
}
void sfz::Voice::registerPitchWheel(int delay [[maybe_unused]], int channel [[maybe_unused]], int pitch [[maybe_unused]])
{
}
void sfz::Voice::registerAftertouch(int delay [[maybe_unused]], int channel [[maybe_unused]], uint8_t aftertouch [[maybe_unused]])
{
}
void sfz::Voice::registerTempo(int delay [[maybe_unused]], float secondsPerQuarter [[maybe_unused]])
{
}
void sfz::Voice::setSampleRate(float sampleRate)
{
this->sampleRate = sampleRate;
}
void sfz::Voice::setSamplesPerBlock(int samplesPerBlock)
{
this->samplesPerBlock = samplesPerBlock;
tempBuffer1.resize(samplesPerBlock);
tempBuffer2.resize(samplesPerBlock);
indexBuffer.resize(samplesPerBlock);
tempSpan1 = absl::MakeSpan(tempBuffer1);
tempSpan2 = absl::MakeSpan(tempBuffer2);
indexSpan = absl::MakeSpan(indexBuffer);
}
void sfz::Voice::renderBlock(StereoSpan<float> buffer)
{
const auto numSamples = buffer.size();
ASSERT(static_cast<int>(numSamples) <= samplesPerBlock);
buffer.fill(0.0f);
if (state == State::idle || region == nullptr)
return;
if (region->isGenerator())
fillWithGenerator(buffer);
else
fillWithData(buffer);
buffer.applyGain(baseGain);
auto envelopeSpan = tempSpan1.first(numSamples);
egEnvelope.getBlock(envelopeSpan);
buffer.applyGain(envelopeSpan);
if (!egEnvelope.isSmoothing())
reset();
}
void sfz::Voice::fillWithData(StereoSpan<float> buffer)
{
auto source { [&]() {
if (region->canUsePreloadedData() || !dataReady)
return StereoSpan<const float>(*region->preloadedData);
else
return StereoSpan<const float>(*fileData);
}() };
auto indices = indexSpan.first(buffer.size());
auto jumps = tempSpan1.first(buffer.size());
auto leftCoeffs = tempSpan1.first(buffer.size());
auto rightCoeffs = tempSpan2.first(buffer.size());
::fill<float>(jumps, pitchRatio * speedRatio);
if (region->shouldLoop() && region->trueSampleEnd() <= source.size()) {
floatPosition = ::loopingSFZIndex<float, false>(
jumps,
leftCoeffs,
rightCoeffs,
indices,
floatPosition,
region->trueSampleEnd() - 1,
region->loopRange.getStart());
} else {
floatPosition = ::saturatingSFZIndex<float, false>(
jumps,
leftCoeffs,
rightCoeffs,
indices,
floatPosition,
source.size() - 1);
}
auto ind = indices.data();
auto leftCoeff = leftCoeffs.data();
auto rightCoeff = rightCoeffs.data();
auto left = buffer.left().data();
auto right = buffer.right().data();
while (ind < indices.end()) {
*left = source.left()[*ind] * (*leftCoeff) + source.left()[*ind + 1] * (*rightCoeff);
*right = source.right()[*ind] * (*leftCoeff) + source.right()[*ind + 1] * (*rightCoeff);
left++;
right++;
ind++;
leftCoeff++;
rightCoeff++;
}
if (!region->shouldLoop() && (floatPosition + 1.01) > source.size()) {
DBG("Releasing " << region->sample);
egEnvelope.startRelease(buffer.size());
}
}
void sfz::Voice::fillWithGenerator(StereoSpan<float> buffer)
{
if (region->sample != "*sine")
return;
float step = baseFrequency * twoPi<float> / sampleRate;
phase = ::linearRamp<float>(tempSpan1, phase, step);
::sin<float>(tempSpan1.first(buffer.size()), buffer.left());
absl::c_copy(buffer.left(), buffer.right().begin());
sourcePosition += buffer.size();
}
bool sfz::Voice::checkOffGroup(int delay [[maybe_unused]], uint32_t group) noexcept
{
if (region != nullptr && triggerType == TriggerType::NoteOn && region->offBy && *region->offBy == group) {
// TODO: release
return true;
}
return false;
}
int sfz::Voice::getTriggerNumber() const
{
return triggerNumber;
}
int sfz::Voice::getTriggerChannel() const
{
return triggerNumber;
}
uint8_t sfz::Voice::getTriggerValue() const
{
return triggerNumber;
}
sfz::Voice::TriggerType sfz::Voice::getTriggerType() const
{
return triggerType;
}
void sfz::Voice::reset()
{
dataReady.store(false);
state = State::idle;
if (region != nullptr) {
DBG("Reset voice with sample " << region->sample);
}
sourcePosition = 0;
floatPosition = 0.0f;
region = nullptr;
noteIsOff = false;
}
void sfz::Voice::garbageCollect()
{
if (state == State::idle && region == nullptr)
fileData.reset();
}

View file

@ -1,268 +1,50 @@
#pragma once
#include "ADSREnvelope.h"
#include "Defaults.h"
#include "Globals.h"
#include "Region.h"
#include "SIMDHelpers.h"
#include "SfzHelpers.h"
#include "StereoBuffer.h"
#include "StereoSpan.h"
#include "absl/types/span.h"
#include <absl/types/span.h>
#include <atomic>
#include <memory>
namespace sfz {
class Voice {
public:
Voice() = delete;
Voice(const CCValueArray& ccState)
: ccState(ccState)
{
}
Voice(const CCValueArray& ccState);
enum class TriggerType {
NoteOn,
NoteOff,
CC
};
void startVoice(Region* region, int delay, int channel, int number, uint8_t value, TriggerType triggerType)
{
this->triggerType = triggerType;
triggerNumber = number;
triggerChannel = channel;
triggerValue = value;
this->region = region;
ASSERT(delay >= 0);
if (delay < 0)
delay = 0;
DBG("Starting voice with " << region->sample);
state = State::playing;
speedRatio = static_cast<float>(region->sampleRate / this->sampleRate);
pitchRatio = region->getBasePitchVariation(number, value);
baseGain = region->getBaseGain();
sourcePosition = region->getOffset();
initialDelay = delay + region->getDelay();
baseFrequency = midiNoteFrequency(number) * pitchRatio;
prepareEGEnvelope(delay, value);
}
void prepareEGEnvelope(int delay, uint8_t velocity)
{
auto secondsToSamples = [this](auto timeInSeconds) {
return static_cast<int>(timeInSeconds * sampleRate);
};
egEnvelope.reset(
secondsToSamples(region->amplitudeEG.getAttack(ccState, velocity)),
secondsToSamples(region->amplitudeEG.getRelease(ccState, velocity)),
normalizePercents(region->amplitudeEG.getSustain(ccState, velocity)),
delay + secondsToSamples(region->amplitudeEG.getDelay(ccState, velocity)),
secondsToSamples(region->amplitudeEG.getDecay(ccState, velocity)),
secondsToSamples(region->amplitudeEG.getHold(ccState, velocity)),
normalizePercents(region->amplitudeEG.getStart(ccState, velocity)));
}
void setFileData(std::unique_ptr<StereoBuffer<float>> file)
{
fileData = std::move(file);
dataReady.store(true);
}
bool isFree() const
{
return (region == nullptr);
}
void registerNoteOff(int delay, int channel, int noteNumber, uint8_t velocity [[maybe_unused]])
{
if (region == nullptr)
return;
if (state != State::playing)
return;
if (triggerChannel == channel && triggerNumber == noteNumber) {
noteIsOff = true;
if (region->loopMode == SfzLoopMode::one_shot)
return;
if (ccState[64] < 63)
egEnvelope.startRelease(delay);
}
}
void registerCC(int delay [[maybe_unused]], int channel [[maybe_unused]], int ccNumber [[maybe_unused]], uint8_t ccValue [[maybe_unused]])
{
if (ccNumber == 64 && noteIsOff && ccValue < 63)
egEnvelope.startRelease(delay);
}
void setSampleRate(float sampleRate);
void setSamplesPerBlock(int samplesPerBlock);
void startVoice(Region* region, int delay, int channel, int number, uint8_t value, TriggerType triggerType);
void setFileData(std::unique_ptr<StereoBuffer<float>> file);
void registerNoteOff(int delay, int channel, int noteNumber, uint8_t velocity);
void registerCC(int delay, int channel, int ccNumber, uint8_t ccValue);
void registerPitchWheel(int delay, int channel, int pitch);
void registerAftertouch(int delay, int channel, uint8_t aftertouch);
void registerTempo(int delay, float secondsPerQuarter);
bool checkOffGroup(int delay [[maybe_unused]], uint32_t group) noexcept;
void setSampleRate(float sampleRate)
{
this->sampleRate = sampleRate;
}
void renderBlock(StereoSpan<float> buffer);
void setSamplesPerBlock(int samplesPerBlock)
{
this->samplesPerBlock = samplesPerBlock;
tempBuffer1.resize(samplesPerBlock);
tempBuffer2.resize(samplesPerBlock);
indexBuffer.resize(samplesPerBlock);
tempSpan1 = absl::MakeSpan(tempBuffer1);
tempSpan2 = absl::MakeSpan(tempBuffer2);
indexSpan = absl::MakeSpan(indexBuffer);
}
void renderBlock(StereoSpan<float> buffer)
{
const auto numSamples = buffer.size();
ASSERT(static_cast<int>(numSamples) <= samplesPerBlock);
buffer.fill(0.0f);
if (state == State::idle || region == nullptr)
return;
if (region->isGenerator())
fillWithGenerator(buffer);
else
fillWithData(buffer);
// buffer.applyGain(baseGain);
auto envelopeSpan = tempSpan1.first(numSamples);
egEnvelope.getBlock(envelopeSpan);
// buffer.applyGain(envelopeSpan);
if (!egEnvelope.isSmoothing())
reset();
}
void fillWithData(StereoSpan<float> buffer)
{
auto source { [&]() {
if (region->canUsePreloadedData() || !dataReady)
return StereoSpan<const float>(*region->preloadedData);
else
return StereoSpan<const float>(*fileData);
}()};
auto indices = indexSpan.first(buffer.size());
auto jumps = tempSpan1.first(buffer.size());
auto leftCoeffs = tempSpan1.first(buffer.size());
auto rightCoeffs = tempSpan2.first(buffer.size());
::fill<float>(jumps, pitchRatio * speedRatio);
if (region->shouldLoop() && region->trueSampleEnd() <= source.size()) {
floatPosition = ::loopingSFZIndex<float, false>(
jumps,
leftCoeffs,
rightCoeffs,
indices,
floatPosition,
region->trueSampleEnd() - 1,
region->loopRange.getStart());
} else {
floatPosition = ::saturatingSFZIndex<float, false>(
jumps,
leftCoeffs,
rightCoeffs,
indices,
floatPosition,
source.size() - 1);
}
auto ind = indices.data();
auto leftCoeff = leftCoeffs.data();
auto rightCoeff = rightCoeffs.data();
auto left = buffer.left().data();
auto right = buffer.right().data();
while (ind < indices.end()) {
*left = source.left()[*ind] * (*leftCoeff) + source.left()[*ind + 1] * (*rightCoeff);
*right = source.right()[*ind] * (*leftCoeff) + source.right()[*ind + 1] * (*rightCoeff);
left++;
right++;
ind++;
leftCoeff++;
rightCoeff++;
}
if (!region->shouldLoop() && (floatPosition + 1.01) > source.size()) {
DBG("Releasing " << region->sample);
egEnvelope.startRelease(buffer.size());
}
}
void fillWithGenerator(StereoSpan<float> buffer)
{
if (region->sample != "*sine")
return;
float step = baseFrequency * twoPi<float> / sampleRate;
phase = ::linearRamp<float>(tempSpan1, phase, step);
::sin<float>(tempSpan1.first(buffer.size()), buffer.left());
absl::c_copy(buffer.left(), buffer.right().begin());
sourcePosition += buffer.size();
}
bool checkOffGroup(int delay [[maybe_unused]], uint32_t group) noexcept
{
if (region != nullptr && triggerType == TriggerType::NoteOn && region->offBy && *region->offBy == group) {
// TODO: release
return true;
}
return false;
}
int getTriggerNumber() const
{
return triggerNumber;
}
int getTriggerChannel() const
{
return triggerNumber;
}
uint8_t getTriggerValue() const
{
return triggerNumber;
}
TriggerType getTriggerType() const
{
return triggerType;
}
void reset()
{
dataReady.store(false);
state = State::idle;
if (region != nullptr) {
DBG("Reset voice with sample " << region->sample);
}
sourcePosition = 0;
floatPosition = 0.0f;
region = nullptr;
noteIsOff = false;
}
void garbageCollect()
{
if (state == State::idle && region == nullptr)
fileData.reset();
}
bool isFree() const;
int getTriggerNumber() const;
int getTriggerChannel() const;
uint8_t getTriggerValue() const;
TriggerType getTriggerType() const;
void reset();
void garbageCollect();
private:
void fillWithData(StereoSpan<float> buffer);
void fillWithGenerator(StereoSpan<float> buffer);
void prepareEGEnvelope(int delay, uint8_t velocity);
Region* region { nullptr };
enum class State {
@ -289,7 +71,6 @@ private:
uint32_t initialDelay { 0 };
std::atomic<bool> dataReady { false };
// std::unique_ptr<StereoBuffer<float>, std::function<void(StereoBuffer<float>*)>> fileData { nullptr };
std::unique_ptr<StereoBuffer<float>> fileData { nullptr };
Buffer<float> tempBuffer1;