Updated the shared library bindings
This commit is contained in:
parent
030e0c16ee
commit
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2 changed files with 208 additions and 134 deletions
319
src/sfizz.h
319
src/sfizz.h
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@ -33,220 +33,277 @@ extern "C" {
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#endif
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typedef struct sfizz_synth_t sfizz_synth_t;
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typedef enum {
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SFIZZ_OVERSAMPLING_X1 = 1,
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SFIZZ_OVERSAMPLING_X2 = 2,
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SFIZZ_OVERSAMPLING_X4 = 4,
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SFIZZ_OVERSAMPLING_X8 = 8
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} sfizz_oversampling_factor_t;
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/**
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* @brief Creates a sfizz synth.
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* This object has to be freed by the caller using sfizz_free().
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*
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* @return sfizz_synth_t*
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* @brief Creates a sfizz synth. This object has to be freed by the caller
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* using sfizz_free().
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*
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* @return sfizz_synth_t*
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*/
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sfizz_synth_t* sfizz_create_synth();
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/**
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* @brief Frees an existing sfizz synth.
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*
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* @param synth The synth to destroy
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* @brief Frees an existing sfizz synth.
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*
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* @param synth The synth to destroy
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*/
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void sfizz_free(sfizz_synth_t* synth);
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/**
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* @brief Loads an SFZ file.
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* The file path can be absolute or relative. All file operations for this SFZ file will be relative to the parent directory of the SFZ file.
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*
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* @param synth The sfizz synth.
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* @param path A null-terminated string representing a path to an SFZ file.
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* @return true when file loading went OK.
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* @return false if some error occured while loading.
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* @brief Loads an SFZ file. The file path can be absolute or relative. All
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* file operations for this SFZ file will be relative to the parent
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* directory of the SFZ file.
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*
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* @param synth The sfizz synth.
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* @param path A null-terminated string representing a path to an SFZ
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* file.
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*
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* @return true when file loading went OK.
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* @return false if some error occured while loading.
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*/
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bool sfizz_load_file(sfizz_synth_t* synth, const char* path);
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/**
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* @brief Returns the number of regions in the currently loaded SFZ file.
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*
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* @param synth
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* @return int the number of regions
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* @brief Returns the number of regions in the currently loaded SFZ file.
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*
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* @param synth The synth
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*
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* @return int the number of regions
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*/
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int sfizz_get_num_regions(sfizz_synth_t* synth);
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/**
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* @brief Returns the number of groups in the currently loaded SFZ file.
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*
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* @param synth
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* @return int the number of groups
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* @brief Returns the number of groups in the currently loaded SFZ file.
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*
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* @param synth The synth
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*
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* @return int the number of groups
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*/
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int sfizz_get_num_groups(sfizz_synth_t* synth);
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/**
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* @brief Returns the number of masters in the currently loaded SFZ file.
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*
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* @param synth
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* @return int the number of masters
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* @brief Returns the number of masters in the currently loaded SFZ file.
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*
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* @param synth The synth
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*
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* @return int the number of masters
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*/
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int sfizz_get_num_masters(sfizz_synth_t* synth);
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/**
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* @brief Returns the number of curves in the currently loaded SFZ file.
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*
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* @param synth
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* @return int the number of curves
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* @brief Returns the number of curves in the currently loaded SFZ file.
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*
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* @param synth The synth
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*
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* @return int the number of curves
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*/
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int sfizz_get_num_curves(sfizz_synth_t* synth);
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/**
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* @brief Returns the number of preloaded samples for the current SFZ file.
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*
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* @param synth
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* @return int the number of preloaded samples
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* @brief Returns the number of preloaded samples for the current SFZ file.
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*
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* @param synth The synth
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*
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* @return int the number of preloaded samples
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*/
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int sfizz_get_num_preloaded_samples(sfizz_synth_t* synth);
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/**
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* @brief Returns the number of active voices.
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* Note that this function is a basic indicator and does not aim to be perfect.
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* In particular, it runs on the calling thread so voices may well start or stop
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* while the function is checking which voice is active.
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*
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* @param synth
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* @return int the number of playing voices
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* @brief Returns the number of active voices. Note that this function is a
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* basic indicator and does not aim to be perfect. In particular, it
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* runs on the calling thread so voices may well start or stop while
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* the function is checking which voice is active.
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*
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* @param synth The synth
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*
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* @return int the number of playing voices
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*/
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int sfizz_get_num_active_voices(sfizz_synth_t* synth);
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/**
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* @brief Sets the expected number of samples per block.
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* If unsure, give an upper bound since right now ugly things may happen if you
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* go over this number.
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*
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* @param synth
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* @param samples_per_block the number of samples per block
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* @brief Sets the expected number of samples per block. If unsure, give an
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* upper bound since right now ugly things may happen if you go over
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* this number.
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*
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* @param synth The synth
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* @param samples_per_block the number of samples per block
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*/
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void sfizz_set_samples_per_block(sfizz_synth_t* synth, int samples_per_block);
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/**
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* @brief Sets the sample rate for the synth.
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* This is the output sample rate. This setting does not affect the internal
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* processing.
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*
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* @param synth
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* @param sample_rate the sample rate
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* @brief Sets the sample rate for the synth. This is the output sample
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* rate. This setting does not affect the internal processing.
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*
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* @param synth The synth
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* @param sample_rate the sample rate
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*/
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void sfizz_set_sample_rate(sfizz_synth_t* synth, float sample_rate);
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/**
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* @brief Send a note on event to the synth.
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* As with all MIDI events, this needs to happen before the call to sfizz_render_block
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* in each block.
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*
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* @param synth
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* @param delay the delay of the event in the block, in samples.
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* @param channel the MIDI channel; currently starts at 1 (FIXME)
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* @param note_number the MIDI note number
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* @param velocity the MIDI velocity
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* @brief Send a note on event to the synth. As with all MIDI events, this
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* needs to happen before the call to sfizz_render_block in each
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* block.
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*
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* @param synth The synth
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* @param delay the delay of the event in the block, in samples.
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* @param channel the MIDI channel; currently starts at 1 (FIXME)
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* @param note_number the MIDI note number
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* @param velocity the MIDI velocity
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*/
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void sfizz_send_note_on(sfizz_synth_t* synth, int delay, int channel, int note_number, char velocity);
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/**
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* @brief Send a note off event to the synth.
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* As with all MIDI events, this needs to happen before the call to sfizz_render_block
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* in each block. As per the SFZ spec the velocity of note-off events is usually replaced
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* by the note-on velocity.
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*
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* @param synth
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* @param delay the delay of the event in the block, in samples.
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* @param channel the MIDI channel; currently starts at 1 (FIXME)
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* @param note_number the MIDI note number
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* @param velocity the MIDI velocity
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* @brief Send a note off event to the synth. As with all MIDI events, this
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* needs to happen before the call to sfizz_render_block in each
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* block. As per the SFZ spec the velocity of note-off events is
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* usually replaced by the note-on velocity.
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*
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* @param synth The synth
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* @param delay the delay of the event in the block, in samples.
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* @param channel the MIDI channel; currently starts at 1 (FIXME)
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* @param note_number the MIDI note number
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* @param velocity the MIDI velocity
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*/
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void sfizz_send_note_off(sfizz_synth_t* synth, int delay, int channel, int note_number, char velocity);
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/**
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* @brief Send a CC event to the synth.
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* As with all MIDI events, this needs to happen before the call to sfizz_render_block
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* in each block.
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*
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* @param synth
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* @param delay the delay of the event in the block, in samples.
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* @param channel the MIDI channel; currently starts at 1 (FIXME)
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* @param cc_number the MIDI CC number
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* @param cc_value the MIDI CC value
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* @brief Send a CC event to the synth. As with all MIDI events, this needs
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* to happen before the call to sfizz_render_block in each block.
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*
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* @param synth The synth
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* @param delay the delay of the event in the block, in samples.
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* @param channel the MIDI channel; currently starts at 1 (FIXME)
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* @param cc_number the MIDI CC number
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* @param cc_value the MIDI CC value
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*/
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void sfizz_send_cc(sfizz_synth_t* synth, int delay, int channel, int cc_number, char cc_value);
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/**
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* @brief Send a pitch wheel event. (CURRENTLY UNIMPLEMENTED)
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*
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* @param synth
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* @param delay
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* @param channel
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* @param pitch
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* @brief Send a pitch wheel event. (CURRENTLY UNIMPLEMENTED)
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*
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* @param synth The synth
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* @param delay The delay
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* @param channel The channel
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* @param pitch The pitch
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*/
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void sfizz_send_pitch_wheel(sfizz_synth_t* synth, int delay, int channel, int pitch);
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/**
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* @brief Send an aftertouch event. (CURRENTLY UNIMPLEMENTED)
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*
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* @param synth
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* @param delay
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* @param channel
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* @param aftertouch
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*
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* @param synth
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* @param delay
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* @param channel
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* @param aftertouch
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*/
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void sfizz_send_aftertouch(sfizz_synth_t* synth, int delay, int channel, char aftertouch);
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/**
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* @brief Send a tempo event. (CURRENTLY UNIMPLEMENTED)
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*
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* @param synth
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* @param delay
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* @param seconds_per_quarter
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* @brief Send a tempo event. (CURRENTLY UNIMPLEMENTED)
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*
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* @param synth The synth
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* @param delay The delay
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* @param seconds_per_quarter The seconds per quarter
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*/
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void sfizz_send_tempo(sfizz_synth_t* synth, int delay, float seconds_per_quarter);
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/**
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* @brief Render a block audio data into a stereo channel.
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* No other channel configuration is supported. The synth will gracefully ignore your request if you
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* provide a value. You should pass all the relevant events for the block (midi notes, CCs, ...) before
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* rendering each block. The synth will memorize the inputs and render sample accurates envelopes
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* depending on the input events passed to it.
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*
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* @param synth
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* @param channels pointers to the left and right channel of the output
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* @param num_channels should be equal to 2 for the time being.
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* @param num_frames number of frames to fill. This should be less than or equal to the expected
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* samples_per_block.
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* @brief Render a block audio data into a stereo channel. No other channel
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* configuration is supported. The synth will gracefully ignore your
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* request if you provide a value. You should pass all the relevant
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* events for the block (midi notes, CCs, ...) before rendering each
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* block. The synth will memorize the inputs and render sample
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* accurates envelopes depending on the input events passed to it.
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*
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* @param synth The synth
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* @param channels pointers to the left and right channel of the
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* output
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* @param num_channels should be equal to 2 for the time being.
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* @param num_frames number of frames to fill. This should be less than
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* or equal to the expected samples_per_block.
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*/
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void sfizz_render_block(sfizz_synth_t* synth, float** channels, int num_channels, int num_frames);
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/**
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* @brief Force a memory cleanup of the samples loaded in the background.
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* This should happen automatically but if you want it done more frequently
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* this is the way to go.
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*
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* @param synth
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* @brief Get the size of the preloaded data. This returns the number of
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* floats used in the preloading buffers.
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*
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* @param synth The synth
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*
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* @return the preloaded data size in sizeof(floats)
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*/
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void sfizz_force_garbage_collection(sfizz_synth_t* synth);
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unsigned int sfizz_get_preload_size(sfizz_synth_t* synth);
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/**
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* @brief Sets the size of the preloaded data in number of floats (not
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* bytes). This will disable the callbacks for the duration of the
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* load.
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*
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* @param synth The synth
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* @param[in] preload_size The preload size
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*/
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void sfizz_set_preload_size(sfizz_synth_t* synth, unsigned int preload_size);
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/**
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* @brief Set the global instrument volume.
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*
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* @param synth
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* @param volume the new volume
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* @brief Get the internal oversampling rate. This is the sampling rate of
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* the engine, not the output or expected rate of the calling
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* function. For the latter use the `get_sample_rate()` functions.
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*
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* @param synth The synth
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*
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* @return The internal sample rate of the engine
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*/
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sfizz_oversampling_factor_t sfizz_get_oversampling_factor(sfizz_synth_t* synth);
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/**
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* @brief Set the internal oversampling rate. This is the sampling rate of
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* the engine, not the output or expected rate of the calling
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* function. For the latter use the `set_sample_rate()` functions.
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*
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* Increasing this value (up to x8 oversampling) improves the
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* quality of the output at the expense of memory consumption and
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* background loading speed. The main render path still uses the
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* same linear interpolation algorithm and should not see its
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* performance decrease, but the files are oversampled upon loading
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* which increases the stress on the background loader and reduce
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* the loading speed. You can tweak the size of the preloaded data
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* to compensate for the memory increase, but the full loading will
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* need to take place anyway.
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*
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* @param synth The synth
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* @param[in] preload_size The preload size
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*
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* @return The internal sample rate of the engine
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*/
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void sfizz_set_oversampling_factor(sfizz_synth_t* synth, sfizz_oversampling_factor_t preload_size);
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/**
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* @brief Set the global instrument volume.
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*
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* @param synth The synth
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* @param volume the new volume
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*/
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void sfizz_set_volume(sfizz_synth_t* synth, float volume);
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/**
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* @brief Get the global instrument volume.
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*
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* @param synth
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* @return float the instrument volume
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* @brief Get the global instrument volume.
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*
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* @param synth The synth
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*
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* @return float the instrument volume
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*/
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float sfizz_get_volume(sfizz_synth_t* synth);
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/**
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* @brief Sets the number of voices used by the synth
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*
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* @param synth
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* @param num_voices
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* @brief Sets the number of voices used by the synth
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*
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* @param synth The synth
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* @param num_voices The number voices
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*/
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void sfizz_set_num_voices(sfizz_synth_t* synth, int num_voices);
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/**
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* @brief Returns the number of voices
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*
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* @param synth
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* @return num_voices
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*
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* @param synth
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* @return num_voices
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*/
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int sfizz_get_num_voices(sfizz_synth_t* synth);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -21,6 +21,7 @@
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "Config.h"
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#include "Synth.h"
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#include "sfizz.h"
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@ -127,10 +128,26 @@ void sfizz_render_block(sfizz_synth_t* synth, float** channels, int num_channels
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self->renderBlock({{channels[0], channels[1]}, static_cast<size_t>(num_frames)});
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}
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void sfizz_force_garbage_collection(sfizz_synth_t* synth)
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unsigned int sfizz_get_preload_size(sfizz_synth_t* synth)
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{
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auto self = reinterpret_cast<sfz::Synth*>(synth);
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self->garbageCollect();
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return self->getPreloadSize();
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}
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void sfizz_set_preload_size(sfizz_synth_t* synth, unsigned int preload_size)
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{
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auto self = reinterpret_cast<sfz::Synth*>(synth);
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self->setPreloadSize(preload_size);
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}
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sfizz_oversampling_factor_t sfizz_get_oversampling_factor(sfizz_synth_t* synth)
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{
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auto self = reinterpret_cast<sfz::Synth*>(synth);
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return static_cast<sfizz_oversampling_factor_t>(self->getOversamplingFactor());
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}
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void sfizz_set_oversampling_factor(sfizz_synth_t* synth, sfizz_oversampling_factor_t preload_size)
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{
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auto self = reinterpret_cast<sfz::Synth*>(synth);
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self->setOversamplingFactor(static_cast<sfz::Oversampling>(preload_size));
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}
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void sfizz_set_volume(sfizz_synth_t* synth, float volume)
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@ -159,4 +176,4 @@ int sfizz_get_num_voices(sfizz_synth_t* synth)
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#ifdef __cplusplus
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}
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#endif
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#endif
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