Add the fast random number generator
This commit is contained in:
parent
3994089233
commit
4d1f294883
6 changed files with 234 additions and 15 deletions
|
|
@ -0,0 +1,71 @@
|
|||
// SPDX-License-Identifier: BSD-2-Clause
|
||||
|
||||
// This code is part of the sfizz library and is licensed under a BSD 2-clause
|
||||
// license. You should have receive a LICENSE.md file along with the code.
|
||||
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
|
||||
|
||||
#include "MathHelpers.h"
|
||||
#include <benchmark/benchmark.h>
|
||||
#include <vector>
|
||||
#include <random>
|
||||
|
||||
class RandomFill : public benchmark::Fixture {
|
||||
public:
|
||||
void SetUp(const ::benchmark::State& state) {
|
||||
output = std::vector<float>(state.range(0));
|
||||
}
|
||||
|
||||
void TearDown(const ::benchmark::State& state) {
|
||||
UNUSED(state);
|
||||
}
|
||||
|
||||
std::vector<float> output;
|
||||
};
|
||||
|
||||
BENCHMARK_DEFINE_F(RandomFill, StdRandom)(benchmark::State& state) {
|
||||
std::minstd_rand prng;
|
||||
std::uniform_real_distribution<float> dist(0.0f, 1.0f);
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (float &out : output)
|
||||
out = dist(prng);
|
||||
}
|
||||
}
|
||||
|
||||
BENCHMARK_DEFINE_F(RandomFill, FastRandom)(benchmark::State& state) {
|
||||
fast_rand prng;
|
||||
fast_real_distribution<float> dist(0.0f, 1.0f);
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (float &out : output)
|
||||
out = dist(prng);
|
||||
}
|
||||
}
|
||||
BENCHMARK_DEFINE_F(RandomFill, StdRandomBipolar)(benchmark::State& state) {
|
||||
std::minstd_rand prng;
|
||||
std::uniform_real_distribution<float> dist(-1.0f, 1.0f);
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (float &out : output)
|
||||
out = dist(prng);
|
||||
}
|
||||
}
|
||||
|
||||
BENCHMARK_DEFINE_F(RandomFill, FastRandomBipolar)(benchmark::State& state) {
|
||||
fast_rand prng;
|
||||
fast_real_distribution<float> dist(-1.0f, 1.0f);
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (float &out : output)
|
||||
out = dist(prng);
|
||||
}
|
||||
}
|
||||
|
||||
BENCHMARK_REGISTER_F(RandomFill, StdRandom)->RangeMultiplier(4)->Range(1 << 2, 1 << 12);
|
||||
BENCHMARK_REGISTER_F(RandomFill, StdRandomBipolar)->RangeMultiplier(4)->Range(1 << 2, 1 << 12);
|
||||
BENCHMARK_REGISTER_F(RandomFill, FastRandom)->RangeMultiplier(4)->Range(1 << 2, 1 << 12);
|
||||
BENCHMARK_REGISTER_F(RandomFill, FastRandomBipolar)->RangeMultiplier(4)->Range(1 << 2, 1 << 12);
|
||||
|
|
@ -64,6 +64,7 @@ sfizz_add_benchmark(bm_pointerIterationOrOffsets BM_pointerIterationOrOffsets.cp
|
|||
sfizz_add_benchmark(bm_maps BM_maps.cpp)
|
||||
target_link_libraries(bm_maps PRIVATE absl::flat_hash_map)
|
||||
sfizz_add_benchmark(bm_mapVsArray BM_mapVsArray.cpp)
|
||||
sfizz_add_benchmark(bm_random BM_random.cpp)
|
||||
|
||||
sfizz_add_benchmark(bm_logger BM_logger.cpp)
|
||||
target_link_libraries(bm_logger PRIVATE sfizz::sfizz)
|
||||
|
|
|
|||
|
|
@ -14,8 +14,10 @@
|
|||
#include "SIMDConfig.h"
|
||||
#include "absl/types/span.h"
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <random>
|
||||
#include <limits>
|
||||
#include <type_traits>
|
||||
#include <cmath>
|
||||
#include <cfenv>
|
||||
#if SFIZZ_HAVE_SSE
|
||||
#include <xmmintrin.h>
|
||||
|
|
@ -109,17 +111,6 @@ constexpr Type mag2db(Type in)
|
|||
return static_cast<Type>(20.0) * std::log10(in);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Global random singletons
|
||||
*
|
||||
* TODO: could be moved into a singleton class holder
|
||||
*
|
||||
*/
|
||||
namespace Random {
|
||||
static std::random_device randomDevice;
|
||||
static std::minstd_rand randomGenerator { randomDevice() };
|
||||
} // namespace Random
|
||||
|
||||
/**
|
||||
* @brief Converts a midi note to a frequency value
|
||||
*
|
||||
|
|
@ -504,3 +495,108 @@ public:
|
|||
private:
|
||||
const int savedFloatMode;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief A low-quality random number generator guaranteed to be very fast
|
||||
*/
|
||||
class fast_rand {
|
||||
public:
|
||||
typedef uint32_t result_type;
|
||||
|
||||
fast_rand() noexcept
|
||||
{
|
||||
}
|
||||
|
||||
explicit fast_rand(uint32_t value) noexcept
|
||||
: mem(value)
|
||||
{
|
||||
}
|
||||
|
||||
static constexpr uint32_t min() noexcept
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
static constexpr uint32_t max() noexcept
|
||||
{
|
||||
return std::numeric_limits<uint32_t>::max();
|
||||
}
|
||||
|
||||
uint32_t operator()() noexcept
|
||||
{
|
||||
uint32_t next = mem * 1664525u + 1013904223u; // Numerical Recipes
|
||||
mem = next;
|
||||
return next;
|
||||
}
|
||||
|
||||
void seed(uint32_t value = 0) noexcept
|
||||
{
|
||||
mem = value;
|
||||
}
|
||||
|
||||
void discard(unsigned long long z) noexcept
|
||||
{
|
||||
for (unsigned long long i = 0; i < z; ++i)
|
||||
operator()();
|
||||
}
|
||||
|
||||
private:
|
||||
uint32_t mem = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief A uniform real distribution guaranteed to be very fast
|
||||
*/
|
||||
template <class T>
|
||||
class fast_real_distribution {
|
||||
public:
|
||||
static_assert(std::is_floating_point<T>::value, "The type must be floating point.");
|
||||
|
||||
typedef T result_type;
|
||||
|
||||
fast_real_distribution(T a, T b)
|
||||
: a_(a), b_(b), k_(b - a)
|
||||
{
|
||||
}
|
||||
|
||||
template <class G>
|
||||
T operator()(G& g) const
|
||||
{
|
||||
return a_ + (g() - T(G::min())) * (k_ / T(G::max() - G::min()));
|
||||
}
|
||||
|
||||
T a() const noexcept
|
||||
{
|
||||
return a_;
|
||||
}
|
||||
|
||||
T b() const noexcept
|
||||
{
|
||||
return b_;
|
||||
}
|
||||
|
||||
T min() const noexcept
|
||||
{
|
||||
return a_;
|
||||
}
|
||||
|
||||
T max() const noexcept
|
||||
{
|
||||
return b_;
|
||||
}
|
||||
|
||||
private:
|
||||
T a_;
|
||||
T b_;
|
||||
T k_;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Global random singletons
|
||||
*
|
||||
* TODO: could be moved into a singleton class holder
|
||||
*
|
||||
*/
|
||||
namespace Random {
|
||||
static fast_rand randomGenerator;
|
||||
} // namespace Random
|
||||
|
|
|
|||
|
|
@ -1036,7 +1036,7 @@ float sfz::Region::getBasePitchVariation(float noteNumber, float velocity) const
|
|||
|
||||
float sfz::Region::getBaseVolumedB(int noteNumber) const noexcept
|
||||
{
|
||||
std::uniform_real_distribution<float> volumeDistribution { -ampRandom, ampRandom };
|
||||
fast_real_distribution<float> volumeDistribution { -ampRandom, ampRandom };
|
||||
auto baseVolumedB = volume + volumeDistribution(Random::randomGenerator);
|
||||
if (trigger == SfzTrigger::release || trigger == SfzTrigger::release_key)
|
||||
baseVolumedB -= rtDecay * midiState.getNoteDuration(noteNumber);
|
||||
|
|
@ -1055,7 +1055,7 @@ float sfz::Region::getPhase() const noexcept
|
|||
phase = oscillatorPhase * (1.0f / 360.0f);
|
||||
phase -= static_cast<float>(static_cast<int>(phase));
|
||||
} else {
|
||||
std::uniform_real_distribution<float> phaseDist { 0.0001f, 0.9999f };
|
||||
fast_real_distribution<float> phaseDist { 0.0001f, 0.9999f };
|
||||
phase = phaseDist(Random::randomGenerator);
|
||||
}
|
||||
return phase;
|
||||
|
|
@ -1072,7 +1072,7 @@ uint64_t sfz::Region::getOffset(Oversampling factor) const noexcept
|
|||
|
||||
float sfz::Region::getDelay() const noexcept
|
||||
{
|
||||
std::uniform_real_distribution<float> delayDistribution { 0, delayRandom };
|
||||
fast_real_distribution<float> delayDistribution { 0, delayRandom };
|
||||
return delay + delayDistribution(Random::randomGenerator);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -29,6 +29,7 @@ set(SFIZZ_TEST_SOURCES
|
|||
CurveT.cpp
|
||||
RegionTriggersT.cpp
|
||||
FloatHelpersT.cpp
|
||||
RandomHelpersT.cpp
|
||||
WavetablesT.cpp
|
||||
SemaphoreT.cpp
|
||||
TuningT.cpp
|
||||
|
|
|
|||
50
tests/RandomHelpersT.cpp
Normal file
50
tests/RandomHelpersT.cpp
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
// SPDX-License-Identifier: BSD-2-Clause
|
||||
|
||||
// This code is part of the sfizz library and is licensed under a BSD 2-clause
|
||||
// license. You should have receive a LICENSE.md file along with the code.
|
||||
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
|
||||
|
||||
#include "catch2/catch.hpp"
|
||||
#include "sfizz/MathHelpers.h"
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* @brief Check the behavior of a uniform real random generator
|
||||
*
|
||||
* - ensure all results to be in range [min;max]
|
||||
* - ensure to have at least one element in every division of the result range
|
||||
*/
|
||||
template <class Rand, class Dist>
|
||||
static bool randomTest(float min, float max, unsigned gen, unsigned div)
|
||||
{
|
||||
fast_rand prng;
|
||||
fast_real_distribution<float> dist(min, max);
|
||||
std::vector<unsigned> counts(div);
|
||||
|
||||
for (unsigned i = 0; i < gen; ++i) {
|
||||
float r = dist(prng);
|
||||
if (r < min || r > max)
|
||||
return false;
|
||||
unsigned d = clamp<int>(div * (r - min) / (max - min), 0, div - 1);
|
||||
++counts[d];
|
||||
}
|
||||
|
||||
for (unsigned count : counts) {
|
||||
if (count == 0)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
TEST_CASE("[Random] Fast random generation")
|
||||
{
|
||||
unsigned numGenerations = 1000;
|
||||
unsigned numDivisions = 128;
|
||||
|
||||
auto& test = randomTest<fast_rand, fast_real_distribution<float>>;
|
||||
|
||||
REQUIRE(test(0.0f, 1.0f, numGenerations, numDivisions));
|
||||
REQUIRE(test(-1.0f, 1.0f, numGenerations, numDivisions));
|
||||
REQUIRE(test(0.0f, 123.0f, numGenerations, numDivisions));
|
||||
REQUIRE(test(-123.0f, 0.0f, numGenerations, numDivisions));
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue