Use @falktx's way for the math constants
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81ee0f00fd
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542bd28a28
3 changed files with 17 additions and 20 deletions
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@ -124,9 +124,7 @@ inline float midiNoteFrequency(const int noteNumber)
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template<class T>
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constexpr T clamp( T v, T lo, T hi )
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{
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v = min(v, hi);
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v = max(v, lo);
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return v;
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return max(min(v, hi), lo);
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}
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template<int Increment = 1, class T>
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@ -148,19 +146,18 @@ constexpr ValueType linearInterpolation(ValueType left, ValueType right, ValueTy
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return left * leftCoeff + right * rightCoeff;
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}
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constexpr double dPi { 3.141592653589793238462643383279502884};
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constexpr double dTwoPi { dPi * 2 };
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constexpr double dPiTwo { dPi / 2 };
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constexpr double dPiFour { dPi / 4 };
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constexpr double dSqrtTwo { 1.414213562373095048801688724209698078569671875376948073176 };
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constexpr double dSqrtTwoInv { 0.707106781186547524400844362104849039284835937688474036588 };
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constexpr float fPi { 3.141592653589793238462643383279502884};
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constexpr float fTwoPi { fPi * 2 };
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constexpr float fPiTwo { fPi / 2 };
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constexpr float fPiFour { fPi / 4 };
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constexpr float fSqrtTwo { 1.414213562373095048801688724209698078569671875376948073176 };
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constexpr float fSqrtTwoInv { 0.707106781186547524400844362104849039284835937688474036588 };
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template<class Type>
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constexpr Type pi() { return static_cast<Type>(3.141592653589793238462643383279502884); };
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template<class Type>
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constexpr Type twoPi() { return pi<Type>() * 2; };
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template<class Type>
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constexpr Type piTwo() { return pi<Type>() / 2; };
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template<class Type>
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constexpr Type piFour() { return pi<Type>() / 4; };
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template<class Type>
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constexpr Type sqrtTwo() { return static_cast<Type>(1.414213562373095048801688724209698078569671875376948073176); };
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template<class Type>
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constexpr Type sqrtTwoInv() { return static_cast<Type>(0.707106781186547524400844362104849039284835937688474036588); };
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/**
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@brief A fraction which is parameterized by integer type
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@ -748,7 +748,7 @@ namespace _internals {
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int i = 0;
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for (; i < panSize; ++i)
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pan[i] = std::cos(i * (dPiTwo / (panSize - 1)));
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pan[i] = std::cos(i * (twoPi<double>() / (panSize - 1)));
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for (; i < static_cast<int>(pan.size()); ++i)
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pan[i] = pan[panSize - 1];
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@ -479,7 +479,7 @@ void sfz::Voice::fillWithGenerator(AudioSpan<float> buffer) noexcept
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auto bends = tempSpan2.first(buffer.getNumFrames());
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auto phases = tempSpan2.first(buffer.getNumFrames());
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const float step = baseFrequency * fTwoPi / sampleRate;
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const float step = baseFrequency * twoPi<float>() / sampleRate;
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fill<float>(jumps, step);
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if (region->bendStep > 1)
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@ -496,8 +496,8 @@ void sfz::Voice::fillWithGenerator(AudioSpan<float> buffer) noexcept
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copy<float>(leftSpan, rightSpan);
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// Wrap the phase so we don't loose too much precision on longer notes
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const auto numTwoPiWraps = static_cast<int>(phase / fTwoPi);
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phase -= fTwoPi * static_cast<float>(numTwoPiWraps);
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const auto numTwoPiWraps = static_cast<int>(phase / twoPi<float>());
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phase -= twoPi<float>() * static_cast<float>(numTwoPiWraps);
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}
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}
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