Add a helper to check whether the transport plays
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@ -110,6 +110,10 @@ public:
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* @brief Set whether the clock is ticking or stopped.
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*/
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void setPlaying(unsigned delay, bool playing);
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/**
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* Check whether the clock is currently ticking.
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*/
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bool isPlaying() const noexcept { return isPlaying_; }
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/**
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* @brief Get the beat number for each frame of the current cycle.
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*
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