Used clamp int64 and get the modified offsets in getOffset()
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02ad421fa3
commit
7a59b35b80
4 changed files with 15 additions and 15 deletions
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@ -46,10 +46,10 @@ namespace Default
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constexpr float delay { 0.0 };
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constexpr float delayRandom { 0.0 };
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constexpr Range<float> delayRange { 0.0, 100.0 };
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constexpr uint32_t offset { 0 };
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constexpr uint32_t offsetRandom { 0 };
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constexpr Range<uint32_t> offsetRange { 0, std::numeric_limits<uint32_t>::max() };
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constexpr Range<uint32_t> offsetCCRange = offsetRange;
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constexpr int64_t offset { 0 };
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constexpr int64_t offsetRandom { 0 };
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constexpr Range<int64_t> offsetRange { 0, std::numeric_limits<uint32_t>::max() };
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constexpr Range<int64_t> offsetCCRange = offsetRange;
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constexpr Range<uint32_t> sampleEndRange { 0, std::numeric_limits<uint32_t>::max() };
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constexpr Range<uint32_t> sampleCountRange { 0, std::numeric_limits<uint32_t>::max() };
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constexpr SfzLoopMode loopMode { SfzLoopMode::no_loop };
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@ -1140,10 +1140,13 @@ float sfz::Region::getPhase() const noexcept
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return phase;
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}
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uint32_t sfz::Region::getOffset(Oversampling factor) const noexcept
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uint64_t sfz::Region::getOffset(Oversampling factor) const noexcept
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{
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std::uniform_int_distribution<uint32_t> offsetDistribution { 0, offsetRandom };
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return (offset + offsetDistribution(Random::randomGenerator)) * static_cast<uint32_t>(factor);
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std::uniform_int_distribution<int64_t> offsetDistribution { 0, offsetRandom };
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uint64_t finalOffset = offset + offsetDistribution(Random::randomGenerator);
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for (const auto& mod: offsetCC)
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finalOffset += static_cast<uint64_t>(mod.value * midiState.getCCValue(mod.cc));
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return Default::offsetCCRange.clamp(offset + offsetDistribution(Random::randomGenerator)) * static_cast<uint64_t>(factor);
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}
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float sfz::Region::getDelay() const noexcept
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@ -189,7 +189,7 @@ struct Region {
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*
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* @return uint32_t
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*/
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uint32_t getOffset(Oversampling factor = Oversampling::x1) const noexcept;
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uint64_t getOffset(Oversampling factor = Oversampling::x1) const noexcept;
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/**
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* @brief Get the region delay in seconds
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*
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@ -230,9 +230,9 @@ struct Region {
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std::string sample {}; // Sample
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float delay { Default::delay }; // delay
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float delayRandom { Default::delayRandom }; // delay_random
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uint32_t offset { Default::offset }; // offset
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uint32_t offsetRandom { Default::offsetRandom }; // offset_random
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CCMap<uint32_t> offsetCC { Default::offset };
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int64_t offset { Default::offset }; // offset
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int64_t offsetRandom { Default::offsetRandom }; // offset_random
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CCMap<int64_t> offsetCC { Default::offset };
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uint32_t sampleEnd { Default::sampleEndRange.getEnd() }; // end
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absl::optional<uint32_t> sampleCount {}; // count
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absl::optional<SfzLoopMode> loopMode {}; // loopmode
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@ -378,10 +378,7 @@ bool sfz::Synth::loadSfzFile(const fs::path& file)
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uint64_t sumOffsetCC = region->offset + region->offsetRandom;
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for (const auto& offsets: region->offsetCC)
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sumOffsetCC += offsets.value;
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if (static_cast<uint64_t>(Default::offsetCCRange.getEnd()) < sumOffsetCC)
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return Default::offsetCCRange.getEnd();
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return static_cast<uint32_t>(sumOffsetCC);
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return Default::offsetCCRange.clamp(sumOffsetCC);
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}();
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if (!resources.filePool.preloadFile(region->sample, maxOffset))
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