Correct the sostenuto/sustain logic
Only release if the received CC is one of the above AND if the region is not a one-shot
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b3ff1469ed
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7f02c413c1
2 changed files with 59 additions and 7 deletions
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@ -614,32 +614,38 @@ void Voice::registerCC(int delay, int ccNumber, float ccValue) noexcept
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if (impl.region_ == nullptr)
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return;
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const Region& region = *impl.region_;
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if (impl.state_ != State::playing)
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return;
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if (impl.region_->checkSustain && (ccNumber == impl.region_->sostenutoCC)) {
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if (ccValue < impl.region_->sostenutoThreshold) {
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if (ccNumber != region.sustainCC && ccNumber != region.sostenutoCC)
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return;
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if (region.checkSustain && (ccNumber == region.sostenutoCC)) {
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if (ccValue < region.sostenutoThreshold) {
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impl.sostenutoState_ = Impl::SostenutoState::Up;
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} else if (impl.sostenutoState_ == Impl::SostenutoState::Up) {
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impl.sostenutoState_ = Impl::SostenutoState::Sustaining;
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}
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}
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if (impl.region_->checkSostenuto && (ccNumber == impl.region_->sustainCC)) {
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if (ccValue < impl.region_->sustainThreshold) {
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if (region.checkSostenuto && (ccNumber == region.sustainCC)) {
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if (ccValue < region.sustainThreshold) {
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impl.sustainState_ = Impl::SustainState::Up;
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} else {
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impl.sustainState_ = Impl::SustainState::Sustaining;
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}
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}
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const bool sustainPedalReleaseCondition = !impl.region_->checkSustain
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const bool sustainPedalReleaseCondition = !region.checkSustain
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|| (impl.sustainState_ != Impl::SustainState::Sustaining);
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const bool sostenutoPedalReleaseCondition = !impl.region_->checkSostenuto
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const bool sostenutoPedalReleaseCondition = !region.checkSostenuto
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|| (impl.sostenutoState_ != Impl::SostenutoState::Sustaining);
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if (impl.noteIsOff_ && sostenutoPedalReleaseCondition && sustainPedalReleaseCondition)
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if (impl.noteIsOff_ && region.loopMode != LoopMode::one_shot
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&& sostenutoPedalReleaseCondition && sustainPedalReleaseCondition)
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release(delay);
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}
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@ -926,6 +926,52 @@ TEST_CASE("[Synth] Release (sustain + sostenuto)")
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}
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}
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TEST_CASE("[Synth] One shot regions with sustain + sostenuto")
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{
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sfz::Synth synth;
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sfz::AudioBuffer<float> buffer { 2, static_cast<unsigned>(synth.getSamplesPerBlock()) };
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synth.loadSfzString(fs::current_path() / "tests/TestFiles/one_shot_sustain.sfz", R"(
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<region> key=60 sample=kick.wav loop_mode=one_shot
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)");
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SECTION("Sustain")
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{
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synth.noteOn(0, 60, 85);
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synth.cc(1, 64, 127);
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synth.noteOff(2, 60, 85);
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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synth.cc(1, 64, 0);
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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}
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SECTION("Sostenuto")
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{
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synth.noteOn(0, 60, 85);
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synth.cc(1, 66, 127);
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synth.noteOff(2, 60, 85);
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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synth.cc(1, 66, 0);
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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}
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SECTION("Sostenuto up first")
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{
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synth.noteOn(0, 60, 85);
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synth.cc(1, 66, 127);
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synth.cc(1, 64, 127);
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synth.noteOff(2, 60, 85);
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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synth.cc(3, 66, 0);
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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synth.cc(4, 64, 0);
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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}
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}
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TEST_CASE("[Synth] Sustain threshold default")
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{
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sfz::Synth synth;
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