Differentiate between releasing and "offed"
The goal is to be able to off voices in their release stage, possibly shortening the release tail
This commit is contained in:
parent
30ff993de1
commit
92f741687e
11 changed files with 93 additions and 62 deletions
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@ -44,7 +44,7 @@ Int32Spec oscillatorQuality { 1, {0, 3}, 0 };
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UInt32Spec group { 0, {0, uint32_t_max}, 0 };
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FloatSpec offTime { 6e-3f, {0.0f, 100.0f}, kPermissiveBounds };
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UInt32Spec polyphony { config::maxVoices, {0, config::maxVoices}, kEnforceBounds };
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UInt32Spec notePolyphony { config::maxVoices, {0, config::maxVoices}, kEnforceBounds };
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UInt32Spec notePolyphony { config::maxVoices, {1, config::maxVoices}, kEnforceBounds };
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UInt8Spec key { 60, {0, 127}, kCanBeNote };
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UInt8Spec loKey { 0, {0, 127}, kCanBeNote };
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UInt8Spec hiKey { 127, {0, 127}, kCanBeNote };
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@ -30,6 +30,6 @@ void sfz::PolyphonyGroup::removeAllVoices() noexcept
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unsigned sfz::PolyphonyGroup::numPlayingVoices() const noexcept
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{
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return absl::c_count_if(voices, [](const Voice* v) {
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return !v->releasedOrFree();
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return !v->offedOrFree();
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});
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}
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@ -57,7 +57,7 @@ void sfz::RegionSet::removeVoiceFromHierarchy(const Region* region, const Voice*
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unsigned sfz::RegionSet::numPlayingVoices() const noexcept
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{
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return absl::c_count_if(voices, [](const Voice* v) {
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return !v->releasedOrFree();
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return !v->offedOrFree();
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});
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}
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@ -221,6 +221,7 @@ struct Voice::Impl
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State state_ { State::idle };
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bool noteIsOff_ { false };
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bool offed_ { false };
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enum class SustainState { Up, Sustaining };
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SustainState sustainState_ { SustainState::Up };
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enum class SostenutoState { Up, Sustaining, PreviouslyDown };
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@ -605,6 +606,7 @@ void Voice::Impl::off(int delay, bool fast) noexcept
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// TODO(jpc): Flex AmpEG
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}
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offed_ = true;
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release(delay);
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}
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@ -1637,8 +1639,18 @@ void Voice::Impl::fillWithGenerator(AudioSpan<float> buffer) noexcept
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#endif
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}
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bool Voice::released() const noexcept
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{
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Impl& impl = *impl_;
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return impl.released();
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}
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bool Voice::Impl::released() const noexcept
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{
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if (!region_ || state_ != State::playing)
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return true;
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if (!region_->flexAmpEG)
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return egAmplitude_.isReleased();
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else
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@ -1678,6 +1690,7 @@ void Voice::reset() noexcept
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impl.floatPositionOffset_ = 0.0f;
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impl.noteIsOff_ = false;
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impl.sostenutoState_ = Impl::SostenutoState::Up;
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impl.offed_ = false;
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impl.resetLoopInformation();
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@ -1756,13 +1769,13 @@ float Voice::getAveragePower() const noexcept
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return 0.0f;
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}
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bool Voice::releasedOrFree() const noexcept
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bool Voice::offedOrFree() const noexcept
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{
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Impl& impl = *impl_;
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if (impl.state_ != State::playing)
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return true;
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return impl.released();
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return impl.offed_;
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}
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void Voice::setMaxFiltersPerVoice(size_t numFilters)
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@ -206,12 +206,19 @@ public:
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*/
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bool isFree() const noexcept;
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/**
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* @brief Can the voice be reused (i.e. is it releasing or free)
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* @brief Is the voice released?
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*
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* @return true
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* @return false
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*/
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bool releasedOrFree() const noexcept;
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bool released() const noexcept;
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/**
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* @brief Can the voice be reused (i.e. is it releasing after being killed or free)
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*
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* @return true
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* @return false
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*/
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bool offedOrFree() const noexcept;
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/**
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* @brief Get the event that triggered the voice
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*
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@ -164,6 +164,7 @@ void VoiceManager::requireNumVoices(int numVoices, Resources& resources)
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clear();
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list_.reserve(numEffectiveVoices);
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temp_.reserve(numEffectiveVoices);
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activeVoices_.reserve(numEffectiveVoices);
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for (int i = 0; i < numEffectiveVoices; ++i) {
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@ -185,33 +186,42 @@ void VoiceManager::checkNotePolyphony(const Region* region, int delay, const Tri
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return;
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unsigned notePolyphonyCounter { 0 };
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Voice* selfMaskCandidate { nullptr };
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temp_.clear();
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for (Voice* voice : activeVoices_) {
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const TriggerEvent& voiceTriggerEvent = voice->getTriggerEvent();
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if (!voice->releasedOrFree()
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if (!voice->offedOrFree()
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&& voice->getRegion()->group == region->group
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&& voiceTriggerEvent.number == triggerEvent.number) {
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notePolyphonyCounter += 1;
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switch (region->selfMask) {
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case SelfMask::mask:
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if (voiceTriggerEvent.value <= triggerEvent.value) {
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if (!selfMaskCandidate
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|| selfMaskCandidate->getTriggerEvent().value > voiceTriggerEvent.value) {
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selfMaskCandidate = voice;
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}
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}
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break;
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case SelfMask::dontMask:
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if (!selfMaskCandidate || selfMaskCandidate->getAge() < voice->getAge())
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selfMaskCandidate = voice;
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break;
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}
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if (region->selfMask == SelfMask::dontMask || voiceTriggerEvent.value <= triggerEvent.value)
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temp_.push_back(voice);
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}
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}
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if (notePolyphonyCounter >= *region->notePolyphony) {
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SisterVoiceRing::offAllSisters(selfMaskCandidate, delay);
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if (region->selfMask == SelfMask::mask) {
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absl::c_sort(temp_, [](const Voice* lhs, const Voice* rhs) {
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const auto lhsTrigger = lhs->getTriggerEvent();
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const auto rhsTrigger = rhs->getTriggerEvent();
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return lhsTrigger.value < rhsTrigger.value;
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});
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} else if (region->selfMask == SelfMask::dontMask) {
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absl::c_sort(temp_, [](const Voice* lhs, const Voice* rhs) {
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return lhs->getAge() > rhs->getAge();
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});
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} else {
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ASSERTFALSE;
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}
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auto it = temp_.begin();
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unsigned targetPolyphony { *region->notePolyphony - 1 };
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while (notePolyphonyCounter > targetPolyphony && it < temp_.end()) {
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Voice* voice = *it;
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if (!voice->offedOrFree())
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SisterVoiceRing::offAllSisters(voice, delay);
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notePolyphonyCounter--;
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it++;
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}
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}
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@ -136,6 +136,7 @@ private:
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int getNumEffectiveVoices() const noexcept { return config::calculateActualVoices(numRequiredVoices_); }
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std::vector<Voice> list_;
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std::vector<Voice*> activeVoices_;
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std::vector<Voice*> temp_;
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// These are the `group=` groups where you can off voices
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std::vector<PolyphonyGroup> polyphonyGroups_;
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std::unique_ptr<VoiceStealer> stealer_ { absl::make_unique<OldestStealer>() };
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@ -42,7 +42,7 @@ Voice* genericPolyphonyCheck(absl::Span<Voice*> candidates, unsigned polyphony,
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*/
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constexpr bool ignoreVoice(const Voice* voice)
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{
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return (voice == nullptr || voice->releasedOrFree());
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return (voice == nullptr || voice->offedOrFree());
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}
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Voice* FirstStealer::checkRegionPolyphony(const Region* region, absl::Span<Voice*> candidates)
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@ -229,11 +229,11 @@ TEST_CASE("[Polyphony] Self-masking")
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REQUIRE( synth.getNumActiveVoices() == 3 ); // One of these is releasing
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REQUIRE( numPlayingVoices(synth) == 2 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 62_norm);
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REQUIRE( synth.getVoiceView(1)->releasedOrFree()); // The lowest velocity voice is the masking candidate
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REQUIRE( synth.getVoiceView(1)->offedOrFree()); // The lowest velocity voice is the masking candidate
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REQUIRE( synth.getVoiceView(2)->getTriggerEvent().value == 64_norm);
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REQUIRE(!synth.getVoiceView(2)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(2)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Not self-masking")
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@ -250,11 +250,11 @@ TEST_CASE("[Polyphony] Not self-masking")
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REQUIRE( synth.getNumActiveVoices() == 3 ); // One of these is releasing
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REQUIRE( numPlayingVoices(synth) == 2 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 63_norm);
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REQUIRE( synth.getVoiceView(0)->releasedOrFree());
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REQUIRE( synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 62_norm);
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REQUIRE(!synth.getVoiceView(1)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(1)->offedOrFree());
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REQUIRE( synth.getVoiceView(2)->getTriggerEvent().value == 64_norm);
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REQUIRE(!synth.getVoiceView(2)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(2)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Self-masking with the exact same velocity")
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@ -271,11 +271,11 @@ TEST_CASE("[Polyphony] Self-masking with the exact same velocity")
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REQUIRE( synth.getNumActiveVoices() == 3 ); // One of these is releasing
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REQUIRE( numPlayingVoices(synth) == 2 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 64_norm);
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REQUIRE(!synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 63_norm);
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REQUIRE( synth.getVoiceView(1)->releasedOrFree()); // The first one is the masking candidate since they have the same velocity
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REQUIRE( synth.getVoiceView(1)->offedOrFree()); // The first one is the masking candidate since they have the same velocity
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REQUIRE( synth.getVoiceView(2)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(2)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(2)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Self-masking only works from low to high")
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@ -291,9 +291,9 @@ TEST_CASE("[Polyphony] Self-masking only works from low to high")
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REQUIRE( synth.getNumActiveVoices() == 2 ); // Both notes are playing
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REQUIRE( numPlayingVoices(synth) == 2 ); // id
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 62_norm);
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REQUIRE(!synth.getVoiceView(1)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(1)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Note polyphony checks works across regions in the same polyphony group (default)")
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@ -309,13 +309,13 @@ TEST_CASE("[Polyphony] Note polyphony checks works across regions in the same po
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synth.renderBlock(buffer);
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REQUIRE( numPlayingVoices(synth) == 1 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 62_norm);
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REQUIRE( synth.getVoiceView(0)->releasedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(0)->offedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 62_norm);
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REQUIRE( synth.getVoiceView(1)->releasedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(1)->offedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(2)->getTriggerEvent().value == 63_norm);
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REQUIRE( synth.getVoiceView(2)->releasedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(2)->offedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(3)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(3)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(3)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Note polyphony checks works across regions in the same polyphony group (default, with keyswitches)")
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@ -338,9 +338,9 @@ TEST_CASE("[Polyphony] Note polyphony checks works across regions in the same po
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REQUIRE( synth.getNumActiveVoices() == 2 );
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REQUIRE( numPlayingVoices(synth) == 1 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 63_norm);
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REQUIRE( synth.getVoiceView(0)->releasedOrFree());
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REQUIRE( synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 64_norm);
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REQUIRE(!synth.getVoiceView(1)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(1)->offedOrFree());
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}
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@ -358,13 +358,13 @@ TEST_CASE("[Polyphony] Note polyphony do not operate across polyphony groups")
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REQUIRE( synth.getNumActiveVoices() == 4); // Both notes are playing
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REQUIRE(numPlayingVoices(synth) == 2 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 62_norm);
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REQUIRE( synth.getVoiceView(0)->releasedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(0)->offedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 62_norm);
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REQUIRE( synth.getVoiceView(1)->releasedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(1)->offedOrFree()); // got killed
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REQUIRE( synth.getVoiceView(2)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(2)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(2)->offedOrFree());
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REQUIRE( synth.getVoiceView(3)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(3)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(3)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Note polyphony do not operate across polyphony groups (with keyswitches)")
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@ -387,9 +387,9 @@ TEST_CASE("[Polyphony] Note polyphony do not operate across polyphony groups (wi
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REQUIRE( synth.getNumActiveVoices() == 2 );
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REQUIRE(numPlayingVoices(synth) == 2 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 64_norm);
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REQUIRE(!synth.getVoiceView(1)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(1)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Note polyphony operates on release voices")
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@ -409,9 +409,9 @@ TEST_CASE("[Polyphony] Note polyphony operates on release voices")
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REQUIRE( synth.getNumActiveVoices() == 2 );
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REQUIRE(numPlayingVoices(synth) == 1 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 63_norm);
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REQUIRE( synth.getVoiceView(0)->releasedOrFree());
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REQUIRE( synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 65_norm);
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REQUIRE(!synth.getVoiceView(1)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(1)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Note polyphony operates on release voices (masking works from low to high but takes into account the replaced velocity)")
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@ -432,9 +432,9 @@ TEST_CASE("[Polyphony] Note polyphony operates on release voices (masking works
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REQUIRE( synth.getNumActiveVoices() == 2 );
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REQUIRE( numPlayingVoices(synth) == 2 );
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REQUIRE( synth.getVoiceView(0)->getTriggerEvent().value == 63_norm);
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REQUIRE(!synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(0)->offedOrFree());
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REQUIRE( synth.getVoiceView(1)->getTriggerEvent().value == 61_norm);
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REQUIRE(!synth.getVoiceView(1)->releasedOrFree());
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REQUIRE(!synth.getVoiceView(1)->offedOrFree());
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}
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TEST_CASE("[Polyphony] Note polyphony operates on release voices and sustain pedal")
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@ -459,8 +459,8 @@ TEST_CASE("[Polyphony] Note polyphony operates on release voices and sustain ped
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synth.renderBlock(buffer);
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std::vector<std::string> expectedSamples2 { "*saw" };
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std::vector<float> expectedVelocities { 63_norm };
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REQUIRE( playingSamples(synth) == expectedSamples2 );
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REQUIRE( playingVelocities(synth) == expectedVelocities );
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REQUIRE( playingSamples(synth) == expectedSamples2 );
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}
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TEST_CASE("[Polyphony] Note polyphony operates on release voices and sustain pedal (masking)")
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@ -205,7 +205,7 @@ TEST_CASE("[Synth] Trigger=release and an envelope properly kills the voice at t
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synth.renderBlock(buffer); // Decay (0.02)
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synth.renderBlock(buffer);
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synth.renderBlock(buffer); // Release (0.1)
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REQUIRE(synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(synth.getVoiceView(0)->offedOrFree());
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// Release is 0.1s
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for (int i = 0; i < 10; ++i)
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synth.renderBlock(buffer);
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@ -232,7 +232,7 @@ TEST_CASE("[Synth] Trigger=release_key and an envelope properly kills the voice
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synth.renderBlock(buffer); // Decay (0.02)
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synth.renderBlock(buffer);
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synth.renderBlock(buffer); // Release (0.1)
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REQUIRE(synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(synth.getVoiceView(0)->released());
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// Release is 0.1s
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for (int i = 0; i < 10; ++i)
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synth.renderBlock(buffer);
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@ -259,7 +259,7 @@ TEST_CASE("[Synth] loopmode=one_shot and an envelope properly kills the voice at
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synth.renderBlock(buffer); // Decay (0.02)
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synth.renderBlock(buffer);
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synth.renderBlock(buffer); // Release (0.1)
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REQUIRE(synth.getVoiceView(0)->releasedOrFree());
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REQUIRE(synth.getVoiceView(0)->released());
|
||||
// Release is 0.1s
|
||||
for (int i = 0; i < 10; ++i)
|
||||
synth.renderBlock(buffer);
|
||||
|
|
@ -1934,7 +1934,7 @@ TEST_CASE("[Synth] Sustain cancels release is off by default")
|
|||
synth.cc(0, 64, 127);
|
||||
synth.renderBlock(buffer);
|
||||
REQUIRE( playingSamples(synth) == std::vector<std::string> { } );
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("[Synth] Resets all controllers to default values")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ const std::vector<const sfz::Voice*> getPlayingVoices(const sfz::Synth& synth)
|
|||
std::vector<const sfz::Voice*> playingVoices;
|
||||
for (int i = 0; i < synth.getNumVoices(); ++i) {
|
||||
const auto* voice = synth.getVoiceView(i);
|
||||
if (!voice->releasedOrFree())
|
||||
if (!voice->released())
|
||||
playingVoices.push_back(voice);
|
||||
}
|
||||
return playingVoices;
|
||||
|
|
@ -78,7 +78,7 @@ const std::vector<const sfz::Voice*> getPlayingVoices(const sfz::Synth& synth)
|
|||
unsigned numPlayingVoices(const sfz::Synth& synth)
|
||||
{
|
||||
return absl::c_count_if(getActiveVoices(synth), [](const sfz::Voice* v) {
|
||||
return !v->releasedOrFree();
|
||||
return !v->released();
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -87,7 +87,7 @@ const std::vector<std::string> playingSamples(const sfz::Synth& synth)
|
|||
std::vector<std::string> samples;
|
||||
for (int i = 0; i < synth.getNumVoices(); ++i) {
|
||||
const auto* voice = synth.getVoiceView(i);
|
||||
if (!voice->releasedOrFree()) {
|
||||
if (!voice->released()) {
|
||||
if (auto region = voice->getRegion())
|
||||
samples.push_back(region->sampleId->filename());
|
||||
}
|
||||
|
|
@ -100,7 +100,7 @@ const std::vector<float> playingVelocities(const sfz::Synth& synth)
|
|||
std::vector<float> velocities;
|
||||
for (int i = 0; i < synth.getNumVoices(); ++i) {
|
||||
const auto* voice = synth.getVoiceView(i);
|
||||
if (!voice->releasedOrFree())
|
||||
if (!voice->released())
|
||||
velocities.push_back(voice->getTriggerEvent().value);
|
||||
}
|
||||
return velocities;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue