Added a buffer counting to the synth in order to track memory
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1 changed files with 71 additions and 10 deletions
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@ -29,20 +29,65 @@
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#include <memory>
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#include <type_traits>
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#include <utility>
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#ifdef DEBUG
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#include <iostream>
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#endif
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namespace sfz
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{
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/**
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* @brief A heap buffer structure that tries to align its beginning and adds a small offset
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* at the end for alignment too.
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* @brief A buffer counting class that tries to track the memory usage.
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*/
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class BufferCounter
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{
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public:
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BufferCounter() = default;
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~BufferCounter()
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{
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#ifdef DEBUG
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std::cout << "Remaining buffers on destruction: " << numBuffers << '\n';
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std::cout << "Total size: " << bytes << '\n';
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#endif
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}
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void newBuffer(int size)
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{
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numBuffers++;
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bytes.fetch_add(size);
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}
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void bufferResized(int oldSize, int newSize)
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{
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bytes.fetch_add(newSize);
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bytes.fetch_sub(oldSize);
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}
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void bufferDeleted(int size)
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{
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numBuffers--;
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bytes.fetch_sub(size);
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}
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int getNumBuffers() { return numBuffers; }
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int getTotalBytes() { return bytes; }
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private:
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std::atomic<int> numBuffers { 0 };
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std::atomic<int> bytes { 0 };
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};
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/**
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* @brief A heap buffer structure that tries to align its beginning and
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* adds a small offset at the end for alignment too.
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*
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* Apparently on Linux this effort is mostly useless, and in the end most of the SIMD operations
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* are coded with alignment checks and sentinels so this class could probably be much simpler.
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* It does however wrap realloc which in some cases should be a bit more efficient than
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* allocating a whole new block.
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* Apparently on Linux this effort is mostly useless, and in the end
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* most of the SIMD operations are coded with alignment checks and
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* sentinels so this class could probably be much simpler. It does
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* however wrap realloc which in some cases should be a bit more
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* efficient than allocating a whole new block.
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*
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* @tparam Type The buffer type
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* @tparam Alignment the required alignment in bytes (defaults to SIMDConfig::defaultAlignment)
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* @tparam Type The buffer type
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* @tparam Alignment the required alignment in bytes (defaults to
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* SIMDConfig::defaultAlignment)
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*/
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template <class Type, unsigned int Alignment = SIMDConfig::defaultAlignment>
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class Buffer {
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@ -64,7 +109,7 @@ public:
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*/
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Buffer()
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{
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counter().newBuffer(0);
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}
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/**
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@ -74,6 +119,7 @@ public:
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*/
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Buffer(size_t size)
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{
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counter().newBuffer(0);
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resize(size);
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}
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@ -98,6 +144,7 @@ public:
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return false;
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}
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counter().bufferResized(largerSize * sizeof(value_type), tempSize * sizeof(value_type));
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largerSize = tempSize;
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alignedSize = newSize;
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paddedData = static_cast<pointer>(newData);
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@ -118,6 +165,7 @@ public:
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*/
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void clear()
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{
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counter().bufferResized(largerSize * sizeof(value_type), 0);
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largerSize = 0;
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alignedSize = 0;
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std::free(paddedData);
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@ -127,6 +175,7 @@ public:
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}
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~Buffer()
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{
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counter().bufferDeleted(largerSize * sizeof(value_type));
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std::free(paddedData);
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}
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@ -194,6 +243,18 @@ public:
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constexpr pointer alignedEnd() noexcept { return _alignedEnd; }
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/**
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* @brief Return the buffer counter object.
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*
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* TODO: In C++ 17 all of this can be static inline.
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*
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* @return The buffer counter on which you can call various methods.
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*/
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static BufferCounter& counter()
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{
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static BufferCounter counter;
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return counter;
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}
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private:
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static constexpr auto AlignmentMask { Alignment - 1 };
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static constexpr auto TypeAlignment { Alignment / sizeof(value_type) };
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