// Copyright (c) 2019, Paul Ferrand // All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "ScopedFTZ.h" #if (HAVE_X86INTRIN_H) #include #elif (HAVE_INTRIN_H) #include #elif (HAVE_ARM_NEON_H) #include "arm_neon.h" #endif ScopedFTZ::ScopedFTZ() { #if (HAVE_X86INTRIN_H || HAVE_INTRIN_H) unsigned mask = _MM_DENORMALS_ZERO_MASK | _MM_FLUSH_ZERO_MASK; registerState = _mm_getcsr(); _mm_setcsr((registerState & (~mask)) | mask); #elif HAVE_ARM_NEON_H intptr_t mask = (1 << 24); asm volatile("vmrs %0, fpscr" : "=r"(registerState)); asm volatile("vmsr fpscr, %0" : : "ri"((registerState & (~mask)) | mask)); #endif } ScopedFTZ::~ScopedFTZ() { #if (HAVE_X86INTRIN_H || HAVE_INTRIN_H) _mm_setcsr(registerState); #elif HAVE_ARM_NEON_H asm volatile("vmsr %0, fpscr" : : "ri"(registerState)); #endif }