#include "FilePool.h" #include using namespace std::chrono_literals; std::optional sfz::FilePool::getFileInformation(std::string_view filename) { std::filesystem::path file { rootDirectory / filename }; if (!std::filesystem::exists(file)) return {}; SndfileHandle sndFile ( reinterpret_cast(file.c_str()) ); FileInformation returnedValue; returnedValue.end = static_cast(sndFile.frames()); returnedValue.sampleRate = static_cast(sndFile.samplerate()); SF_INSTRUMENT instrumentInfo; sndFile.command(SFC_GET_INSTRUMENT, &instrumentInfo, sizeof(instrumentInfo)); if (instrumentInfo.loop_count == 1) { returnedValue.loopBegin = instrumentInfo.loops[0].start; returnedValue.loopEnd = instrumentInfo.loops[0].end; } auto preloadedSize = std::min(returnedValue.end, static_cast(config::preloadSize)); returnedValue.preloadedData = std::make_shared>(preloadedSize); sndFile.readf(tempReadBuffer.data(), preloadedSize); returnedValue.preloadedData->readInterleaved(tempReadBuffer.data(), preloadedSize); preloadedData[filename] = returnedValue.preloadedData; // char buffer [2048] ; // sndFile.command(SFC_GET_LOG_INFO, buffer, sizeof(buffer)) ; // DBG(buffer); return returnedValue; } void sfz::FilePool::enqueueLoading(Voice* voice, std::string_view sample, int numFrames) { if (!loadingQueue.try_enqueue({ voice, sample, numFrames })) { DBG("Problem enqueuing a file read for file " << sample); } } void sfz::FilePool::loadingThread() { FileLoadingInformation fileToLoad {}; while (!quitThread) { if (!loadingQueue.wait_dequeue_timed(fileToLoad, 1ms)) continue; if (fileToLoad.voice == nullptr) { DBG("Background thread error: voice is null."); continue; } DBG("Background loading of: " << fileToLoad.sample); std::filesystem::path file { rootDirectory / fileToLoad.sample }; if (!std::filesystem::exists(file)) { DBG("Background thread: no file " << fileToLoad.sample << " exists."); continue; } SndfileHandle sndFile ( reinterpret_cast(file.c_str()) ); auto fileLoaded = std::make_unique>(fileToLoad.numFrames); auto readBuffer = std::make_unique>(fileToLoad.numFrames * 2); sndFile.readf(readBuffer->data(), fileToLoad.numFrames); fileLoaded->readInterleaved(readBuffer->data(), fileToLoad.numFrames); fileToLoad.voice->setFileData(std::move(fileLoaded)); } }