// SPDX-License-Identifier: BSD-2-Clause // This code is part of the sfizz library and is licensed under a BSD 2-clause // license. You should have receive a LICENSE.md file along with the code. // If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz #include "sfizz/AudioBuffer.h" #include "sfizz/AudioSpan.h" #include "catch2/catch.hpp" #include using namespace Catch::literals; TEST_CASE("[AudioBuffer] Empty buffers") { sfz::AudioBuffer floatBuffer; REQUIRE(floatBuffer.empty()); REQUIRE(floatBuffer.getNumFrames() == 0); sfz::AudioBuffer doubleBuffer; REQUIRE(doubleBuffer.empty()); REQUIRE(doubleBuffer.getNumFrames() == 0); sfz::AudioBuffer intBuffer; REQUIRE(intBuffer.empty()); REQUIRE(intBuffer.getNumFrames() == 0); } TEST_CASE("[AudioBuffer] Non-empty") { sfz::AudioBuffer floatBuffer(1, 10); REQUIRE(!floatBuffer.empty()); REQUIRE(floatBuffer.getNumFrames() == 10); REQUIRE(floatBuffer.getNumChannels() == 1); sfz::AudioBuffer doubleBuffer(2, 10); REQUIRE(!doubleBuffer.empty()); REQUIRE(doubleBuffer.getNumFrames() == 10); REQUIRE(doubleBuffer.getNumChannels() == 2); sfz::AudioBuffer intBuffer(1, 10); REQUIRE(!intBuffer.empty()); REQUIRE(intBuffer.getNumFrames() == 10); REQUIRE(intBuffer.getNumChannels() == 1); } TEST_CASE("[AudioBuffer] Access") { const int size { 5 }; sfz::AudioBuffer buffer(2, size); for (size_t frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx) { buffer.getSample(0, frameIdx) = static_cast(buffer.getNumFrames()) + frameIdx; buffer.getSample(1, frameIdx) = static_cast(buffer.getNumFrames()) - frameIdx; } for (size_t frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx) { REQUIRE(buffer.getSample(0, frameIdx) == static_cast(buffer.getNumFrames()) + frameIdx); REQUIRE(buffer(0, frameIdx) == static_cast(buffer.getNumFrames()) + frameIdx); REQUIRE(buffer.getSample(1, frameIdx) == static_cast(buffer.getNumFrames()) - frameIdx); REQUIRE(buffer(1, frameIdx) == static_cast(buffer.getNumFrames()) - frameIdx); } } TEST_CASE("[AudioBuffer] Iterators") { const int size { 256 }; const float fillValue { 2.0f }; sfz::AudioBuffer buffer(2, size); std::fill(buffer.channelWriter(0), buffer.channelWriterEnd(0), fillValue); std::fill(buffer.channelWriter(1), buffer.channelWriterEnd(1), fillValue); REQUIRE(std::all_of(buffer.channelReader(0), buffer.channelReaderEnd(0), [fillValue](float value) { return value == fillValue; })); REQUIRE(std::all_of(buffer.channelReader(1), buffer.channelReaderEnd(1), [fillValue](float value) { return value == fillValue; })); } TEST_CASE("[AudioSpan] Constructions") { const int size { 256 }; const float fillValue { 2.0f }; sfz::AudioBuffer buffer(2, size); std::fill(buffer.channelWriter(0), buffer.channelWriterEnd(0), fillValue); std::fill(buffer.channelWriter(1), buffer.channelWriterEnd(1), fillValue); sfz::AudioSpan span { buffer }; sfz::AudioSpan constSpan { buffer }; sfz::AudioSpan manualSpan { { buffer.channelWriter(0), buffer.channelWriter(1) }, buffer.getNumFrames() }; sfz::AudioSpan manualConstSpan { { buffer.channelReader(0), buffer.channelReader(1) }, buffer.getNumFrames() }; sfz::AudioSpan manualSpan2 { {buffer.getSpan(0), buffer.getSpan(1) } }; sfz::AudioSpan manualConstSpan2 { { buffer.getConstSpan(0), buffer.getConstSpan(1) } }; }