#pragma once #include #include struct LayoutImage { std::string filepath; int x = 0; int y = 0; int w = 0; int h = 0; }; struct LayoutItem { std::string id; std::string classname; std::string label; int x = 0; int y = 0; int w = 0; int h = 0; std::string box; std::string down_box; int labelfont = 0; int labelsize = 14; std::string labeltype; int textsize = 14; int align = 0; double value = 0; double minimum = 0; double maximum = 0; double step = 0; std::string type; std::string callback; LayoutImage image; bool hidden = false; std::string comment; std::vector items; }; struct Layout { std::vector items; };