sfizz/tests/AudioFilesT.cpp
2023-05-29 14:02:16 +02:00

71 lines
2.6 KiB
C++

// SPDX-License-Identifier: BSD-2-Clause
// This code is part of the sfizz library and is licensed under a BSD 2-clause
// license. You should have receive a LICENSE.md file along with the code.
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
#include "AudioSpan.h"
#include "absl/types/span.h"
#include "sfizz/Synth.h"
#include "TestHelpers.h"
#include "catch2/catch.hpp"
#include <algorithm>
#include <vector>
using namespace Catch::literals;
TEST_CASE("[AudioFiles] No leakage on right")
{
sfz::Synth synth;
sfz::AudioBuffer<float> buffer { 2, static_cast<unsigned>(synth.getSamplesPerBlock()) };
std::vector<float> zeros(synth.getSamplesPerBlock(), 0);
sfz::AudioSpan<float> span { buffer };
synth.loadSfzString(fs::current_path() / "tests/TestFiles/wavpack.sfz", R"(
<region> sample=kick.wav key=60 pan=-100
)");
synth.noteOn(0, 60, 127);
synth.renderBlock(buffer);
REQUIRE( numPlayingVoices(synth) == 1 );
REQUIRE( approxEqual(span.getConstSpan(1), absl::MakeConstSpan(zeros), 1e-2f) );
while (numPlayingVoices(synth) > 0) {
synth.renderBlock(buffer);
REQUIRE( approxEqual(span.getConstSpan(1), absl::MakeConstSpan(zeros), 1e-2f) );
}
}
TEST_CASE("[AudioFiles] WavPack file")
{
sfz::Synth synth;
sfz::AudioBuffer<float> buffer { 2, static_cast<unsigned>(synth.getSamplesPerBlock()) };
sfz::AudioSpan<float> span { buffer };
synth.loadSfzString(fs::current_path() / "tests/TestFiles/wavpack.sfz", R"(
<region> sample=kick.wav key=60 pan=-100
<region> sample=kick.wv key=60 pan=100
)");
synth.noteOn(0, 60, 127);
synth.renderBlock(buffer);
REQUIRE( numPlayingVoices(synth) == 2 );
REQUIRE( approxEqual(span.getConstSpan(0), span.getConstSpan(1)) );
while (numPlayingVoices(synth) > 0) {
synth.renderBlock(buffer);
REQUIRE( approxEqual(span.getConstSpan(0), span.getConstSpan(1)) );
}
}
TEST_CASE("[AudioFiles] Flac file")
{
sfz::Synth synth;
sfz::AudioBuffer<float> buffer { 2, static_cast<unsigned>(synth.getSamplesPerBlock()) };
sfz::AudioSpan<float> span { buffer };
synth.loadSfzString(fs::current_path() / "tests/TestFiles/wavpack.sfz", R"(
<region> sample=kick.wav key=60 pan=-100
<region> sample=kick.flac key=60 pan=100
)");
synth.noteOn(0, 60, 127);
synth.renderBlock(buffer);
REQUIRE( numPlayingVoices(synth) == 2 );
REQUIRE( approxEqual(span.getConstSpan(0), span.getConstSpan(1)) );
while (numPlayingVoices(synth) > 0) {
synth.renderBlock(buffer);
REQUIRE( approxEqual(span.getConstSpan(0), span.getConstSpan(1)) );
}
}