233 lines
8.4 KiB
C++
233 lines
8.4 KiB
C++
// SPDX-License-Identifier: BSD-2-Clause
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// This code is part of the sfizz library and is licensed under a BSD 2-clause
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// license. You should have receive a LICENSE.md file along with the code.
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// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
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#include "OrderedEventProcessor.h"
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#include <algorithm>
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#include <cstdio>
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#include <cassert>
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void OrderedEventProcessor::initializeEventProcessor(const Vst::ProcessSetup& setup, int32 paramCount, int32 subdivSize)
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{
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paramCount_ = paramCount;
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subdivSize_ = subdivSize;
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queues_.reset(new Cell<QueueStatus>[paramCount]);
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pointsBySample_.reset(new ParameterAndValue[paramCount * subdivSize]);
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numPointsBySample_.reset(new uint32[subdivSize]);
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}
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void OrderedEventProcessor::processUnorderedEvents(int32 numSamples, Vst::IParameterChanges* pcs, Vst::IEventList* evs)
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{
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int32 sampleIndex = 0;
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int32 subdivNumber = 0;
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const int32 subdivSize = subdivSize_;
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startProcessing(evs, pcs);
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while (sampleIndex < numSamples || subdivNumber == 0) {
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int32 subdivCurrentSize = std::min(numSamples - sampleIndex, subdivSize);
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processSubdiv(evs, sampleIndex, sampleIndex + subdivCurrentSize - 1);
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sampleIndex += subdivCurrentSize;
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++subdivNumber;
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}
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playRemainder(std::max(int32(0), numSamples - 1), evs);
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}
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void OrderedEventProcessor::startProcessing(Vst::IEventList* evs, Vst::IParameterChanges* pcs)
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{
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// collect the parameter queues which have values on them
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// push them onto a work list
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Cell<QueueStatus>* head = nullptr;
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Cell<QueueStatus>* queues = queues_.get();
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if (pcs) {
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const int32 count = pcs->getParameterCount();
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for (int32 index = count; index-- > 0; ) {
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Vst::IParamValueQueue* vq = pcs->getParameterData(index);
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if (vq) {
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// Note: expectation that hosts does not send more than one
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// queue for one parameter
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Vst::ParamID id = vq->getParameterId();
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Cell<QueueStatus>* cell = &queues[id];
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cell->next = head;
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cell->value.queue = vq;
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cell->value.pointIndex = 0;
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cell->value.pointCount = vq->getPointCount();
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head = cell;
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}
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}
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}
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queueList_ = head;
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// position ourselves to the start of the event list
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eventIndex_ = 0;
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eventCount_ = evs ? evs->getEventCount() : 0;
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haveCurrentEvent_ = eventCount_ > 0 &&
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evs->getEvent(eventIndex_, currentEvent_) == kResultTrue;
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}
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void OrderedEventProcessor::processSubdiv(Vst::IEventList* evs, int32 firstOffset, int32 lastOffset)
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{
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sortSubdiv(firstOffset, lastOffset);
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playSubdiv(evs, firstOffset, lastOffset);
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}
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void OrderedEventProcessor::sortSubdiv(int32 firstOffset, int32 lastOffset)
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{
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// this collects parameter changes from the subdivision that goes from
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// first offset to last offset, included.
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// these parameter changes are on a array of lists.
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// this 2D structure is backed by a contiguous array dimensioned for
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// the worst case.
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// Example:
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// pointsBySample (column-major →) | numPointsBySample[sample]
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// ====================================================================
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// sample 0 [P1] [P2] [ ] [ ] | 2
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// sample 1 [P3] [ ] [ ] [ ] | 1
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// sample 2 [ ] [ ] [ ] [ ] | 0
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// sample 3 [P1] [P2] [P3] [P4] | 4
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Cell<QueueStatus>* head = queueList_;
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Cell<QueueStatus>* queues = queues_.get();
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const int32 paramCount = paramCount_;
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ParameterAndValue* pointsBySample = pointsBySample_.get();
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uint32* numPointsBySample = numPointsBySample_.get();
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std::fill_n(numPointsBySample, lastOffset - firstOffset + 1, 0);
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Cell<QueueStatus>* cur = head;
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Cell<QueueStatus>* prev = nullptr;
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while (cur) {
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Vst::IParamValueQueue* vq = cur->value.queue;
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const Vst::ParamID id = Vst::ParamID(std::distance(queues, cur));
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int32 pointIndex = cur->value.pointIndex;
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int32 pointCount = cur->value.pointCount;
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int32 previousOffset = firstOffset;
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while (pointIndex < pointCount) {
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int32 sampleOffset;
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Vst::ParamValue value;
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if (vq->getPoint(pointIndex, sampleOffset, value) != kResultTrue) {
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++pointIndex;
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continue;
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}
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if (sampleOffset > lastOffset)
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break;
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// ensure that offsets never go back
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if (sampleOffset < previousOffset)
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sampleOffset = previousOffset;
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int32 listSize = numPointsBySample[sampleOffset - firstOffset];
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ParameterAndValue* listItems = &pointsBySample[paramCount * (sampleOffset - firstOffset)];
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bool isDuplicatePoint = listSize > 0 && listItems[listSize - 1].id == id;
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if (isDuplicatePoint) {
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// protect against duplicates, which might overflow the list
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listItems[listSize - 1].value = value;
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}
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else {
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assert(listSize < paramCount);
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listItems[listSize].id = id;
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listItems[listSize].value = value;
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numPointsBySample[sampleOffset - firstOffset] = ++listSize;
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}
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previousOffset = sampleOffset;
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++pointIndex;
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}
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if (pointIndex < pointCount) {
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cur->value.pointIndex = pointIndex;
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prev = cur;
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}
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else {
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// if no more points, take this queue off the list
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if (prev)
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prev->next = cur->next;
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else {
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head = cur->next;
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prev = nullptr;
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}
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}
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cur = cur->next;
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}
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queueList_ = head;
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}
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void OrderedEventProcessor::playSubdiv(Vst::IEventList* evs, int32 firstOffset, int32 lastOffset)
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{
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// go over the points in sample order, and play them intermittently with the
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// event queue according to the sample offsets.
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const int32 paramCount = paramCount_;
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const ParameterAndValue* pointsBySample = pointsBySample_.get();
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const uint32* numPointsBySample = numPointsBySample_.get();
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for (int32 sampleOffset = firstOffset; sampleOffset <= lastOffset; ++sampleOffset) {
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const int32 listSize = numPointsBySample[sampleOffset - firstOffset];
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const ParameterAndValue* listItems = &pointsBySample[paramCount * (sampleOffset - firstOffset)];
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playEventsUpTo(evs, sampleOffset);
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for (int32 i = 0; i < listSize; ++i) {
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const ParameterAndValue item = listItems[i];
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playOrderedParameter(sampleOffset, item.id, item.value);
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}
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}
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}
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void OrderedEventProcessor::playRemainder(int32 sampleOffset, Vst::IEventList* evs)
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{
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// play any remaining events and parameters in arbitrary order,
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// disregarding their respective offsets
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int32 eventIndex = eventIndex_;
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int32 eventCount = eventCount_;
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bool haveCurrentEvent = haveCurrentEvent_;
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while (haveCurrentEvent) {
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currentEvent_.sampleOffset = std::min(sampleOffset, currentEvent_.sampleOffset);
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playOrderedEvent(currentEvent_);
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haveCurrentEvent = false;
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while (!haveCurrentEvent && ++eventIndex < eventCount)
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haveCurrentEvent = evs->getEvent(eventIndex, currentEvent_) == kResultTrue;
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}
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Cell<QueueStatus>* queues = queues_.get();
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for (Cell<QueueStatus>* cur = queueList_; cur; cur = cur->next) {
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for (int32 i = cur->value.pointIndex, n = cur->value.pointCount; i < n; ++i) {
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Vst::IParamValueQueue* vq = cur->value.queue;
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const Vst::ParamID id = Vst::ParamID(std::distance(queues, cur));
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int32 unusedSampleOffset;
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Vst::ParamValue value;
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if (vq->getPoint(i, unusedSampleOffset, value) == kResultTrue)
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playOrderedParameter(sampleOffset, id, value);
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}
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}
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}
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void OrderedEventProcessor::playEventsUpTo(Vst::IEventList* evs, int32 sampleOffset)
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{
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int32 index = eventIndex_;
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int32 count = eventCount_;
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bool haveCurrentEvent = haveCurrentEvent_;
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while (haveCurrentEvent && currentEvent_.sampleOffset <= sampleOffset) {
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playOrderedEvent(currentEvent_);
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haveCurrentEvent = false;
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while (!haveCurrentEvent && ++index < count)
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haveCurrentEvent = evs->getEvent(index, currentEvent_) == kResultTrue;
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}
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eventIndex_ = index;
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haveCurrentEvent_ = haveCurrentEvent;
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}
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