sfizz/plugins/vst/SfizzVstUpdates.h
2021-04-06 19:50:16 +02:00

163 lines
3.8 KiB
C++

// SPDX-License-Identifier: BSD-2-Clause
// This code is part of the sfizz library and is licensed under a BSD 2-clause
// license. You should have receive a LICENSE.md file along with the code.
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
#pragma once
#include "SfizzVstState.h"
#include <base/source/fobject.h>
#include <vector>
#include <string>
#include <mutex>
#include <cstdint>
/**
* @brief Update which notifies a single OSC message
* Is is supposed to be used synchronously.
* (ie. FObject::changed or UpdateHandler::triggerUpdates)
*/
class OSCUpdate : public Steinberg::FObject {
public:
OSCUpdate() = default;
~OSCUpdate();
void clear();
void setMessage(const void* data, uint32_t size, bool copy);
const void* data() const noexcept { return data_; }
const uint32_t size() const noexcept { return size_; }
OBJ_METHODS(OSCUpdate, FObject)
private:
const void* data_ = nullptr;
uint32_t size_ = 0;
bool allocated_ = false;
private:
OSCUpdate(const OSCUpdate&) = delete;
OSCUpdate& operator=(const OSCUpdate&) = delete;
};
/**
* @brief Update which notifies one or more note on/off events
* Is is supposed to be used synchronously.
* (ie. FObject::changed or UpdateHandler::triggerUpdates)
*/
class NoteUpdate : public Steinberg::FObject {
public:
NoteUpdate() = default;
~NoteUpdate();
void clear();
void setEvents(const std::pair<uint32_t, float>* events, uint32_t count, bool copy);
const std::pair<uint32_t, float>* events() const noexcept { return events_; }
const uint32_t count() const noexcept { return count_; }
OBJ_METHODS(NoteUpdate, FObject)
private:
const std::pair<uint32_t, float>* events_ = nullptr;
uint32_t count_ = 0;
bool allocated_ = false;
private:
NoteUpdate(const NoteUpdate&) = delete;
NoteUpdate& operator=(const NoteUpdate&) = delete;
};
/**
* @brief Update which notifies a change of SFZ file.
*/
class SfzUpdate : public Steinberg::FObject {
public:
void setPath(std::string newPath)
{
std::lock_guard<std::mutex> lock(mutex_);
path_ = std::move(newPath);
}
std::string getPath() const
{
std::lock_guard<std::mutex> lock(mutex_);
return path_;
}
OBJ_METHODS(SfzUpdate, FObject)
private:
std::string path_;
mutable std::mutex mutex_;
};
/**
* @brief Update which notifies a change of SFZ description.
*/
class SfzDescriptionUpdate : public Steinberg::FObject {
public:
void setDescription(std::string newDescription)
{
std::lock_guard<std::mutex> lock(mutex_);
description_ = std::move(newDescription);
}
std::string getDescription() const
{
std::lock_guard<std::mutex> lock(mutex_);
return description_;
}
OBJ_METHODS(SfzDescriptionUpdate, FObject)
private:
std::string description_;
mutable std::mutex mutex_;
};
/**
* @brief Update which notifies a change of scala file.
*/
class ScalaUpdate : public Steinberg::FObject {
public:
void setPath(std::string newPath)
{
std::lock_guard<std::mutex> lock(mutex_);
path_ = std::move(newPath);
}
std::string getPath() const
{
std::lock_guard<std::mutex> lock(mutex_);
return path_;
}
OBJ_METHODS(ScalaUpdate, FObject)
private:
std::string path_;
mutable std::mutex mutex_;
};
/**
* @brief Update which indicates the playing SFZ status.
*/
class PlayStateUpdate : public Steinberg::FObject {
public:
void setState(SfizzPlayState newState)
{
std::lock_guard<std::mutex> lock(mutex_);
state_ = std::move(newState);
}
SfizzPlayState getState() const
{
std::lock_guard<std::mutex> lock(mutex_);
return state_;
}
OBJ_METHODS(PlayStateUpdate, FObject)
private:
SfizzPlayState state_ {};
mutable std::mutex mutex_;
};