sfizz/vst/SfizzVstController.h
Jean Pierre Cimalando 9d8ebaf718 Add VST info panel
2020-08-12 19:23:50 +02:00

75 lines
2.7 KiB
C++

// SPDX-License-Identifier: BSD-2-Clause
// This code is part of the sfizz library and is licensed under a BSD 2-clause
// license. You should have receive a LICENSE.md file along with the code.
// If not, contact the sfizz maintainers at https://github.com/sfztools/sfizz
#pragma once
#include "SfizzVstState.h"
#include "public.sdk/source/vst/vsteditcontroller.h"
#include "public.sdk/source/vst/vstparameters.h"
#include "vstgui/plugin-bindings/vst3editor.h"
class SfizzVstState;
using namespace Steinberg;
using namespace VSTGUI;
class SfizzVstControllerNoUi : public Vst::EditController,
public Vst::IMidiMapping {
public:
virtual ~SfizzVstControllerNoUi() {}
tresult PLUGIN_API initialize(FUnknown* context) override;
tresult PLUGIN_API terminate() override;
tresult PLUGIN_API getMidiControllerAssignment(int32 busIndex, int16 channel, Vst::CtrlNumber midiControllerNumber, Vst::ParamID& id) override;
tresult PLUGIN_API getParamStringByValue(Vst::ParamID tag, Vst::ParamValue valueNormalized, Vst::String128 string) override;
tresult PLUGIN_API getParamValueByString(Vst::ParamID tag, Vst::TChar* string, Vst::ParamValue& valueNormalized) override;
// interfaces
OBJ_METHODS(SfizzVstControllerNoUi, Vst::EditController)
DEFINE_INTERFACES
DEF_INTERFACE(Vst::IMidiMapping)
END_DEFINE_INTERFACES(Vst::EditController)
REFCOUNT_METHODS(Vst::EditController)
};
class SfizzVstController : public SfizzVstControllerNoUi, public VSTGUI::VST3EditorDelegate {
public:
IPlugView* PLUGIN_API createView(FIDString name) override;
tresult PLUGIN_API setParamNormalized(Vst::ParamID tag, Vst::ParamValue value) override;
tresult PLUGIN_API setState(IBStream* state) override;
tresult PLUGIN_API getState(IBStream* state) override;
tresult PLUGIN_API setComponentState(IBStream* state) override;
tresult PLUGIN_API notify(Vst::IMessage* message) override;
struct StateListener {
virtual void onStateChanged() = 0;
};
const SfizzVstState& getSfizzState() const { return _state; }
SfizzVstState& getSfizzState() { return _state; }
const SfizzUiState& getSfizzUiState() const { return _uiState; }
SfizzUiState& getSfizzUiState() { return _uiState; }
const SfizzPlayState& getSfizzPlayState() const { return _playState; }
SfizzPlayState& getSfizzPlayState() { return _playState; }
void addSfizzStateListener(StateListener* listener);
void removeSfizzStateListener(StateListener* listener);
///
static FUnknown* createInstance(void*);
static FUID cid;
private:
SfizzVstState _state;
SfizzUiState _uiState;
SfizzPlayState _playState {};
std::vector<StateListener*> _stateListeners;
};