sfizz/sources/EGDescription.h
2019-08-30 00:49:58 +02:00

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3.9 KiB
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// Copyright (c) 2019, Paul Ferrand
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#pragma once
#include "Globals.h"
#include "Defaults.h"
#include "SfzHelpers.h"
#include <optional>
namespace sfz
{
struct EGDescription
{
EGDescription() = default;
EGDescription(const EGDescription&) = default;
EGDescription(EGDescription&&) = default;
~EGDescription() = default;
float attack { Default::attack };
float decay { Default::decay };
float delay { Default::delayEG };
float hold { Default::hold };
float release { Default::release };
float start { Default::start };
float sustain { Default::sustain };
int depth { Default::depth };
float vel2attack { Default::attack };
float vel2decay { Default::decay };
float vel2delay { Default::delayEG };
float vel2hold { Default::hold };
float vel2release { Default::release };
float vel2sustain { Default::vel2sustain };
int vel2depth { Default::depth };
std::optional<CCValuePair> ccAttack;
std::optional<CCValuePair> ccDecay;
std::optional<CCValuePair> ccDelay;
std::optional<CCValuePair> ccHold;
std::optional<CCValuePair> ccRelease;
std::optional<CCValuePair> ccStart;
std::optional<CCValuePair> ccSustain;
float getAttack(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccAttack, attack) + normalizeCC(velocity)*vel2attack;
}
float getDecay(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccDecay, decay) + normalizeCC(velocity)*vel2decay;
}
float getDelay(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccDelay, delay) + normalizeCC(velocity)*vel2delay;
}
float getHold(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccHold, hold) + normalizeCC(velocity)*vel2hold;
}
float getRelease(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccRelease, release) + normalizeCC(velocity)*vel2release;
}
float getStart(const CCValueArray &ccValues, uint8_t velocity [[maybe_unused]]) const noexcept
{
return ccSwitchedValue(ccValues, ccStart, start);
}
float getSustain(const CCValueArray &ccValues, uint8_t velocity) const noexcept
{
return ccSwitchedValue(ccValues, ccSustain, sustain) + normalizeCC(velocity)*vel2sustain;
}
LEAK_DETECTOR(EGDescription);
};
} //namespace sfz