sfizz/tests/AudioBuffer.cpp
2019-07-31 01:45:58 +02:00

515 lines
No EOL
21 KiB
C++

#include "catch2/catch.hpp"
#include "../sources/AudioBuffer.h"
#include <algorithm>
using namespace Catch::literals;
TEST_CASE("[AudioBuffer/SplitBuffer] Empty buffers")
{
AudioBuffer<float> floatBuffer;
REQUIRE(floatBuffer.empty());
REQUIRE(floatBuffer.getNumFrames() == 0);
AudioBuffer<double> doubleBuffer;
REQUIRE(doubleBuffer.empty());
REQUIRE(doubleBuffer.getNumFrames() == 0);
AudioBuffer<int> intBuffer;
REQUIRE(intBuffer.empty());
REQUIRE(intBuffer.getNumFrames() == 0);
SplitAudioBuffer<float> floatSplitBuffer;
REQUIRE(floatSplitBuffer.empty());
REQUIRE(floatSplitBuffer.getNumFrames() == 0);
SplitAudioBuffer<double> doubleSplitBuffer;
REQUIRE(doubleSplitBuffer.empty());
REQUIRE(doubleSplitBuffer.getNumFrames() == 0);
SplitAudioBuffer<int> intSplitBuffer;
REQUIRE(intSplitBuffer.empty());
REQUIRE(intSplitBuffer.getNumFrames() == 0);
}
TEST_CASE("[AudioBuffer/SplitBuffer] Non-empty")
{
AudioBuffer<float> floatBuffer(10);
REQUIRE(!floatBuffer.empty());
REQUIRE(floatBuffer.getNumFrames() == 10);
AudioBuffer<double> doubleBuffer(10);
REQUIRE(!doubleBuffer.empty());
REQUIRE(doubleBuffer.getNumFrames() == 10);
AudioBuffer<int> intBuffer(10);
REQUIRE(!intBuffer.empty());
REQUIRE(intBuffer.getNumFrames() == 10);
SplitAudioBuffer<float> floatSplitBuffer(10);
REQUIRE(!floatSplitBuffer.empty());
REQUIRE(floatSplitBuffer.getNumFrames() == 10);
SplitAudioBuffer<double> doubleSplitBuffer(10);
REQUIRE(!doubleSplitBuffer.empty());
REQUIRE(doubleSplitBuffer.getNumFrames() == 10);
SplitAudioBuffer<int> intSplitBuffer(10);
REQUIRE(!intSplitBuffer.empty());
REQUIRE(intSplitBuffer.getNumFrames() == 10);
}
TEST_CASE("[AudioBuffer/SplitBuffer] Access")
{
const int size { 5 };
AudioBuffer<double> doubleBuffer(size);
for (auto chanIdx = 0; chanIdx < doubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < doubleBuffer.getNumFrames(); ++frameIdx)
doubleBuffer.getSample(chanIdx, frameIdx) = static_cast<double>(doubleBuffer.getNumFrames()) * chanIdx + frameIdx;
for (auto chanIdx = 0; chanIdx < doubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < doubleBuffer.getNumFrames(); ++frameIdx)
REQUIRE(doubleBuffer.getSample(chanIdx, frameIdx) == static_cast<double>(doubleBuffer.getNumFrames()) * chanIdx + frameIdx);
SplitAudioBuffer<double> splitDoubleBuffer(size);
for (auto chanIdx = 0; chanIdx < splitDoubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < splitDoubleBuffer.getNumFrames(); ++frameIdx)
splitDoubleBuffer.getSample(chanIdx, frameIdx) = static_cast<double>(splitDoubleBuffer.getNumFrames()) * chanIdx + frameIdx;
for (auto chanIdx = 0; chanIdx < splitDoubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < splitDoubleBuffer.getNumFrames(); ++frameIdx)
REQUIRE(splitDoubleBuffer.getSample(chanIdx, frameIdx) == static_cast<double>(splitDoubleBuffer.getNumFrames()) * chanIdx + frameIdx);
}
TEST_CASE("[AudioBuffer/SplitBuffer] Access 2")
{
const int size { 5 };
AudioBuffer<int> doubleBuffer(size);
for (auto chanIdx = 0; chanIdx < doubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < doubleBuffer.getNumFrames(); ++frameIdx)
doubleBuffer(chanIdx, frameIdx) = static_cast<int>(doubleBuffer.getNumFrames()) * chanIdx + frameIdx;
for (auto chanIdx = 0; chanIdx < doubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < doubleBuffer.getNumFrames(); ++frameIdx)
REQUIRE(doubleBuffer(chanIdx, frameIdx) == static_cast<int>(doubleBuffer.getNumFrames()) * chanIdx + frameIdx);
SplitAudioBuffer<int> splitDoubleBuffer(size);
for (auto chanIdx = 0; chanIdx < splitDoubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < splitDoubleBuffer.getNumFrames(); ++frameIdx)
splitDoubleBuffer(chanIdx, frameIdx) = static_cast<int>(splitDoubleBuffer.getNumFrames()) * chanIdx + frameIdx;
for (auto chanIdx = 0; chanIdx < splitDoubleBuffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < splitDoubleBuffer.getNumFrames(); ++frameIdx)
REQUIRE(splitDoubleBuffer(chanIdx, frameIdx) == static_cast<int>(splitDoubleBuffer.getNumFrames()) * chanIdx + frameIdx);
}
TEST_CASE("[AudioBuffer/SplitBuffer] Iterators")
{
const int size { 256 };
const float fillValue { 2.0f };
AudioBuffer<float> buffer(size);
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
std::fill(buffer.begin(chanIdx), buffer.end(chanIdx), fillValue);
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
REQUIRE( std::all_of(buffer.begin(chanIdx), buffer.end(chanIdx), [fillValue](auto value) { return value == fillValue; }) );
SplitAudioBuffer<float> splitBuffer(size);
for (auto chanIdx = 0; chanIdx < splitBuffer.getNumChannels(); ++chanIdx)
std::fill(splitBuffer.begin(chanIdx), splitBuffer.end(chanIdx), fillValue);
for (auto chanIdx = 0; chanIdx < splitBuffer.getNumChannels(); ++chanIdx)
REQUIRE( std::all_of(splitBuffer.begin(chanIdx), splitBuffer.end(chanIdx), [fillValue](auto value) { return value == fillValue; }) );
}
template<class Type, unsigned int NumChannels, unsigned int Alignment = 16>
void channelAlignmentTest(int size)
{
static constexpr auto AlignmentMask { Alignment - 1 };
const Type fillValue { 2 };
AudioBuffer<Type, NumChannels, Alignment> buffer(size);
for (auto chanIdx = 0; chanIdx < NumChannels; ++chanIdx)
REQUIRE( ((size_t)buffer.getChannel(chanIdx) & AlignmentMask) == 0 );
SplitAudioBuffer<Type, NumChannels, Alignment> splitBuffer(size);
for (auto chanIdx = 0; chanIdx < NumChannels; ++chanIdx)
REQUIRE( ((size_t)splitBuffer.getChannel(chanIdx) & AlignmentMask) == 0 );
}
TEST_CASE("[AudioBuffer/SplitBuffer] Channel alignments (floats)")
{
channelAlignmentTest<float, 1>(4);
channelAlignmentTest<float, 1>(5);
channelAlignmentTest<float, 1>(8);
channelAlignmentTest<float, 1>(256);
channelAlignmentTest<float, 1>(257);
channelAlignmentTest<float, 1>(1023);
channelAlignmentTest<float, 1>(1024);
channelAlignmentTest<float, 1>(65537);
channelAlignmentTest<float, 1>(65536);
channelAlignmentTest<float, 1>(65535);
channelAlignmentTest<float, 2>(4);
channelAlignmentTest<float, 2>(5);
channelAlignmentTest<float, 2>(8);
channelAlignmentTest<float, 2>(256);
channelAlignmentTest<float, 2>(257);
channelAlignmentTest<float, 2>(1023);
channelAlignmentTest<float, 2>(1024);
channelAlignmentTest<float, 2>(65537);
channelAlignmentTest<float, 2>(65536);
channelAlignmentTest<float, 2>(65535);
channelAlignmentTest<float, 3>(4);
channelAlignmentTest<float, 3>(5);
channelAlignmentTest<float, 3>(8);
channelAlignmentTest<float, 3>(256);
channelAlignmentTest<float, 3>(257);
channelAlignmentTest<float, 3>(1023);
channelAlignmentTest<float, 3>(1024);
channelAlignmentTest<float, 3>(65537);
channelAlignmentTest<float, 3>(65536);
channelAlignmentTest<float, 3>(65535);
channelAlignmentTest<float, 4>(4);
channelAlignmentTest<float, 4>(5);
channelAlignmentTest<float, 4>(8);
channelAlignmentTest<float, 4>(256);
channelAlignmentTest<float, 4>(257);
channelAlignmentTest<float, 4>(1023);
channelAlignmentTest<float, 4>(1024);
channelAlignmentTest<float, 4>(65537);
channelAlignmentTest<float, 4>(65536);
channelAlignmentTest<float, 4>(65535);
channelAlignmentTest<float, 1, 4>(4);
channelAlignmentTest<float, 1, 4>(5);
channelAlignmentTest<float, 1, 4>(8);
channelAlignmentTest<float, 1, 4>(256);
channelAlignmentTest<float, 1, 4>(257);
channelAlignmentTest<float, 1, 4>(1023);
channelAlignmentTest<float, 1, 4>(1024);
channelAlignmentTest<float, 1, 4>(65537);
channelAlignmentTest<float, 1, 4>(65536);
channelAlignmentTest<float, 1, 4>(65535);
channelAlignmentTest<float, 2, 4>(4);
channelAlignmentTest<float, 2, 4>(5);
channelAlignmentTest<float, 2, 4>(8);
channelAlignmentTest<float, 2, 4>(256);
channelAlignmentTest<float, 2, 4>(257);
channelAlignmentTest<float, 2, 4>(1023);
channelAlignmentTest<float, 2, 4>(1024);
channelAlignmentTest<float, 2, 4>(65537);
channelAlignmentTest<float, 2, 4>(65536);
channelAlignmentTest<float, 2, 4>(65535);
channelAlignmentTest<float, 1, 8>(4);
channelAlignmentTest<float, 1, 8>(5);
channelAlignmentTest<float, 1, 8>(8);
channelAlignmentTest<float, 1, 8>(256);
channelAlignmentTest<float, 1, 8>(257);
channelAlignmentTest<float, 1, 8>(1023);
channelAlignmentTest<float, 1, 8>(1024);
channelAlignmentTest<float, 1, 8>(65537);
channelAlignmentTest<float, 1, 8>(65536);
channelAlignmentTest<float, 1, 8>(65535);
channelAlignmentTest<float, 2, 8>(4);
channelAlignmentTest<float, 2, 8>(5);
channelAlignmentTest<float, 2, 8>(8);
channelAlignmentTest<float, 2, 8>(256);
channelAlignmentTest<float, 2, 8>(257);
channelAlignmentTest<float, 2, 8>(1023);
channelAlignmentTest<float, 2, 8>(1024);
channelAlignmentTest<float, 2, 8>(65537);
channelAlignmentTest<float, 2, 8>(65536);
channelAlignmentTest<float, 2, 8>(65535);
}
TEST_CASE("[AudioBuffer/SplitBuffer] Channel alignments (doubles)")
{
channelAlignmentTest<double, 1>(4);
channelAlignmentTest<double, 1>(5);
channelAlignmentTest<double, 1>(8);
channelAlignmentTest<double, 1>(256);
channelAlignmentTest<double, 1>(257);
channelAlignmentTest<double, 1>(1023);
channelAlignmentTest<double, 1>(1024);
channelAlignmentTest<double, 1>(65537);
channelAlignmentTest<double, 1>(65536);
channelAlignmentTest<double, 1>(65535);
channelAlignmentTest<double, 2>(4);
channelAlignmentTest<double, 2>(5);
channelAlignmentTest<double, 2>(8);
channelAlignmentTest<double, 2>(256);
channelAlignmentTest<double, 2>(257);
channelAlignmentTest<double, 2>(1023);
channelAlignmentTest<double, 2>(1024);
channelAlignmentTest<double, 2>(65537);
channelAlignmentTest<double, 2>(65536);
channelAlignmentTest<double, 2>(65535);
channelAlignmentTest<double, 3>(4);
channelAlignmentTest<double, 3>(5);
channelAlignmentTest<double, 3>(8);
channelAlignmentTest<double, 3>(256);
channelAlignmentTest<double, 3>(257);
channelAlignmentTest<double, 3>(1023);
channelAlignmentTest<double, 3>(1024);
channelAlignmentTest<double, 3>(65537);
channelAlignmentTest<double, 3>(65536);
channelAlignmentTest<double, 3>(65535);
channelAlignmentTest<double, 4>(4);
channelAlignmentTest<double, 4>(5);
channelAlignmentTest<double, 4>(8);
channelAlignmentTest<double, 4>(256);
channelAlignmentTest<double, 4>(257);
channelAlignmentTest<double, 4>(1023);
channelAlignmentTest<double, 4>(1024);
channelAlignmentTest<double, 4>(65537);
channelAlignmentTest<double, 4>(65536);
channelAlignmentTest<double, 4>(65535);
channelAlignmentTest<double, 1, 8>(4);
channelAlignmentTest<double, 1, 8>(5);
channelAlignmentTest<double, 1, 8>(8);
channelAlignmentTest<double, 1, 8>(256);
channelAlignmentTest<double, 1, 8>(257);
channelAlignmentTest<double, 1, 8>(1023);
channelAlignmentTest<double, 1, 8>(1024);
channelAlignmentTest<double, 1, 8>(65537);
channelAlignmentTest<double, 1, 8>(65536);
channelAlignmentTest<double, 1, 8>(65535);
channelAlignmentTest<double, 2, 8>(4);
channelAlignmentTest<double, 2, 8>(5);
channelAlignmentTest<double, 2, 8>(8);
channelAlignmentTest<double, 2, 8>(256);
channelAlignmentTest<double, 2, 8>(257);
channelAlignmentTest<double, 2, 8>(1023);
channelAlignmentTest<double, 2, 8>(1024);
channelAlignmentTest<double, 2, 8>(65537);
channelAlignmentTest<double, 2, 8>(65536);
channelAlignmentTest<double, 2, 8>(65535);
}
TEST_CASE("[AudioBuffer] fills")
{
SECTION("Floats - 0.0")
{
AudioBuffer<float> buffer(10);
buffer.fill(0.0f);
std::array<float, 10> expected;
std::fill(expected.begin(), expected.end(), 0.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Floats - 1.0")
{
AudioBuffer<float> buffer(10);
buffer.fill(1.0f);
std::array<float, 10> expected;
std::fill(expected.begin(), expected.end(), 1.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Doubles - 0.0")
{
AudioBuffer<double> buffer(10);
buffer.fill(0.0);
std::array<double, 10> expected;
std::fill(expected.begin(), expected.end(), 0.0);
std::array<double, 10> real { 2.0 };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Doubles - 1.0")
{
AudioBuffer<double> buffer(10);
buffer.fill(1.0);
std::array<double, 10> expected;
std::fill(expected.begin(), expected.end(), 1.0);
std::array<double, 10> real { 2.0 };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Floats - 0.0 - SSE")
{
AudioBuffer<float> buffer(10);
buffer.fill<VectorOperations::sse>(0.0f);
std::array<float, 10> expected;
std::fill(expected.begin(), expected.end(), 0.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Floats - 1.0 - SSE")
{
AudioBuffer<float> buffer(10);
buffer.fill<VectorOperations::sse>(1.0f);
std::array<float, 10> expected { 1.0f };
std::fill(expected.begin(), expected.end(), 1.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
}
TEST_CASE("[SplitAudioBuffer] fills")
{
SECTION("Floats - 0.0")
{
SplitAudioBuffer<float> buffer(10);
buffer.fill(0.0f);
std::array<float, 10> expected;
std::fill(expected.begin(), expected.end(), 0.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Floats - 1.0")
{
SplitAudioBuffer<float> buffer(10);
buffer.fill(1.0f);
std::array<float, 10> expected;
std::fill(expected.begin(), expected.end(), 1.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Doubles - 0.0")
{
SplitAudioBuffer<double> buffer(10);
buffer.fill(0.0);
std::array<double, 10> expected;
std::fill(expected.begin(), expected.end(), 0.0);
std::array<double, 10> real { 2.0 };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Doubles - 1.0")
{
SplitAudioBuffer<double> buffer(10);
buffer.fill(1.0);
std::array<double, 10> expected;
std::fill(expected.begin(), expected.end(), 1.0);
std::array<double, 10> real { 2.0 };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Floats - 0.0 - SSE")
{
SplitAudioBuffer<float> buffer(10);
buffer.fill<VectorOperations::sse>(0.0f);
std::array<float, 10> expected;
std::fill(expected.begin(), expected.end(), 0.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
SECTION("Floats - 1.0 - SSE")
{
SplitAudioBuffer<float> buffer(10);
buffer.fill<VectorOperations::sse>(1.0f);
std::array<float, 10> expected { 1.0f };
std::fill(expected.begin(), expected.end(), 1.0f);
std::array<float, 10> real { 2.0f };
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
{
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[frameIdx] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
}
}
TEST_CASE("[AudioBuffer] Interleave read")
{
AudioBuffer<float> buffer(8);
std::array<float, 16> input = { 0.0f, 10.0f, 1.0f, 11.0f, 2.0f, 12.0f, 3.0f, 13.0f, 4.0f, 14.0f, 5.0f, 15.0f, 6.0f, 16.0f, 7.0f, 17.0f};
std::array<float, 16> expected = { 0.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 10.0f, 11.0f, 12.0f, 13.0f, 14.0f, 15.0f, 16.0f, 17.0f };
buffer.readInterleaved(input.data(), 8);
std::array<float, 16> real { 0.0f };
auto realIdx = 0;
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[realIdx++] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
TEST_CASE("[AudioBuffer] Interleave read -- SSE")
{
AudioBuffer<float> buffer(8);
std::array<float, 16> input = { 0.0f, 10.0f, 1.0f, 11.0f, 2.0f, 12.0f, 3.0f, 13.0f, 4.0f, 14.0f, 5.0f, 15.0f, 6.0f, 16.0f, 7.0f, 17.0f};
std::array<float, 16> expected = { 0.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 10.0f, 11.0f, 12.0f, 13.0f, 14.0f, 15.0f, 16.0f, 17.0f };
buffer.readInterleaved<VectorOperations::sse>(input.data(), 8);
std::array<float, 16> real { 0.0f };
auto realIdx = 0;
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[realIdx++] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}
TEST_CASE("[AudioBuffer] Interleave read unaligned end -- SSE")
{
AudioBuffer<float> buffer(10);
std::array<float, 20> input = { 0.0f, 10.0f, 1.0f, 11.0f, 2.0f, 12.0f, 3.0f, 13.0f, 4.0f, 14.0f, 5.0f, 15.0f, 6.0f, 16.0f, 7.0f, 17.0f, 8.0f, 18.0f, 9.0f, 19.0f};
std::array<float, 20> expected = { 0.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 9.0f, 10.0f, 11.0f, 12.0f, 13.0f, 14.0f, 15.0f, 16.0f, 17.0f, 18.0f, 19.0f};
buffer.readInterleaved<VectorOperations::sse>(input.data(), 10);
std::array<float, 20> real { 0.0f };
auto realIdx = 0;
for (auto chanIdx = 0; chanIdx < buffer.getNumChannels(); ++chanIdx)
for (auto frameIdx = 0; frameIdx < buffer.getNumFrames(); ++frameIdx)
real[realIdx++] = buffer(chanIdx, frameIdx);
REQUIRE( real == expected );
}