sfizz/sources/SIMDSSE.cpp
2019-08-22 01:54:43 +02:00

340 lines
No EOL
11 KiB
C++

#include "SIMDHelpers.h"
#include "Helpers.h"
#include "x86intrin.h"
#include "mathfuns/sse_mathfun.h"
constexpr uintptr_t TypeAlignment { 4 };
constexpr uintptr_t TypeAlignmentMask { TypeAlignment - 1 };
using Type = float;
constexpr uintptr_t ByteAlignment { TypeAlignment * sizeof(Type) };
constexpr uintptr_t ByteAlignmentMask { ByteAlignment - 1 };
struct AlignmentSentinels { float* nextAligned; float* lastAligned; };
float* nextAligned(const float* ptr)
{
return reinterpret_cast<float*>( (reinterpret_cast<uintptr_t>(ptr) + ByteAlignmentMask) & (~ByteAlignmentMask) );
}
float* prevAligned(const float* ptr)
{
return reinterpret_cast<float*>( reinterpret_cast<uintptr_t>(ptr) & (~ByteAlignmentMask) );
}
bool unaligned(const float* ptr)
{
return (reinterpret_cast<uintptr_t>(ptr) & ByteAlignmentMask) != 0;
}
bool unaligned(const float* ptr1, const float* ptr2)
{
return unaligned(ptr1) || unaligned(ptr2);
}
bool unaligned(const float* ptr1, const float* ptr2, const float* ptr3)
{
return unaligned(ptr1) || unaligned(ptr2) || unaligned(ptr3);
}
bool unaligned(const float* ptr1, const float* ptr2, const float* ptr3, const float* ptr4)
{
return unaligned(ptr1) || unaligned(ptr2) || unaligned(ptr3) || unaligned(ptr4);
}
template<>
void readInterleaved<float, true>(absl::Span<const float> input, absl::Span<float> outputLeft, absl::Span<float> outputRight) noexcept
{
// The size of the outputs is not big enough for the input...
ASSERT(outputLeft.size() >= input.size() / 2);
ASSERT(outputRight.size() >= input.size() / 2);
// Input is too small
ASSERT(input.size() > 1);
auto* in = input.begin();
auto* lOut = outputLeft.begin();
auto* rOut = outputRight.begin();
const auto size = std::min(input.size(), std::min(outputLeft.size() * 2, outputRight.size() * 2 ));
const auto* lastAligned = prevAligned(input.begin() + size - TypeAlignment);
while (unaligned(in, lOut, rOut) && in < lastAligned)
{
*lOut++ = *in++;
*rOut++ = *in++;
}
while (in < lastAligned )
{
auto register0 = _mm_load_ps(in);
in += TypeAlignment;
auto register1 = _mm_load_ps(in);
in += TypeAlignment;
auto register2 = register0;
// register 2 holds the copy of register 0 that is going to get erased by the first operation
// Remember that the bit mask reads from the end; 10 00 10 00 means
// "take 0 from a, take 2 from a, take 0 from b, take 2 from b"
register0 = _mm_shuffle_ps(register0, register1, 0b10001000);
register1 = _mm_shuffle_ps(register2, register1, 0b11011101);
_mm_store_ps(lOut, register0);
_mm_store_ps(rOut, register1);
lOut += TypeAlignment;
rOut += TypeAlignment;
}
while (in < input.end() - 1)
{
*lOut++ = *in++;
*rOut++ = *in++;
}
}
template<>
void writeInterleaved<float, true>(absl::Span<const float> inputLeft, absl::Span<const float> inputRight, absl::Span<float> output) noexcept
{
// The size of the output is not big enough for the inputs...
ASSERT(inputLeft.size() <= output.size() / 2);
ASSERT(inputRight.size() <= output.size() / 2);
auto* lIn = inputLeft.begin();
auto* rIn = inputRight.begin();
auto* out = output.begin();
const auto size = std::min(output.size(), std::min(inputLeft.size(), inputRight.size()) * 2);
const auto* lastAligned = prevAligned(output.begin() + size - TypeAlignment);
while (unaligned(out, rIn, lIn) && out < lastAligned)
{
*out++ = *lIn++;
*out++ = *rIn++;
}
while (out < lastAligned)
{
const auto lInRegister = _mm_load_ps(lIn);
const auto rInRegister = _mm_load_ps(rIn);
const auto outRegister1 = _mm_unpacklo_ps(lInRegister, rInRegister);
_mm_store_ps(out, outRegister1);
out += TypeAlignment;
const auto outRegister2 = _mm_unpackhi_ps(lInRegister, rInRegister);
_mm_store_ps(out, outRegister2);
out += TypeAlignment;
lIn += TypeAlignment;
rIn += TypeAlignment;
}
while (out < output.end() - 1)
{
*out++ = *lIn++;
*out++ = *rIn++;
}
}
template<>
void fill<float, true>(absl::Span<float> output, float value) noexcept
{
const auto mmValue = _mm_set_ps1(value);
auto* out = output.begin();
const auto* lastAligned = prevAligned(output.end());
while (unaligned(out) && out < lastAligned)
*out++ = value;
while (out < lastAligned) // we should only need to test a single channel
{
_mm_store_ps(out, mmValue);
out += TypeAlignment;
}
while (out < output.end())
*out++ = value;
}
template<>
void exp<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept
{
ASSERT(output.size() >= input.size());
auto* in = input.begin();
auto* out = output.begin();
auto* sentinel = in + std::min(input.size(), output.size());
while (in < sentinel)
{
_mm_storeu_ps(out, exp_ps(_mm_loadu_ps(in)));
out += TypeAlignment;
in += TypeAlignment;
}
}
template<>
void cos<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept
{
ASSERT(output.size() >= input.size());
auto* in = input.begin();
auto* out = output.begin();
auto* sentinel = in + std::min(input.size(), output.size());
while (in < sentinel)
{
_mm_storeu_ps(out, cos_ps(_mm_loadu_ps(in)));
out += TypeAlignment;
in += TypeAlignment;
}
}
template<>
void log<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept
{
ASSERT(output.size() >= input.size());
auto* in = input.begin();
auto* out = output.begin();
auto* sentinel = in + std::min(input.size(), output.size());
while (in < sentinel)
{
_mm_storeu_ps(out, log_ps(_mm_loadu_ps(in)));
out += TypeAlignment;
in += TypeAlignment;
}
}
template<>
void sin<float, true>(absl::Span<const float> input, absl::Span<float> output) noexcept
{
ASSERT(output.size() >= input.size());
auto* in = input.begin();
auto* out = output.begin();
auto* sentinel = in + std::min(input.size(), output.size());
while (in < sentinel)
{
_mm_storeu_ps(out, sin_ps(_mm_loadu_ps(in)));
out += TypeAlignment;
in += TypeAlignment;
}
}
template<>
void applyGain<float, true>(float gain, absl::Span<const float> input, absl::Span<float> output) noexcept
{
auto* in = input.begin();
auto* out = output.begin();
const auto size = std::min(output.size(), input.size());
const auto* lastAligned = prevAligned(output.begin() + size);
const auto mmGain = _mm_set_ps1(gain);
while (unaligned(out, in) && out < lastAligned)
*out++ = gain * (*in++);
while (out < lastAligned)
{
_mm_store_ps(out, _mm_mul_ps(mmGain, _mm_load_ps(in)));
in += TypeAlignment;
out += TypeAlignment;
}
while (out < output.end())
*out++ = gain * (*in++);
}
template<>
void applyGain<float, true>(absl::Span<const float> gain, absl::Span<const float> input, absl::Span<float> output) noexcept
{
auto* in = input.begin();
auto* out = output.begin();
auto* g = gain.begin();
const auto size = std::min(output.size(), std::min(input.size(), gain.size()));
const auto* lastAligned = prevAligned(output.begin() + size);
while (unaligned(out, in, g) && out < lastAligned)
*out++ = (*g++) * (*in++);
while (out < lastAligned)
{
_mm_store_ps(out, _mm_mul_ps(_mm_load_ps(g), _mm_load_ps(in)));
g += TypeAlignment;
in += TypeAlignment;
out += TypeAlignment;
}
while (out < output.end())
*out++ = (*g++) * (*in++);
}
template<>
void loopingSFZIndex<float, true>(absl::Span<const float> jumps, absl::Span<float> leftCoeffs, absl::Span<float> rightCoeffs, absl::Span<int> indices, float floatIndex, float loopEnd, float loopStart) noexcept
{
ASSERT(indices.size() >= jumps.size());
ASSERT(indices.size() == leftCoeffs.size());
ASSERT(indices.size() == rightCoeffs.size());
auto index = indices.data();
auto leftCoeff = leftCoeffs.data();
auto rightCoeff = rightCoeffs.data();
auto jump = jumps.data();
const auto size = min(jumps.size(), indices.size(), leftCoeffs.size(), rightCoeffs.size());
const auto* sentinel = jumps.begin() + size;
const auto* alignedEnd = prevAligned(sentinel);
while (unaligned(reinterpret_cast<float*>(index), leftCoeff, rightCoeff, jump) && jump < alignedEnd)
{
floatIndex += *jump;
if (floatIndex >= loopEnd)
floatIndex -= loopEnd - loopStart;
*index = static_cast<int>(floatIndex);
*rightCoeff = floatIndex - *index;
*leftCoeff = 1.0f - *rightCoeff;
index++;
leftCoeff++;
rightCoeff++;
jump++;
}
auto mmFloatIndex = _mm_set_ps1(floatIndex);
const auto mmJumpBack = _mm_set1_ps(loopEnd - loopStart);
const auto mmLoopEnd = _mm_set1_ps(loopEnd);
while (jump < alignedEnd)
{
auto mmOffset = _mm_load_ps(jump);
mmOffset = _mm_add_ps(mmOffset, _mm_castsi128_ps(_mm_slli_si128(_mm_castps_si128(mmOffset), 4)));
mmOffset = _mm_add_ps(mmOffset, _mm_shuffle_ps(_mm_setzero_ps(), mmOffset, 0x40));
mmFloatIndex = _mm_add_ps(mmFloatIndex, mmOffset);
const auto mmCompared = _mm_cmpge_ps(mmFloatIndex, mmLoopEnd);
auto mmLoopBack = _mm_sub_ps(mmFloatIndex, mmJumpBack);
mmLoopBack = _mm_and_ps(mmCompared, mmLoopBack);
mmFloatIndex = _mm_andnot_ps(mmCompared, mmFloatIndex);
mmFloatIndex = _mm_add_ps(mmFloatIndex, mmLoopBack);
auto mmIndices = _mm_cvtps_epi32(_mm_sub_ps(mmFloatIndex, _mm_set_ps1(0.4999999552965164184570312f)));
_mm_store_si128(reinterpret_cast<__m128i*>(index), mmIndices);
auto mmRight = _mm_sub_ps(mmFloatIndex, _mm_cvtepi32_ps(mmIndices));
auto mmLeft = _mm_sub_ps(_mm_set_ps1(1.0f), mmRight);
_mm_store_ps(leftCoeff, mmLeft);
_mm_store_ps(rightCoeff, mmRight);
mmFloatIndex = _mm_shuffle_ps(mmFloatIndex, mmFloatIndex, _MM_SHUFFLE(3, 3, 3, 3));
// floatingIndex = _mm_cvtss_f32(_mm_shuffle_ps(mmFloatIndex, mmFloatIndex, _MM_SHUFFLE(0, 0, 0, 3)));;
// floatingIndex = *(index + 3) + *(rightCoeff + 3);
index += TypeAlignment;
jump += TypeAlignment;
leftCoeff += TypeAlignment;
rightCoeff += TypeAlignment;
}
floatIndex = _mm_cvtss_f32(mmFloatIndex);
while (jump < sentinel)
{
floatIndex += *jump;
if (floatIndex >= loopEnd)
floatIndex -= loopEnd - loopStart;
*index = static_cast<int>(floatIndex);
*rightCoeff = floatIndex - *index;
*leftCoeff = 1.0f - *rightCoeff;
index++;
leftCoeff++;
rightCoeff++;
jump++;
}
}