119 lines
No EOL
5.5 KiB
C++
119 lines
No EOL
5.5 KiB
C++
#pragma once
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#include <optional>
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#include <vector>
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#include <string>
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#include "Opcode.h"
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#include "FilePool.h"
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#include "EGDescription.h"
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#include "Defaults.h"
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#include "CCMap.h"
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namespace sfz
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{
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struct Region
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{
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Region() = delete;
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Region(FilePool& pool): filePool(pool) {}
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Region(const Region&) = default;
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~Region() = default;
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bool isRelease() const noexcept { return trigger == SfzTrigger::release || trigger == SfzTrigger::release_key; }
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bool isGenerator() const noexcept { return sample.size() > 0 ? sample[0] == '*' : false; }
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bool shouldLoop() const noexcept { return (loopMode == SfzLoopMode::loop_continuous || loopMode == SfzLoopMode::loop_sustain); }
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bool isSwitchedOn() const noexcept;
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bool registerNoteOn(int channel, int noteNumber, uint8_t velocity, float randValue);
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bool registerNoteOff(int channel, int noteNumber, uint8_t velocity, float randValue);
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bool registerCC(int channel, int ccNumber, uint8_t ccValue);
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void registerPitchWheel(int channel, int pitch);
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void registerAftertouch(int channel, uint8_t aftertouch);
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void registerTempo(float secondsPerQuarter);
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bool prepare();
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bool isStereo() const noexcept;
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bool parseOpcode(const Opcode& opcode);
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// Sound source: sample playback
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std::string sample {}; // Sample
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float delay { Default::delay }; // delay
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float delayRandom { Default::delayRandom }; // delay_random
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uint32_t offset { Default::offset }; // offset
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uint32_t offsetRandom { Default::offsetRandom }; // offset_random
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uint32_t sampleEnd { Default::sampleEndRange.getEnd() }; // end
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std::optional<uint32_t> sampleCount {}; // count
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SfzLoopMode loopMode { Default::loopMode }; // loopmode
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Range<uint32_t> loopRange { Default::loopRange }; //loopstart and loopend
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// Instrument settings: voice lifecycle
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uint32_t group { Default::group }; // group
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std::optional<uint32_t> offBy {}; // off_by
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SfzOffMode offMode { Default::offMode }; // off_mode
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// Region logic: key mapping
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Range<uint8_t> keyRange{ Default::keyRange }; //lokey, hikey and key
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Range<uint8_t> velocityRange{ Default::velocityRange }; // hivel and lovel
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// Region logic: MIDI conditions
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Range<uint8_t> channelRange{ Default::channelRange }; //lochan and hichan
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Range<int> bendRange{ Default::bendRange }; // hibend and lobend
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CCMap<Range<uint8_t>> ccConditions { Default::ccRange };
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Range<uint8_t> keyswitchRange{ Default::keyRange }; // sw_hikey and sw_lokey
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std::optional<uint8_t> keyswitch {}; // sw_last
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std::optional<uint8_t> keyswitchUp {}; // sw_up
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std::optional<uint8_t> keyswitchDown {}; // sw_down
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std::optional<uint8_t> previousNote {}; // sw_previous
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SfzVelocityOverride velocityOverride { Default::velocityOverride }; // sw_vel
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// Region logic: internal conditions
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Range<uint8_t> aftertouchRange{ Default::aftertouchRange }; // hichanaft and lochanaft
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Range<float> bpmRange{ Default::bpmRange }; // hibpm and lobpm
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Range<float> randRange{ Default::randRange }; // hirand and lorand
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uint8_t sequenceLength { Default::sequenceLength }; // seq_length
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uint8_t sequencePosition { Default::sequencePosition }; // seq_position
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// Region logic: triggers
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SfzTrigger trigger { Default::trigger }; // trigger
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std::array<uint8_t, 128> lastNoteVelocities; // Keeps the velocities of the previous note-ons if the region has the trigger release_key
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CCMap<Range<uint8_t>> ccTriggers { Default::ccTriggerValueRange }; // on_loccN on_hiccN
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// Performance parameters: amplifier
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float volume { Default::volume }; // volume
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float amplitude { Default::amplitude }; // amplitude
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float pan { Default::pan }; // pan
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float width { Default::width }; // width
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float position { Default::position }; // position
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std::optional<CCValuePair> volumeCC; // volume_oncc
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std::optional<CCValuePair> amplitudeCC; // amplitude_oncc
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std::optional<CCValuePair> panCC; // pan_oncc
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std::optional<CCValuePair> widthCC; // width_oncc
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std::optional<CCValuePair> positionCC; // position_oncc
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uint8_t ampKeycenter { Default::ampKeycenter }; // amp_keycenter
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float ampKeytrack { Default::ampKeytrack }; // amp_keytrack
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float ampVeltrack { Default::ampVeltrack }; // amp_keytrack
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std::vector<std::pair<int, float>> velocityPoints; // amp_velcurve_N
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float ampRandom { Default::ampRandom }; // amp_random
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Range<uint8_t> crossfadeKeyInRange { Default::crossfadeKeyInRange };
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Range<uint8_t> crossfadeKeyOutRange { Default::crossfadeKeyOutRange };
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Range<uint8_t> crossfadeVelInRange { Default::crossfadeVelInRange };
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Range<uint8_t> crossfadeVelOutRange { Default::crossfadeVelOutRange };
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SfzCrossfadeCurve crossfadeKeyCurve { Default::crossfadeKeyCurve };
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SfzCrossfadeCurve crossfadeVelCurve { Default::crossfadeVelCurve };
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// Performance parameters: pitch
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uint8_t pitchKeycenter{Default::pitchKeycenter}; // pitch_keycenter
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int pitchKeytrack{ Default::pitchKeytrack }; // pitch_keytrack
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int pitchRandom{ Default::pitchRandom }; // pitch_random
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int pitchVeltrack{ Default::pitchVeltrack }; // pitch_veltrack
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int transpose { Default::transpose }; // transpose
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int tune { Default::tune }; // tune
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// Envelopes
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EGDescription amplitudeEG;
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EGDescription pitchEG;
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EGDescription filterEG;
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double sampleRate { config::defaultSampleRate };
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int numChannels { 1 };
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std::shared_ptr<StereoBuffer<float>> preloadedData { nullptr };
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private:
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FilePool& filePool;
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};
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} // namespace sfz
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