46 lines
No EOL
1.1 KiB
C++
46 lines
No EOL
1.1 KiB
C++
#include <benchmark/benchmark.h>
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#include "../sources/AudioBuffer.h"
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#include <algorithm>
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static void AB_Joint_Fill_float(benchmark::State& state) {
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AudioBuffer<float> buffer (65535);
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float fillValue = 0.0f;
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for (auto _ : state) {
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buffer.fill(fillValue);
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fillValue += 1.0f;
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}
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}
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// Register the function as a benchmark
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BENCHMARK(AB_Joint_Fill_float);
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static void AB_Split_Fill_float(benchmark::State& state) {
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SplitAudioBuffer<float> buffer (65535);
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float fillValue = 0.0f;
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for (auto _ : state) {
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buffer.fill(fillValue);
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fillValue += 1.0f;
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}
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}
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BENCHMARK(AB_Split_Fill_float);
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static void AB_Joint_Fill_double(benchmark::State& state) {
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AudioBuffer<double> buffer (65535);
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double fillValue = 0.0;
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for (auto _ : state) {
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buffer.fill(fillValue);
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fillValue += 1.0;
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}
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}
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// Register the function as a benchmark
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BENCHMARK(AB_Joint_Fill_double);
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static void AB_Split_Fill_double(benchmark::State& state) {
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SplitAudioBuffer<double> buffer (65535);
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double fillValue = 0.0;
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for (auto _ : state) {
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buffer.fill(fillValue);
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fillValue += 1.0;
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}
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}
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BENCHMARK(AB_Split_Fill_double);
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BENCHMARK_MAIN(); |